[Pootle-commits] [SVN] Commit to [Etoys] by [cjl] rev [963] en_US/Sound.po
commits at etoys.squeak.org
commits at etoys.squeak.org
Fri Sep 16 22:48:34 EDT 2011
Repository: http://etoys.squeak.org/svn
Revision: 963
Author: pootle
Date: 2011-09-17 02:48:33 +0000 (Sat, 17 Sep 2011)
Log Message:
-----------
Commit from Sugar Labs: Translation System by user cjl.: 193 of 193 messages translated (0 fuzzy).
Added Paths:
-----------
trunk/po/en_US/Sound.po
-------------- next part --------------
Added: trunk/po/en_US/Sound.po
===================================================================
--- trunk/po/en_US/Sound.po 2011-09-17 02:48:20 UTC (rev 962)
+++ trunk/po/en_US/Sound.po 2011-09-17 02:48:33 UTC (rev 963)
@@ -0,0 +1,903 @@
+msgid ""
+msgstr ""
+"Project-Id-Version: PACKAGE VERSION\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2011-08-31 22:08-0000\n"
+"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
+"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
+"Language-Team: LANGUAGE <LL at li.org>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"X-Generator: Translate Toolkit 1.6.0\n"
+"X-Etoys-Domain: Sound\n"
+"X-Etoys-SystemVersion: etoys4.1.2 of 31 August 2011 update 2397\n"
+
+#: MorphicExtras-Navigators,ProjectNavigationMorph>>buttonSound
+msgid "Change sound volume"
+msgstr "Change sound volume"
+
+#: MorphicExtras-Widgets,GraphMorph>>addCustomMenuItems:hand:
+msgid "open wave editor"
+msgstr "open wave editor"
+
+#: MorphicExtras-Widgets,GraphMorph>>addCustomMenuItems:hand:
+msgid "read file"
+msgstr "read file"
+
+#: MorphicExtras-Widgets,GraphMorph>>readDataFromFile,WsGraphMorph>>readDataFromFile
+msgid "File name?"
+msgstr "File name?"
+
+#: MorphicExtras-Widgets,GraphMorph>>readDataFromFile,WsGraphMorph>>readDataFromFile
+msgid "Sorry, I cannot find that file"
+msgstr "Sorry, I cannot find that file"
+
+#: Sound-Interface,AnonymousSoundMorph>>addButtonRow,RecordingControls>>addButtonRows,ScorePlayerMorph>>makeControls,SoundLibraryTool>>addButtonRow
+msgid "Play"
+msgstr "Play"
+
+#: Sound-Interface,AnonymousSoundMorph>>addButtonRow,RecordingControls>>addButtonRows
+msgid "Save"
+msgstr "Save"
+
+#: Sound-Interface,AnonymousSoundMorph>>addButtonRow,RecordingControls>>addButtonRows,SoundLibraryTool>>addButtonRow,SpectrumAnalyzerMorph>>addButtonRow
+msgid "Stop"
+msgstr "Stop"
+
+#: Sound-Interface,AnonymousSoundMorph>>addCustomMenuItems:hand:
+msgid "open a wave-editor tool with this sound as its iniital sound"
+msgstr "open a wave-editor tool with this sound as its iniital sound"
+
+#: Sound-Interface,AnonymousSoundMorph>>addCustomMenuItems:hand:,RecordingControls>>addMenuButtonItemsTo:
+msgid "wave editor"
+msgstr "wave editor"
+
+#: Sound-Interface,AnonymousSoundMorph>>addToSoundLibrary
+msgid "kindly give the sound a name: "
+msgstr "kindly give the sound a name: "
+
+#: Sound-Interface,AnonymousSoundMorph>>initialize
+msgid "Unnamed"
+msgstr "Unnamed"
+
+#: Sound-Interface,AnonymousSoundMorph>>soundMorphHelpString
+msgid ""
+" seconds.\n"
+"Double-click to hear the sound. \"add to sound library\" available in halo menu. Also suitable for dropping into a piano-roll or into an event-roll"
+msgstr ""
+" seconds.\n"
+"Double-click to hear the sound. \"add to sound library\" available in halo "
+"menu. Also suitable for dropping into a piano-roll or into an event-roll"
+
+#: Sound-Interface,AnonymousSoundMorph>>soundMorphHelpString
+msgid "Holds a recorded sound of duration "
+msgstr "Holds a recorded sound of duration "
+
+#: Sound-Interface,CodecDemoMorph>>addCustomMenuItems:hand:
+msgid "select codec"
+msgstr "select codec"
+
+#: Sound-Interface,MIDIPianoKeyboardMorph>>addCustomMenuItems:hand:,ScorePlayerMorph>>invokeMenu
+msgid "new MIDI controller"
+msgstr "new MIDI controller"
+
+#: Sound-Interface,MIDIPianoKeyboardMorph>>addCustomMenuItems:hand:,ScorePlayerMorph>>invokeMenu
+msgid "play via built in synth"
+msgstr "play via built in synth"
+
+#: Sound-Interface,MIDIPianoKeyboardMorph>>addCustomMenuItems:hand:,ScorePlayerMorph>>invokeMenu
+msgid "play via MIDI"
+msgstr "play via MIDI"
+
+#: Sound-Interface,RecordingControls_class>>descriptionForPartsBin,RecordingControls_class>>registerInFlapsRegistry,RecordingControls_class>>registerInFlapsRegistry
+msgid "A device for making sound recordings."
