[sugar] Pygame?
Noah Kantrowitz
kantrn
Sun Mar 4 17:17:42 EST 2007
Running under Parallels on here, everything JFWed. I grabbed the
needed RPMs for SDL (and SDL_mixer and SDL_ttf) and just started it
up. Someone with an actual machine should probably do some
performance testing, since I would guess that virtualization is
probably much faster than the real system. I've been slowly
recruiting people to work on basic games (chess, checkers, etc etc)
on campus, and telling them they can work in Pygame would be a huge
advantage.
--Noah
On Mar 3, 2007, at 4:04 PM, Ivan Krsti? wrote:
> Chris Ball wrote:
>> SJ is looking for a livecd to give to game developers to encourage
>> them
>> to write OLPC games. The normal livecd build plus Develop is
>> probably
>> good enough to get people started changing python code, but then
>> we have
>> to wonder about how the games would actually be written. Has anyone
>> tested pygame? Do we think that pygame games can be sugarized?
>
> Noah has. Noah, how did it go?
>
> --
> Ivan Krsti? <krstic at solarsail.hcs.harvard.edu> | GPG: 0x147C722D
>
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