[Sugar-devel] sugar-pippy dependencies
Wade Brainerd
wadetb at gmail.com
Mon Sep 28 21:54:04 EDT 2009
I wouldn't mind seeing a custom PyGame for Sugar (let's call it sugargame).
Ryan Gordon made a GTK backend for SDL which would allow the PyGame display
to coexist with GTK widgets[1]. Also, Nirav Patel has written a sweet
PyGame camera module which supports object tracking etc. There's probably a
bunch of other useful stuff that could be rolled into PyGame beyond what
the (unmaintained) OLPCGames wrapper provides.
-Wade
[1] - http://lists.laptop.org/pipermail/games/2007-April/000089.html
<http://lists.laptop.org/pipermail/games/2007-April/000089.html>
On Mon, Sep 28, 2009 at 9:33 PM, Bernie Innocenti <bernie at codewiz.org>wrote:
> Hello,
>
> the sugar-pippy rpm in Fedora depends on pygame, which is used by some
> of the examples.
>
> So far, so good, but pygame in turn depends on numpy, a 7.7MB package
> which a lot of huge dependencies such as atlas (11MB), libgfortran
> (1MB), blas (700KB) and python-nose (1MB).
>
> The rest of Sugar is now free of numpy, so it would be good if we could
> get rid of it completely. One quick solution would be splitting the
> problematic examples to a sugar-pippy-examples-extra package.
>
> Another possibility -- probably the cleanest -- would be splitting the
> optional classes surfarray and sndarray to a subpackage of pygame.
>
> --
> // Bernie Innocenti - http://codewiz.org/
> \X/ Sugar Labs - http://sugarlabs.org/
>
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>
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