[Pootle-commits] [SVN] Commit to [Etoys] by [dram] rev [1684] zh_CN/Etoys.po

commits at etoys.squeak.org commits at etoys.squeak.org
Mon Jun 25 00:27:29 EDT 2012


Repository: http://etoys.squeak.org/svn

Revision: 1684
Author:   pootle
Date:     2012-06-25 04:27:10 +0000 (Mon, 25 Jun 2012)
Log Message:
-----------
Commit from Sugar Labs: Translation System by user dram.: 732 of 732 messages translated (0 fuzzy).

Modified Paths:
--------------
    trunk/po/zh_CN/Etoys.po

-------------- next part --------------
Modified: trunk/po/zh_CN/Etoys.po
===================================================================
--- trunk/po/zh_CN/Etoys.po	2012-06-25 04:26:17 UTC (rev 1683)
+++ trunk/po/zh_CN/Etoys.po	2012-06-25 04:27:10 UTC (rev 1684)
@@ -2,8 +2,8 @@
 msgstr ""
 "Project-Id-Version: eToys\n"
 "Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2012-03-26 23:20-0000\n"
-"PO-Revision-Date: 2012-04-15 15:39+0200\n"
+"POT-Creation-Date: 2012-06-25 00:55-0000\n"
+"PO-Revision-Date: 2012-06-25 06:26+0200\n"
 "Last-Translator: Xin <dram.wang at gmail.com>\n"
 "Language-Team: \n"
 "Language: zh_CN\n"
@@ -13,13 +13,13 @@
 "Plural-Forms: nplurals=1; plural=0;\n"
 "X-Generator: Pootle 2.0.5\n"
 "X-Etoys-Domain: Etoys\n"
-"X-Etoys-SystemVersion: etoys5.0 of 26 March 2012 update 2403\n"
+"X-Etoys-SystemVersion: etoys5.0 of 25 June 2012 update 2407\n"
 
-#: Language name as you'd like it to appear in the Languages menu
+#: ATTENTION TRANSLATORS! This should be the name of your language as you would like it to appear in the Languages menu, e.g. "Español" or "English"
 msgid "Language-Name"
 msgstr "Chinese(汉语)"
 
-#: Directionality of language
+#: ATTENTION TRANSLATORS! Put in the directionality of your language, that is "LTR" for left-to-right or "RTL" for right-to-left
 msgid "Language-Direction"
 msgstr "LTR"
 
@@ -468,10 +468,6 @@
 msgstr "作为对象"
 
 #: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
-msgid "basic"
-msgstr "基本"
-
-#: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
 msgid "drag & drop"
 msgstr "拖&拉"
 
@@ -659,7 +655,7 @@
 msgid "Repeat Tile"
 msgstr "重复片段"
 
-#: Etoys-Scripting_Tiles,PhraseTileForTimesRepeat>>setupCostume,PhraseTileForTimesRepeat>>setupCostume,TimesRepeatMorph>>initialize,TimesRow>>initialize
+#: Etoys-Scripting_Tiles,PhraseTileForTimesRepeat>>setupCostume,PhraseTileForTimesRepeat>>setupCostume,TimesRepeatMorph>>initialize,TimesRepeatTile>>localeChanged,TimesRow>>initialize
 msgid "Repeat"
 msgstr "重复"
 
@@ -723,7 +719,7 @@
 msgid "restore default tile"
 msgstr "恢复默认片段"
 
-#: Etoys-Scripting_Tiles,TimesRepeatTile>>initialize
+#: Etoys-Scripting_Tiles,TimesRepeatTile>>initialize,TimesRepeatTile>>localeChanged
 msgid "Do"
 msgstr "执行"
 
@@ -731,7 +727,7 @@
 msgid "Script to repeat"
 msgstr "待重复的脚本"
 
-#: Etoys-Scripting_Tiles,TimesRow>>initialize
+#: Etoys-Scripting_Tiles,TimesRepeatTile>>localeChanged,TimesRow>>initialize
 msgid "times"
 msgstr "次"
 
@@ -901,6 +897,10 @@
 msgid "category"
 msgstr "分类"
 
+#: Etoys-Scripting,CategoryViewer>>currentCategory,EToyVocabulary_class>>masterOrderingOfCategorySymbols
+msgid "basic"
+msgstr "基本"
+
 #: Etoys-Scripting,CategoryViewer>>infoButtonFor:,PlayerSurrogate>>rebuildRow
 msgid "Press here to get a menu"
 msgstr "点击这里显示菜单"
@@ -1400,15 +1400,15 @@
 
 #: Etoys-Scripting,PlayerSurrogate>>playerButtonHit
 msgid "copy object's name to clipboard"
-msgstr "复制对象名称到剪贴板"
+msgstr "复制物体名称到剪贴板"
 
 #: Etoys-Scripting,PlayerSurrogate>>playerButtonHit
 msgid "destroy this object"
-msgstr "删除该对象"
+msgstr "删除这个物体"
 
 #: Etoys-Scripting,PlayerSurrogate>>playerButtonHit
 msgid "forcibly rename object"
-msgstr "强制重命名对象"
+msgstr "强制重命名物体"
 
 #: Etoys-Scripting,PlayerSurrogate>>playerButtonHit
 msgid "If you want to give this object a name which conflicts with the name of some other object in the project, use this command.  The other object with the same name will in the process be given a different name."
@@ -1416,23 +1416,23 @@
 
 #: Etoys-Scripting,PlayerSurrogate>>playerButtonHit
 msgid "inspect object"
-msgstr "检查对象"
+msgstr "检查物体"
 
 #: Etoys-Scripting,PlayerSurrogate>>playerButtonHit
 msgid "open viewer for this object"
-msgstr "打开该对象的浏览器"
+msgstr "打开这个物体的浏览器"
 
 #: Etoys-Scripting,PlayerSurrogate>>playerButtonHit
 msgid "rename object"
-msgstr "重命名对象"
+msgstr "重命名物体"
 
 #: Etoys-Scripting,PlayerSurrogate>>playerButtonHit
 msgid "tile for this object"
-msgstr "该对象的片段"
+msgstr "表示这个物体的拼图"
 
 #: Etoys-Scripting,PlayerSurrogate>>playerButtonHit
 msgid "where is this object?"
-msgstr "该对象的位置?"
+msgstr "这个物体在哪里?"
 
 #: Etoys-Scripting,PlayerSurrogate>>rebuildRow
 msgid "Click here to reveal this object"
@@ -1440,7 +1440,7 @@
 
 #: Etoys-Scripting,PlayerSurrogate>>rebuildRow
 msgid "click here to obtain a tile that refers to this player."
-msgstr "点击这里获得与这个演员相关联的脚本片段"
+msgstr "点击这里获得与这个演员相关联的拼图"
 
 #: Etoys-Scripting,PlayerSurrogate>>rebuildRow
 msgid "click here to obtain this object's Viewer"


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