[Sugar-devel] Reasonable number of users sharing an activity instance?

Sridhar Dhanapalan sridhar at laptop.org.au
Wed Apr 6 02:22:44 EDT 2011


What is a reasonable number of users that one can expect to reliably
share one activity? Does an XS schoolserver make a difference in this
regard?

Sugar doesn't seem to place any limits, so conceivably there could be
100 kids trying to access the same instance. I tried a game of
Memorise on XOs in a class last week, and I saw errors such as
children being able to connect to the session but not actually
participate (which basically halted the game when it came to that
child's turn).

This can be frustrating for the children and the teacher. If we could
manage their expectations, they would be much more receptive.

Games in other media (board games, console games, etc.) cite a hard
limit on the number of players (e.g. "2-4 players"). Might it be
useful for us to do that in Sugar? This could be implemented as a mere
recommendation or a hard restriction in the code.

Thanks,
Sridhar


Sridhar Dhanapalan
Technical Manager
One Laptop per Child Australia
M: +61 425 239 701
E: sridhar at laptop.org.au
A: G.P.O. Box 731
     Sydney, NSW 2001
W: www.laptop.org.au


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