+msgstr "A device for making sound recordings."
+
+#: Sound-Interface,RecordingControls_class>>descriptionForPartsBin,ScorePlayerMorph_class>>descriptionForPartsBin,SoundLibraryTool_class>>descriptionForPartsBin,SpectrumAnalyzerMorph_class>>descriptionForPartsBin
+msgid "Multimedia"
+msgstr "Multimedia"
+
+#: Sound-Interface,RecordingControls_class>>descriptionForPartsBin
+msgid "SoundRecorder"
+msgstr "SoundRecorder"
+
+#: Sound-Interface,RecordingControls>>addButtonRows
+msgid "Play the current recording from its beginning"
+msgstr "Play the current recording from its beginning"
+
+#: Sound-Interface,RecordingControls>>addButtonRows
+msgid "Record"
+msgstr "Record"
+
+#: Sound-Interface,RecordingControls>>addButtonRows
+msgid "Save the current recording for future use."
+msgstr "Save the current recording for future use."
+
+#: Sound-Interface,RecordingControls>>addButtonRows
+msgid "Start a new recording"
+msgstr "Start a new recording"
+
+#: Sound-Interface,RecordingControls>>addButtonRows
+msgid "Stop current recording or playback"
+msgstr "Stop current recording or playback"
+
+#: Sound-Interface,RecordingControls>>addMenuButtonItemsTo:
+msgid "choose compression..."
+msgstr "choose compression..."
+
+#: Sound-Interface,RecordingControls>>addMenuButtonItemsTo:
+msgid "choose which data-compression scheme should be used to encode the recording."
+msgstr ""
+"choose which data-compression scheme should be used to encode the recording."
+
+#: Sound-Interface,RecordingControls>>addMenuButtonItemsTo:
+msgid "hand me a sound token"
+msgstr "hand me a sound token"
+
+#: Sound-Interface,RecordingControls>>addMenuButtonItemsTo:
+msgid "hands you a lozenge representing the current sound, which you can drop into a piano-roll or an event-roll, or later add to the sound library. Double-click on it to hear the sound"
+msgstr ""
+"hands you a lozenge representing the current sound, which you can drop into "
+"a piano-roll or an event-roll, or later add to the sound library. Double-"
+"click on it to hear the sound"
+
+#: Sound-Interface,RecordingControls>>addMenuButtonItemsTo:
+msgid "help"
+msgstr "help"
+
+#: Sound-Interface,RecordingControls>>addMenuButtonItemsTo:
+msgid "open up the wave-editor tool to visualize and to edit the sound recorded"
+msgstr ""
+"open up the wave-editor tool to visualize and to edit the sound recorded"
+
+#: Sound-Interface,RecordingControls>>addMenuButtonItemsTo:
+msgid "opens a flap which contains instructions"
+msgstr "opens a flap which contains instructions"
+
+#: Sound-Interface,RecordingControls>>addMenuButtonItemsTo:
+msgid "remove any blanks space at the beginning and/or end of the recording. Caution -- this feature seems to be broken, at least on some platforms, so use at your own risk. For safety, save this sound in its untrimmed form before venturing to trim."
