[Pootle-commits] [SVN] Commit to [Etoys] by [dram] rev [1684] zh_CN/Etoys.po
commits at etoys.squeak.org
commits at etoys.squeak.org
Mon Jun 25 00:27:29 EDT 2012
Repository: http://etoys.squeak.org/svn
Revision: 1684
Author: pootle
Date: 2012-06-25 04:27:10 +0000 (Mon, 25 Jun 2012)
Log Message:
-----------
Commit from Sugar Labs: Translation System by user dram.: 732 of 732 messages translated (0 fuzzy).
Modified Paths:
--------------
trunk/po/zh_CN/Etoys.po
-------------- next part --------------
Modified: trunk/po/zh_CN/Etoys.po
===================================================================
--- trunk/po/zh_CN/Etoys.po 2012-06-25 04:26:17 UTC (rev 1683)
+++ trunk/po/zh_CN/Etoys.po 2012-06-25 04:27:10 UTC (rev 1684)
@@ -2,8 +2,8 @@
msgstr ""
"Project-Id-Version: eToys\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2012-03-26 23:20-0000\n"
-"PO-Revision-Date: 2012-04-15 15:39+0200\n"
+"POT-Creation-Date: 2012-06-25 00:55-0000\n"
+"PO-Revision-Date: 2012-06-25 06:26+0200\n"
"Last-Translator: Xin <dram.wang at gmail.com>\n"
"Language-Team: \n"
"Language: zh_CN\n"
@@ -13,13 +13,13 @@
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Pootle 2.0.5\n"
"X-Etoys-Domain: Etoys\n"
-"X-Etoys-SystemVersion: etoys5.0 of 26 March 2012 update 2403\n"
+"X-Etoys-SystemVersion: etoys5.0 of 25 June 2012 update 2407\n"
-#: Language name as you'd like it to appear in the Languages menu
+#: ATTENTION TRANSLATORS! This should be the name of your language as you would like it to appear in the Languages menu, e.g. "Español" or "English"
msgid "Language-Name"
msgstr "Chinese(汉语)"
-#: Directionality of language
+#: ATTENTION TRANSLATORS! Put in the directionality of your language, that is "LTR" for left-to-right or "RTL" for right-to-left
msgid "Language-Direction"
msgstr "LTR"
@@ -468,10 +468,6 @@
msgstr "作为对象"
#: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
-msgid "basic"
-msgstr "基本"
-
-#: Etoys-Protocols,EToyVocabulary_class>>masterOrderingOfCategorySymbols
msgid "drag & drop"
msgstr "拖&拉"
@@ -659,7 +655,7 @@
msgid "Repeat Tile"
msgstr "重复片段"
-#: Etoys-Scripting_Tiles,PhraseTileForTimesRepeat>>setupCostume,PhraseTileForTimesRepeat>>setupCostume,TimesRepeatMorph>>initialize,TimesRow>>initialize
+#: Etoys-Scripting_Tiles,PhraseTileForTimesRepeat>>setupCostume,PhraseTileForTimesRepeat>>setupCostume,TimesRepeatMorph>>initialize,TimesRepeatTile>>localeChanged,TimesRow>>initialize
msgid "Repeat"
msgstr "重复"
@@ -723,7 +719,7 @@
msgid "restore default tile"
msgstr "恢复默认片段"
-#: Etoys-Scripting_Tiles,TimesRepeatTile>>initialize
+#: Etoys-Scripting_Tiles,TimesRepeatTile>>initialize,TimesRepeatTile>>localeChanged
msgid "Do"
msgstr "执行"
@@ -731,7 +727,7 @@
msgid "Script to repeat"
msgstr "待重复的脚本"
-#: Etoys-Scripting_Tiles,TimesRow>>initialize
+#: Etoys-Scripting_Tiles,TimesRepeatTile>>localeChanged,TimesRow>>initialize
msgid "times"
msgstr "次"
@@ -901,6 +897,10 @@
msgid "category"
msgstr "分类"
+#: Etoys-Scripting,CategoryViewer>>currentCategory,EToyVocabulary_class>>masterOrderingOfCategorySymbols
+msgid "basic"
+msgstr "基本"
+
#: Etoys-Scripting,CategoryViewer>>infoButtonFor:,PlayerSurrogate>>rebuildRow
msgid "Press here to get a menu"
msgstr "点击这里显示菜单"
@@ -1400,15 +1400,15 @@
#: Etoys-Scripting,PlayerSurrogate>>playerButtonHit
msgid "copy object's name to clipboard"
-msgstr "复制对象名称到剪贴板"
+msgstr "复制物体名称到剪贴板"
#: Etoys-Scripting,PlayerSurrogate>>playerButtonHit
msgid "destroy this object"
-msgstr "删除该对象"
+msgstr "删除这个物体"
#: Etoys-Scripting,PlayerSurrogate>>playerButtonHit
msgid "forcibly rename object"
-msgstr "强制重命名对象"
+msgstr "强制重命名物体"
#: Etoys-Scripting,PlayerSurrogate>>playerButtonHit
msgid "If you want to give this object a name which conflicts with the name of some other object in the project, use this command. The other object with the same name will in the process be given a different name."
@@ -1416,23 +1416,23 @@
#: Etoys-Scripting,PlayerSurrogate>>playerButtonHit
msgid "inspect object"
-msgstr "检查对象"
+msgstr "检查物体"
#: Etoys-Scripting,PlayerSurrogate>>playerButtonHit
msgid "open viewer for this object"
-msgstr "打开该对象的浏览器"
+msgstr "打开这个物体的浏览器"
#: Etoys-Scripting,PlayerSurrogate>>playerButtonHit
msgid "rename object"
-msgstr "重命名对象"
+msgstr "重命名物体"
#: Etoys-Scripting,PlayerSurrogate>>playerButtonHit
msgid "tile for this object"
-msgstr "该对象的片段"
+msgstr "表示这个物体的拼图"
#: Etoys-Scripting,PlayerSurrogate>>playerButtonHit
msgid "where is this object?"
-msgstr "该对象的位置?"
+msgstr "这个物体在哪里?"
#: Etoys-Scripting,PlayerSurrogate>>rebuildRow
msgid "Click here to reveal this object"
@@ -1440,7 +1440,7 @@
#: Etoys-Scripting,PlayerSurrogate>>rebuildRow
msgid "click here to obtain a tile that refers to this player."
-msgstr "点击这里获得与这个演员相关联的脚本片段"
+msgstr "点击这里获得与这个演员相关联的拼图"
#: Etoys-Scripting,PlayerSurrogate>>rebuildRow
msgid "click here to obtain this object's Viewer"
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