[sugar] memory game integration
Dan Williams
dcbw
Thu Aug 10 16:56:06 EDT 2006
Simon,
I've autotooled memorygame and made it work within sugar-jhbuild. So,
you can now:
./sugar-jhbuild buildone memorygame
and that will install it into the correct location and make everything
"just work" :) Then you can do ./sugar-jhbuild run and memory game
should show up.
You'll likely want to make changes to sugar-jhbuild/sources/memorygame
and do git commits and pushes from there. To do that as your registered
git user, put this in ~/.olpc.jhbuildrc:
repos['dev.laptop.org/projects'] = 'git+ssh://dev.laptop.org/git/projects/'
and since you have commit access to that repo, it will work fine.
Next, I'd like us to think about how memory starts a game (either single
or multiplayer) and try to get that up and working. It may require some
refactoring to set up the game data like # of players and everything a
bit later (like on the first click). I think we also discussed some of
the client/server communication that goes on when a multiplayer game is
started.
I'll think a bit more about it tonight and post something to the list.
Dan
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