[Sugar-devel] buddy tags

Tomeu Vizoso tomeu at sugarlabs.org
Wed Aug 5 03:13:28 EDT 2009


On Wed, Aug 5, 2009 at 04:06, Gary C Martin<gary at garycmartin.com> wrote:
> On 5 Aug 2009, at 01:53, Benjamin M. Schwartz wrote:
>
>> Eben Eliason wrote:
>>>
>>> I
>>> still kind of like "likes" as the prompt, but something more general
>>> like "profile" could also work.
>>
>> I think Facebook's solution is very elegant here.   Their status messages
>> are simply prepended with your name, typeset differently from the body
>> text.  You can use this to form a sentence (with a third person singular
>> verb) or just let it be separate.
>
> Thanks for the feedback Benjamin. Yea we've been looking for the right
> wording :-)
>
> Profile is the obvious formal choice, but not very child friendly or
> instructive. Facebook uses "what's on your mind" and then displays that as
> "<name_in_bold> <string>", but that would have a buddy name showing up twice
> in the dialogue.
>
> Eben's "I like:" and "Likes:" are good, but seems to mentally limit this
> generic and flexible feature. e.g maybe my teacher asks me to add a unique
> name for some school project/club/class; or I want to list things I can do
> but don't necessarily like; maybe I have some physical
> item/food/tool/service to lend/share/rent/sell that I'd like to list. I
> guess these goals could be achieved by writing out in full text, but the
> goal was not to display paragraphs of profile text, but tags/keywords, maybe
> we have ~150 characters at max? All this is bouncing through gabble (salut
> too at some point once its implemented), so we need to be aware of traffic
> volume given that this gets more useful as the number of buddies grows.
>
> Tomeu: We're clearly limited in UI space anyway, but do you have an
> idea/recommendation for character/byte upper limit from the technical side?

Well, compared to the avatars we wanted to send, a max. of 150-300
bytes per contact doesn't seem too much, specially for gabble. For
salut, we have more technical restrictions at the transport level but
as it works only in link-local (and without mesh) then we have much
more bandwidth for much fewer contacts.

So I would say that the underlying limits are higher than the UI's
though we should ask the Collabora guys if we want a more
authoritative answer.

Regards,

Tomeu

> Hmmm...
>
> Regards,
> --Gary
>
>


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