[Sugar-devel] Buddy Tagging (Was: GPA Goals Status)
Tomeu Vizoso
tomeu at sugarlabs.org
Mon Jul 27 03:24:19 EDT 2009
On Sun, Jul 26, 2009 at 03:41, Gary C Martin<gary at garycmartin.com> wrote:
> Hi Tomeu,
>
> On 25 Jul 2009, at 11:12, Tomeu Vizoso wrote:
>
>> Eben, Gary, can you summarize your thoughts on this proposal?
>>
>> http://wiki.sugarlabs.org/go/Tagging_Proposal
>>
>> Do you think it's worth implementing as-is? Do you think we should
>> instead tackle first real groups? Or maybe the "tagging others" part
>> of it isn't useful?
>>
>> Please note that the proposal is very limited because it's meant to be
>> implemented during a single release cycle within our limited
>> resources. I tried to be very clear in the use cases it supports so it
>> doesn't get confused with a much broader proposal.
>
> Use case 1: Excellent, I think it's right on target and sounds like Eben
> thinks so too :-)
>
> Use case 2: Is more of the 'hot potato' :-) I'm starting to side with Eben
> in that tagging buddies (in addition to tagging yourself. i.e. your shared
> profile) is going to be hard to clarify in the user interface. Here's my
> initial attempt at a simple UI implementation for Groups. Note that this
> implementation is _very_ close to the buddy tags proposal case 2, just that
> it is shown using a group UI metaphor. The groups defined are all local to
> the user, no invite/accept needed:
>
> http://wiki.sugarlabs.org/go/Design_Team/Proposals/Groups
>
> This could be the first step on a road to Eben's full "Open Groups" and
> "Close Groups" specification, but for now this seems a smaller, simpler step
> to take on the journey, and makes good use of the existing Group zoom view.
>
> I have a few more screen shots to post in a day or so, but these initial 3
> images and description should give a fair idea. It's been a great
> discussion, so please don't think me painting pretty pictures is trying to
> close the discussion down, most happy to rework as the discussion continues
> to goes forward!
This sounds great, thanks for summarizing, it's hard for me to follow
the long (but awesome) design discussions.
Regards,
Tomeu
> Regards,
> --Gary
>
>
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