[sugar] Compressed speech for voice overs?
Sun Dec 17 08:05:15 EST 2006
Hi Folks --
I'm not sure how voice-overs will be used in the general XO UI, but
we are planning to make heavy use of them, especially in the
introductory Etoys projects. Squeak has a variety of speech and other
audio codecs, but the general open source software community might
have better ones (less space, higher quality).
For example, I heard a rumor that ogg might be put on the XO. One of
the ogg codecs might be better for speech than ours. Anyone up on the
current plan here?
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