+msgstr ""
+"remove any blanks space at the beginning and/or end of the recording. "
+"Caution -- this feature seems to be broken, at least on some platforms, so "
+"use at your own risk. For safety, save this sound in its untrimmed form "
+"before venturing to trim."
+
+#: Sound-Interface,RecordingControls>>addMenuButtonItemsTo:
+msgid "Sound Recorder Options"
+msgstr "Sound Recorder Options"
+
+#: Sound-Interface,RecordingControls>>addMenuButtonItemsTo:
+msgid "trim"
+msgstr "trim"
+
+#: Sound-Interface,RecordingControls>>addRecordLevelSliderIn:
+msgid "Drag to set the record level"
+msgstr "Drag to set the record level"
+
+#: Sound-Interface,RecordingControls>>addRecordLevelSliderIn:
+msgid "maximum record-level"
+msgstr "maximum record-level"
+
+#: Sound-Interface,RecordingControls>>addRecordLevelSliderIn:
+msgid "minimum record-level"
+msgstr "minimum record-level"
+
+#: Sound-Interface,RecordingControls>>chooseCodec
+msgid "Compression method\\Currently: {1}"
+msgstr "Compression method\\Currently: {1}"
+
+#: Sound-Interface,RecordingControls>>chooseCodec
+msgid "GSM (simple compression)"
+msgstr "GSM (simple compression)"
+
+#: Sound-Interface,RecordingControls>>chooseCodec
+msgid "No compression"
+msgstr "No compression"
+
+#: Sound-Interface,RecordingControls>>chooseCodec,RecordingControls>>chooseCodec
+msgid "None"
+msgstr "None"
+
+#: Sound-Interface,RecordingControls>>chooseCodec
+msgid "Speex (for speech)"
+msgstr "Speex (for speech)"
+
+#: Sound-Interface,RecordingControls>>chooseCodec
+msgid "Vorbis (for music)"
+msgstr "Vorbis (for music)"
+
+#: Sound-Interface,RecordingControls>>durationString
+msgid "no sound recorded yet"
+msgstr "no sound recorded yet"
+
+#: Sound-Interface,RecordingControls>>durationString
+msgid "Recorded sound duration: {1} second(s)"
+msgstr "Recorded sound duration: {1} second(s)"
+
+#: Sound-Interface,RecordingControls>>helpString
+msgid ""
+"\n"
+"Press \"Record\" to start recording. Press Stop when finished recording.\n"
+"\n"
+"After making a recording, you can:\n"
+" Press \"Play\" to play back the recording.\n"
+" Press \"Record\" to start a new recording\n"
+" (the old one would be discarded).\n"
+" Press \"Save\" to save the recording in the sound library.\n"
+"\n"
+"Press the menu icon to get a menu with further options.\n"
+"\n"
+"If you wish to refer to the sound in scripts, you need to add it to the sound library; press Save to do that; you will need to supply a name for it.\n"
+"\n"
+"If you want to retain the sound but do not need to refer to it in scripts, you need not name it; instead, use \"hand me a sound token\", found in the menu, to obtain a little \"sound token\" object that you can subsequently use in a variety of ways:\n"
+" You can double-click on the sound token to hear the sound again.\n"
+" You can decide to save the sound after all, by using an item in the sound token's halo menu.\n"
+" You can drop the sound token into a PianoRoll or an EventRoll.\n"
+msgstr ""
+"\n"
+"Press \"Record\" to start recording. Press Stop when finished recording.\n"
+"\n"
+"After making a recording, you can:\n"
+" Press \"Play\" to play back the recording.\n"
+" Press \"Record\" to start a new recording\n"
+" (the old one would be discarded).\n"
+" Press \"Save\" to save the recording in the sound library.\n"
+"\n"
+"Press the menu icon to get a menu with further options.\n"
+"\n"
+"If you wish to refer to the sound in scripts, you need to add it to the "
+"sound library; press Save to do that; you will need to supply a name for it.\n"
+"\n"
+"If you want to retain the sound but do not need to refer to it in scripts, "
+"you need not name it; instead, use \"hand me a sound token\", found in the "
+"menu, to obtain a little \"sound token\" object that you can subsequently use "
+"in a variety of ways:\n"
+" You can double-click on the sound token to hear the sound again.\n"
+" You can decide to save the sound after all, by using an item in the sound "
+"token's halo menu.\n"
+" You can drop the sound token into a PianoRoll or an EventRoll.\n"
+
+#: Sound-Interface,RecordingControls>>makeStatusLight
+msgid "When red, it means you are currently recording"
+msgstr "When red, it means you are currently recording"
+
+#: Sound-Interface,RecordingControls>>putUpAndOpenHelpFlap,RecordingControls>>putUpHelpFlap,RecordingControls_class>>registerInFlapsRegistry,RecordingControls_class>>registerInFlapsRegistry
+msgid "Sound Recorder"
+msgstr "Sound Recorder"
+
+#: Sound-Interface,RecordingControls>>saveButtonHit
+msgid "Sound name?"
