[Sugar-devel] Design mockup of a different activity launcher
Walter Bender
walter.bender at gmail.com
Sat Oct 17 17:43:07 EDT 2009
On Sat, Oct 17, 2009 at 4:59 PM, Benjamin M. Schwartz
<bmschwar at fas.harvard.edu> wrote:
> I like it, especially if it takes less CPU. I would tweak the
> presentation a bit, and I'm curious as to what happens when the circle
> completes, but I would nonetheless be happy with this behavior committed.
I agree. It is a nice approach to the problem.
What is the behavior for activities that have a long launch time (I am
thinking for example of the first time you launch Turtle Art, when it
has to generate a lot of artwork for the data directory)?
Also, there has been some discussion about making a journal entry for
failed launches. Is that part of this patch?
thanks.
-walter
--
Walter Bender
Sugar Labs
http://www.sugarlabs.org
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