[Sugar-devel] [ImageViewer] Changes in the toolbar according to design team review

Aleksey Lim alsroot at activitycentral.org
Thu Jan 12 10:51:01 EST 2012


On Thu, Jan 12, 2012 at 11:39:14AM -0300, Gonzalo Odiard wrote:
> On Thu, Jan 12, 2012 at 11:30 AM, Aleksey Lim
> <alsroot at activitycentral.org>wrote:
> 
> > On Thu, Jan 12, 2012 at 10:44:11AM -0300, godiard at sugarlabs.org wrote:
> > > From: Gonzalo Odiard <godiard at gmail.com>
> > >
> > > Change order in the full screen button
> >
> > Hi, whats the reason to swap fullscreen and rotate buttons?
> > Afaik, mostly all activities have fullscreen button as a leftmost.
> > That will be confusing to have ImageViewer unique (and change existing
> > users experience for ImageViewer itself.
> >
> >
> 
> The idea is have all the "View" operations in the same order than in other
> activities.
> And yes, Full Screen is the last of the View buttons.
> 
> 
> 
> > > , and icons in rotate buttons.
> >
> > Well, I'm not a designer and specialist of users experience, but new
> > buttons:
> >
> > - look similar to each other and similar to Refresh functionality button
> >  + old ones are more distinct
> > - all image viewers I managed to find screenshots for, do not use
> >  circles for rotate buttons
> >  + old buttons look similar to the majority on image viewers
> >
> >
> Well, I am not an expert.
> We wanted use the same icons to rotate in Paint, ImageViewer and Fototoon.
> I have asked to Gary what icons should we use, and he said the Paint icons
> are the better.
> I cc to Gary to see if he can explain better .

I see only one useful way here:

* for icons, create rotate buttons for sugar-artwork and trying to switch
  all activities to these icons
* for fullscreen button, have a section in HIG regarding this button
  (it is useless to have it in different places for different activities).

And only after that, patch ImageViewer and other activities.

-- 
Aleksey


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