+msgstr "Sound name?"
+
+#: Sound-Interface,RecordingControls>>saveButtonHit,RecordingControls>>saveButtonHit
+msgid "unnamed"
+msgstr "unnamed"
+
+#: Sound-Interface,RecordingControls>>setButtonEnablement
+msgid "Discard the current recording and start making a fresh recording"
+msgstr "Discard the current recording and start making a fresh recording"
+
+#: Sound-Interface,RecordingControls>>trim
+msgid " second(s) trimmed"
+msgstr " second(s) trimmed"
+
+#: Sound-Interface,RecordingControls>>trim
+msgid ""
+"Caution: this is dangerous and destructive!\n"
+"Do you really want to \"trim\" your recording?\n"
+"(It might be smart to save the untrimmed\n"
+"version in a sound token before trimming)"
+msgstr ""
+"Caution: this is dangerous and destructive!\n"
+"Do you really want to \"trim\" your recording?\n"
+"(It might be smart to save the untrimmed\n"
+"version in a sound token before trimming)"
+
+#: Sound-Interface,RecordingControls>>trim
+msgid "unable to trim any more, sorry"
+msgstr "unable to trim any more, sorry"
+
+#: Sound-Interface,SoundLibraryTool_class>>descriptionForPartsBin
+msgid "A tool for managing the sound library"
+msgstr "A tool for managing the sound library"
+
+#: Sound-Interface,SoundLibraryTool>>addButtonRow
+msgid "Add a new sound to the sound library from a file"
+msgstr "Add a new sound to the sound library from a file"
+
+#: Sound-Interface,SoundLibraryTool>>addButtonRow
+msgid "Delete"
+msgstr "Delete"
+
+#: Sound-Interface,SoundLibraryTool>>addButtonRow
+msgid "Delete the selected sound from the sound library"
+msgstr "Delete the selected sound from the sound library"
+
+#: Sound-Interface,SoundLibraryTool>>addButtonRow
+msgid "Hands you a tile representing the selected sound"
+msgstr "Hands you a tile representing the selected sound"
+
+#: Sound-Interface,SoundLibraryTool>>addButtonRow
+msgid "If the selected sound is playing, stop it"
+msgstr "If the selected sound is playing, stop it"
+
+#: Sound-Interface,SoundLibraryTool>>addButtonRow
+msgid "Load"
+msgstr "Load"
+
+#: Sound-Interface,SoundLibraryTool>>addButtonRow
+msgid "Play the selected sound"
+msgstr "Play the selected sound"
+
+#: Sound-Interface,SoundLibraryTool>>addButtonRow
+msgid "Rename"
+msgstr "Rename"
+
+#: Sound-Interface,SoundLibraryTool>>addButtonRow
+msgid "Rename the selected sound"
+msgstr "Rename the selected sound"
+
+#: Sound-Interface,SoundLibraryTool>>addButtonRow
+msgid "Tile"
+msgstr "Tile"
+
+#: Sound-Interface,SoundLibraryTool>>addCustomMenuItems:hand:
+msgid "GSM compress sound"
+msgstr "GSM compress sound"
+
+#: Sound-Interface,SoundLibraryTool>>addCustomMenuItems:hand:
+msgid "Ogg Speex compress sound"
+msgstr "Ogg Speex compress sound"
+
+#: Sound-Interface,SoundLibraryTool>>addCustomMenuItems:hand:
+msgid "Ogg Vorbis compress sound"
+msgstr "Ogg Vorbis compress sound"
+
+#: Sound-Interface,SoundLibraryTool>>addCustomMenuItems:hand:
+msgid "open a tool which, operating with the selected sound as a point of departure, will allow you to construct a new \"instrument\""
+msgstr ""
+"open a tool which, operating with the selected sound as a point of "
+"departure, will allow you to construct a new \"instrument\""
+
+#: Sound-Interface,SoundLibraryTool>>addCustomMenuItems:hand:
+msgid "Wave editor"
+msgstr "Wave editor"
+
+#: Sound-Interface,SoundLibraryTool>>addHeaderRow,SoundLibraryTool>>presentHelp,SoundLibraryTool_class>>descriptionForPartsBin
+msgid "Sound Library"
+msgstr "Sound Library"
+
+#: Sound-Interface,SoundLibraryTool>>compressWith:,SoundLibraryTool>>deleteSound,SoundLibraryTool>>renameSound
