[sugar] Squeak / Etoys RPMs

Duncan Patton a Campbell campbell
Wed Oct 11 00:12:58 EDT 2006


On Wed, 11 Oct 2006 03:00:08 +0200
Marco Pesenti Gritti <mpg at redhat.com> wrote:

> 
> > I find it hard to avoid this entirely.  For instance, imagine we have 
> > a flashcard activity (not too much of a stretch).  It seems like an 
> > obvious implementation to put flashcard data on the web somewhere, as 
> > type application/xml+x-flashcard (or whatever), and then import the 
> > data when that data type is encountered through a browser.
> >
> 
> What is a flashcard activity? This is *way* too abstract. Activity is 
> not a synonymous for application (our fault we are totally failing to 
> communicate this). But even using the more generic application term... 
> what is a flashcard application?
> 
> Why I never see a browser activity, a text writing activity, a drawing 
> activity, a chat activity, a journal activity, an hypercard like 
> activity mentioned in this thread? These will be the core of the user 
> experience and they should be the focus of the design. Side cases are 
> well... side cases.
> 
> >> IHMO all that the first approach can bring is an over-engineered 
> >> system and a disastrous user experience.
> >
> > I think this all seems rather abstract because the journal/storage 
> > system has not been spec'd out or implemented.  Once that happens I 
> > expect these issues to become more prominent.  That said, perhaps it 
> > is best we defer this conversation until then.
> >
> 
> You know what's my real worry? I'm worried that when the storage system 
> will be spec'd out (or even worst implemented) we will find out it's not 
> what we need to implement the user experience design. And the reason I'm 
> really worried is that I *care* about it because I'm sure you guys are 
> building a great piece of software.
> 

Er, what is the User Experience Design?  Does this one pc follow a kid
thru school or is it a classroom object with a narrower age focus?  
What will it be used to teach?  In what context?  

Dhu (total newb here)

> Building a good user interface is not putting nice pictures on the top 
> of a prebuilt system. It's a top-down process where the final goal is 
> clearly defined by the user experience design. Usefulness and merits of 
> the architecture are not abstract technical values but are evaluated on 
> the base of this final goal.
> 
> We failed to communicate the design outside of the design team. That's 
> one of the reasons of the communication difficulties this thread is 
> clearly bringing up. We are trying to get this fixed.
> The other reason is that it's difficult to involve you guys in the user 
> experience design process. Please help out with that. Just look at the 
> design, questions and contributions are always very welcome.
> 
> Marco
> _______________________________________________
> Sugar mailing list
> Sugar at laptop.org
> http://mailman.laptop.org/mailman/listinfo/sugar
> 
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 187 bytes
Desc: not available
Url : http://mailman.laptop.org/pipermail/sugar/attachments/20061010/311ab502/attachment.bin


More information about the Sugar-devel mailing list