[Sugar-devel] Retro resource management game, anyone remember?

Gary C Martin garycmartin at googlemail.com
Sat Jul 24 21:25:46 EDT 2010


Hi Guys,

For a while I've been looking for an old educational game I remember from way back that I'd like to re-write for Sugar, but have not been able to find/reference. From what I recall:

1) It was a simple resource management sim
2) Pretty sure it was on the BBC/Electron in mostly basic code (remember hacking at the code a little)
3) Kingdom is the name I recal, but that may be wrong, google has not helped
4) Game view consisted of a simple map with a blocky village/town, a river, mountains, plains
5) You got to allocate resources each year or perhaps season (people to work on the dam, guard the village, plant/harvest the crops etc)
6) The map then animated the results (notably a flooding river, or thieves from the mountains stealing grain were the highlight animations I remember)
8) A text summary of your gains/losses was shown before your next resource allocation
9) Game played until either everyone had left, or village/town reached a certain population goal

Anyone else remember this?

Was reminded by the recent health related discussion threads, seems like it could be extended a little to include a few more resources/events in that direction, perhaps also with collaboration so several neighbouring villages/towns (players) could share resources.

Regards,
--Gary


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