[Sugar-devel] The Sugar Network technical implementation overview
Gonzalo Odiard
gonzalo at laptop.org
Mon Dec 19 14:12:59 EST 2011
Can you explain what is your idea about implementation?
Is a web application in the school server? Is a client activity and
software in the server?
Is a social network?
How is resolved the communication if there are not connectivity?
Gonzalo
On Mon, Dec 19, 2011 at 3:45 PM, Aleksey Lim <alsroot at activitycentral.org>wrote:
> (The iaep@ discussion started on
> http://thread.gmane.org/gmane.comp.education.sugar.discuss/11943)
>
> Hi all!
>
> == Background ==
>
> The two questions, regarding collaborative/social activity withing the
> Sugar community, that the following solution tries to solve:
>
> 1. What I need to do to interact with people, who are not just around me,
> if I'm off-line?
> 2. Even if I'm online, Sugar native collaborative tools are too limited.
> (even if particular activities support collaboration (but generally
> not most of them), it is specific to this activity workflow.)
> That's generally not a problem and not bad at all, there many of
> collaborative services in the Internet. But, why not having tools
> especially designed to handle Sugar specific workflows (see bellow)?
>
> The non-tech introduction to Sugar Network concepts:
>
> * http://wiki.sugarlabs.org/go/Sugar_Network
> * http://wiki.sugarlabs.org/go/Sugar_Network/Concept
>
> In addition the above summary, Sugar Network should be a solution for all
> community members (not only for people who are off-line) to:
>
> * be a place to share Sugar activity objects;
> * easy feedback/report about problems in Sugar activity;
> * make Sweets useful for Sugar activity users:
> ** powerful browsing among all accessible activities
> ** not explicit download/install, just click to launch
> ** easy select any version you prefer
> * make Sweets useful for Sugar activity doers:
> ** support development/testing/stable versions of the same activity
> ** support experiments (in Gitorious terms, forks) of existing
> activities, eg, the GUI to make these experiments easy to
> start/work/use, let other Network participants launch your experiment
>
> == Server ==
>
> Implementation does not exist yet, the following notes explain the
> intention:
>
> * http://wiki.sugarlabs.org/go/Platform_Team/Sugar_Network
> the home page
> * http://wiki.sugarlabs.org/go/Platform_Team/Sugar_Network/Architecture
> overview
> * http://wiki.sugarlabs.org/go/Platform_Team/Sugar_Network/API
> API
> * http://wiki.sugarlabs.org/go/Platform_Team/Sugar_Network/Server
> initial ideas regarding server implementation
>
> The initial (maybe too initial) implementation has a Roadmap,
> http://wiki.sugarlabs.org/go/Platform_Team/Sugar_Network/0.1/Roadmap
>
> == Client ==
>
> For [default] client implementation, please, contact:
>
> * Sebastian Silva <sebastian at somosazucar.org>
> * Laura Vargas <laura at somosazucar.org>
>
> == Feedback ==
>
> Any improvements, feedback and suggestions are welcome.
>
> --
> Aleksey
> _______________________________________________
> Sugar-devel mailing list
> Sugar-devel at lists.sugarlabs.org
> http://lists.sugarlabs.org/listinfo/sugar-devel
>
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