[Sugar-devel] Memorize testing version

Gonzalo Odiard gonzalo at laptop.org
Fri Sep 16 08:53:03 EDT 2011


On Fri, Sep 16, 2011 at 4:53 AM, Simon Schampijer <simon at schampijer.de>wrote:

> On 09/16/2011 03:14 AM, Gonzalo Odiard wrote:
>
>> I have uploaded a new version of Memorize [1],
>> with the changes we discussed in irc today, and a few more fixes.
>> * Auto save of modified games (but no demos)
>> * Alerts with new texts.
>>
>
> Works.
>
>
>  * Change to equal tiles mode fixes.
>>
>
> Hmm, there are a few corner cases:
> - open Memorize
> - select letters demo
> - go to edit
> ---> I have the edit option for a paired game
>
> - open Memorize
> - select sounds demo
> - go to edit
> ---> the edit mode is correctly paired game
> - change the edit mode to non-paired
> - change it back to paired
> ---> stays in non-paired mode
>
>
Thanks, fixed now.


>  * Remove hippo dependency.
>>
>
> Did you just stop drawing the round box?


Yes.


> side-note: I wonder as well what the palette for those buttons should look
> like. At the moment they are like toolbar palettes. Maybe they should be
> like canvas palettes.
>
>
A good question to..... our Design Team :)

Later I found more hippo use in the port directory :(




> Regards,
>   Simon
>
> PS: the 'replay game' button is still sensitive even if there has been no
> game played yet.
>

Yes, I will do it. Looks like is important to you :)
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