[Sugar-devel] proper use of self.set_canvas function

Tomeu Vizoso tomeu at sugarlabs.org
Mon Jul 20 09:53:36 EDT 2009


On Mon, Jul 20, 2009 at 14:31, sumit singh<sumit.coder at gmail.com> wrote:
> Hi Jim,
>
> Thanx a lot for your reply. Well, right now I am planning to do that by
> using a gtk.notebook without tabs and borders, though I would be firstly
> testing how it would look.
>
> The idea you suggests seems to be good and I had a look at the screen shots,
> they really look nice. In case the notebook thing doesn't give me the
> desired looks, will be switching over to this idea.

I think Jim's suggestion is good, I would say you should use whatever
is easier to you.

Regards,

Tomeu

> Regards,
> SUMIT
>
> On Mon, Jul 20, 2009 at 5:21 AM, Jim Simmons <nicestep at gmail.com> wrote:
>>
>> Sumit,
>>
>> I don't see anything wrong with what you are proposing.  Another
>> option you have, not necessarily better, is to define a VBox holding
>> the two different views of your Activity: the one where the game is
>> played and the one where you set up options.  By hiding one and
>> showing the other you can switch from one view to the other.  I do
>> something like this in all three of my Activities (Read Etexts, View
>> Slides, Get Internet Archive Books) where I divide the screen
>> vertically in half for some functions.  See the screenshots on ASLO to
>> see what I'm talking about.  I like how this works and looks.  Your
>> mileage may vary.
>>
>> James Simmons
>
>
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