[Sugar-devel] A bot activity for sugar

Nirav Patel olpc at spongezone.net
Tue Apr 14 12:17:49 EDT 2009


Sounds like cool idea.  Just some issues you may run into.  IIRC, most
of pyglet uses OpenGL, which would require hardware that most of what
Sugar runs on doesn't have (XOs, netbooks) or Mesa, which may not be
fast enough.

Pygame is already a Sugar dependency, but combining pygame with pyGTK
in a meaningful way on Sugar is currently an unsolved problem.
Combining pyglet and pyGTK may result in similar problems, though I
haven't tried it.

There are UI libraries for pygame, but using pyGTK with cairo would
probably result in a visual style more consistent with the rest of
Sugar.

Nirav

On Tue, Apr 14, 2009 at 7:47 AM, Vamsi Krishna Davuluri
<vamsi.davuluri at gmail.com> wrote:
> Hello,
>
> So I have been working on an IRC bot for a while, and an idea had occurred,
> what if we have a graphical bot with a few limited animations for now, make
> it an activity, and feed it with help and documentation on every other
> activity and itself ofcourse. In the future a language dictionary and such
> can be embedded into this bot.
> The bot's graphical features can be coded with pygtk(for the widget frame,
> text input), some pyglet/pygame for animations
> http://pyglet.org
>
> This will be most entertaining/ fun for any kid. As I remember my own
> experiences with such bots from a particular os. Kids love interaction,
> graphical interaction is by far the fastest way to plant knowledge about
> anything.
>
> Give me your opinions on this, maybe this will be something I will work on
> for sugar in the near future ;)
>
> Thank you
>
> Vamsi Krishna Davuluri
>
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