[Sugar-devel] Design mockup of a different activity launcher
godiard at gmail.com
Sun Oct 18 13:17:24 EDT 2009
I think if you want to represent the passage of seconds, it's better to use
the conventional way that 60 seconds equals one complete turn, to assist in
the interpretation of the clock, and not show a contradictory representation
On Sun, Oct 18, 2009 at 10:05 AM, Wade Brainerd <wadetb at gmail.com> wrote:
> On Sat, Oct 17, 2009 at 11:18 PM, Paul Fox <pgf at laptop.org> wrote:
> > i agree with others that the new proposal isn't nearly as nice,
> > or as much fun, as the current pulsing icon (though i think other
> > aspects, like the close button, are good). i think that avi is
> > spot on when he says:
> Ok, seems like there are opinions in both directions - big surprise :)
> I for one was a bit offended when the pulsing icon appeared.
> Activities were taking 30 seconds to launch on XO and it seemed wrong
> to blow a bunch of CPU time on animation when the poor machine was
> obviously overtaxed!
> But, I guess the lesson is "Bling given, cannot be taken away", which
> makes sense.
> The close button is already posted as a separate patch:
> http://dev.sugarlabs.org/ticket/1447 (That's why I was in the code)
> I'm going to shelve the dots for now, but if someone from design wants
> to take it over and produce an official spec I'd be happy to implement
> PS- Eben, I didn't realize it, but I think I was actually arguing
> against the progress bar! Never really liked those things; always
> halting at weird places, and never accurate.
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