[Sugar-devel] Sugar Digest 2009-06-15
Lucian Branescu
lucian.branescu at gmail.com
Mon Jun 15 17:20:43 EDT 2009
My major concern against porting to Android is that Java is a horrible
language, even with the nice Android libs. Google have said that they
will add more languages, though.
A more long term solution would be using PyPy, since it has
significantly lower memory usage and better optimisation prospects.
Switching to PyBank for bindings should also help.
2009/6/15 NoiseEHC <NoiseEHC at freemail.hu>:
>
>> Technologically the phone and the computer are quickly converging.
>> They are just coming at the problem from different points of view.
>> Phones focus on power consumption and size. Netbooks focus on screen
>> size and general use computing.
>>
>> If the new ARM technology is as good inside devices as it is on paper
>> the convergence is going to happen sooner than many of us expect it.
>>
> If you look at the Nvidia Tegra video made by Charbax then it is clear
> that it will converge next year.
> Google and the ARM companies pushed millions of $ into quick web
> browsing and hardware accelerated video and flash (something even Bryan
> Berry defines as the future of educational software development).
> Android implements the following things (the next version will support
> smartbooks):
> 1. Its Dalvik VM works in very limited resource environments. It is
> something Negroponte talked about but nothing happened (with Python
> memory comsumption), Google did not talk about it just fixed it.
> 2. The applications are separated like in Rainbow. OLPC will even loose
> Rainbow with the transitioning to stock Fedora.
> 3. There is an usable programming environment targeting Android. I can
> debug programs from Eclipse running on Windows!!!
> 4. All the activities on Android can be used by the cursor keys only (so
> they ARE easy to handle). Something Sugar lacks even now.
> 5. There is a massive army of programmers targeting Android.
> It is only my really humble opinion, but could that be that probably the
> most sane way would be porting the relevant parts of Sugar to the
> Android platform and ditching the rest?
>
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