[sugar] debugging leaks and performance

Christopher Blizzard blizzard
Wed Jul 26 21:49:53 EDT 2006

Couple of notes.  jdahlin pointed me at this bug:


which includes some patches for debugging reference counts using 
valgrind.  Something we probably should be using.

Second, Matthias pointed me at his patch that disables using shared 
memory for image transport to the X server.  This is likely to save a 
lot of memory, but we need to see what the performance impact is:



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