+msgid "No sound selected"
+msgstr "No sound selected"
+
+#: Sound-Interface,SoundLibraryTool>>compressWith:
+msgid "You can not compress this sound"
+msgstr "You can not compress this sound"
+
+#: Sound-Interface,SoundLibraryTool>>deleteSound
+msgid "You can not delete this sound"
+msgstr "You can not delete this sound"
+
+#: Sound-Interface,SoundLibraryTool>>helpString
+msgid ""
+"This tool allows you to view and manage the \"Sound Library\", which is the list of named sounds that can be used in the tile-scripting system.\n"
+"\n"
+"Click on a sound name in the list to select it. The buttons at the top of the tool apply to the sound you have selected.\n"
+"\n"
+"Play button -- press this to start playing the selected sound.\n"
+"\n"
+"Stop button -- if the selected sound is playing, pressing this will stop it.\n"
+"\n"
+"Tile button -- Click on this to obtain a scripting tile representing the selected sound.\n"
+"\n"
+"Rename button -- allows you to rename the selected sound.\n"
+"\n"
+"Delete button -- allows you to delete the selected sound from the Sound Library. All tiles that formerly pointed to this sound will be changed to point to \"croak\" instead.\n"
+"\n"
+"Load button -- allows you to load a sound into the Sound Library from a file.\n"
+"\n"
+"You can also add sounds to the Sound library using the Sound Recorder, and also by dragging an external sound file (e.g. a file with extensions .wav or .aif) into etoys.\n"
+"\n"
+"Note: the \"universal\" sounds built in to the system cannot be renamed or deleted.\n"
+"\n"
+"Additionally, a command for opening a \"wave editor\" tool on the selected sound can be found in the tool's halo menu."
+msgstr ""
+"This tool allows you to view and manage the \"Sound Library\", which is the "
+"list of named sounds that can be used in the tile-scripting system.\n"
+"\n"
+"Click on a sound name in the list to select it. The buttons at the top of "
+"the tool apply to the sound you have selected.\n"
+"\n"
+"Play button -- press this to start playing the selected sound.\n"
+"\n"
+"Stop button -- if the selected sound is playing, pressing this will stop it.\n"
+"\n"
+"Tile button -- Click on this to obtain a scripting tile representing the "
+"selected sound.\n"
+"\n"
+"Rename button -- allows you to rename the selected sound.\n"
+"\n"
+"Delete button -- allows you to delete the selected sound from the Sound "
+"Library. All tiles that formerly pointed to this sound will be changed to "
+"point to \"croak\" instead.\n"
+"\n"
+"Load button -- allows you to load a sound into the Sound Library from a "
+"file.\n"
+"\n"
+"You can also add sounds to the Sound library using the Sound Recorder, and "
+"also by dragging an external sound file (e.g. a file with extensions .wav or "
+".aif) into etoys.\n"
+"\n"
+"Note: the \"universal\" sounds built in to the system cannot be renamed or "
+"deleted.\n"
+"\n"
+"Additionally, a command for opening a \"wave editor\" tool on the selected "
+"sound can be found in the tool's halo menu."
+
+#: Sound-Interface,SoundLibraryTool>>loadSoundFromDisk
+msgid "Please give a name for this sound"
+msgstr "Please give a name for this sound"
+
+#: Sound-Interface,SoundLibraryTool>>loadSoundFromDisk
+msgid "sorry, that name is already taken"
+msgstr "sorry, that name is already taken"
+
+#: Sound-Interface,SoundLibraryTool>>renameSound
+msgid "New name for "
+msgstr "New name for "
+
+#: Sound-Interface,SoundLibraryTool>>renameSound
+msgid "sorry, that name is already used."
