[sugar] Flatland: a place to collaborate
Tue Apr 3 21:13:54 EDT 2007
That's an interested set of ideas, and I like the general notion of
implementing an overlay plane. I'm copying the games list as well, since
this has implications for some of the persistent presence-based games that a
few people have discussed in the past...
On 4/2/07, Ka-Ping Yee <laptop at zesty.ca> wrote:
> Hi folks!
> At a recent visit to OLPC it occurred to me that a freeform 2-D shared
> space would be a useful thing to have on the XO laptops. As I thought
> about it more I realized that, with a rich enough set of tools, it
> could enable many kinds of creativity and collaboration.
> I've started writing up these ideas, with an eye particularly towards
> incremental development, at:
> and I'd like to know what you think. How do you like the idea, and
> what would you add to make it even more fun and useful?
> The Flatland idea as proposed uses the overlay in a somewhat different
> way from the "bulletin board" design described in the OLPC guidelines.
> How much of the bulletin board design has been worked out in detail at
> this point? On the one hand, I'm concerned that it may be confusing
> for the overlay button to bring up a different bulletin board for
> each zoom level and each activity, which is what motivated the proposal
> in Flatland for a single overlay plane accessible from anywhere. On
> the other hand, I do see the value in having a shared space that belongs
> to each activity. Can we have a discussion about how the overlay plane
> should work, and look for ways to integrate the approaches?
> -- ?!ng
> Sugar mailing list
> Sugar at laptop.org
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