+msgstr "sorry, that name is already used."
+
+#: Sound-Interface,SoundLibraryTool>>renameSound
+msgid "You can not rename this sound"
+msgstr "You can not rename this sound"
+
+#: Sound-Interface,SoundLibraryTool>>showCompressionString
+msgid "show compression"
+msgstr "show compression"
+
+#: Sound-Interface,SpectrumAnalyzerMorph_class>>descriptionForPartsBin
+msgid "A device for analyzing sound input"
+msgstr "A device for analyzing sound input"
+
+#: Sound-Interface,SpectrumAnalyzerMorph_class>>descriptionForPartsBin
+msgid "Spectrum Analyzer"
+msgstr "Spectrum Analyzer"
+
+#: Sound-Interface,SpectrumAnalyzerMorph>>addButtonRow
+msgid "Start"
+msgstr "Start"
+
+#: Sound-Interface,SpectrumAnalyzerMorph>>invokeMenu
+msgid "set display type"
+msgstr "set display type"
+
+#: Sound-Interface,SpectrumAnalyzerMorph>>invokeMenu
+msgid "set FFT size"
+msgstr "set FFT size"
+
+#: Sound-Interface,SpectrumAnalyzerMorph>>invokeMenu
+msgid "set sampling rate"
+msgstr "set sampling rate"
+
+#: Sound-Interface,SpectrumAnalyzerMorph>>makeStatusLight,SpectrumAnalyzerMorph>>makeStatusLightIn:
+msgid "On"
+msgstr "On"
+
+#: Sound-Interface,SpectrumAnalyzerMorph>>setDisplayType
+msgid "display type (currently {1})"
+msgstr "display type (currently {1})"
+
+#: Sound-Interface,SpectrumAnalyzerMorph>>setDisplayType
+msgid "signal"
+msgstr "signal"
+
+#: Sound-Interface,SpectrumAnalyzerMorph>>setDisplayType
+msgid "sonogram"
+msgstr "sonogram"
+
+#: Sound-Interface,SpectrumAnalyzerMorph>>setDisplayType
+msgid "spectrum"
+msgstr "spectrum"
+
+#: Sound-Interface,SpectrumAnalyzerMorph>>setFFTSize
+msgid "FFT size (currently {1})"
+msgstr "FFT size (currently {1})"
+
+#: Sound-Interface,SpectrumAnalyzerMorph>>setSamplingRate
+msgid "Sampling rate (currently {1})"
+msgstr "Sampling rate (currently {1})"
+
+#: Sound-Scores,KeyboardMorphForInput>>addRecordingControls
+msgid " rest "
+msgstr " rest "
+
+#: Sound-Scores,KeyboardMorphForInput>>addRecordingControls
+msgid "chord"
+msgstr "chord"
+
+#: Sound-Scores,KeyboardMorphForInput>>addRecordingControls
+msgid "del"
+msgstr "del"
+
+#: Sound-Scores,KeyboardMorphForInput>>addRecordingControls
+msgid "dotted"
+msgstr "dotted"
+
+#: Sound-Scores,KeyboardMorphForInput>>addRecordingControls
+msgid "eighth"
+msgstr "eighth"
+
+#: Sound-Scores,KeyboardMorphForInput>>addRecordingControls
+msgid "half"
+msgstr "half"
+
+#: Sound-Scores,KeyboardMorphForInput>>addRecordingControls,PianoRollScoreMorph>>invokeScoreMenu:
+msgid "legato"
+msgstr "legato"
+
+#: Sound-Scores,KeyboardMorphForInput>>addRecordingControls,KeyboardMorphForInput>>addRecordingControls,PianoRollScoreMorph>>invokeScoreMenu:
+msgid "normal"
+msgstr "normal"
+
+#: Sound-Scores,KeyboardMorphForInput>>addRecordingControls
+msgid "quarter"
+msgstr "quarter"
+
+#: Sound-Scores,KeyboardMorphForInput>>addRecordingControls
+msgid "quints"
+msgstr "quints"
+
+#: Sound-Scores,KeyboardMorphForInput>>addRecordingControls
+msgid "sixteenth"
+msgstr "sixteenth"
+
+#: Sound-Scores,KeyboardMorphForInput>>addRecordingControls,PianoRollScoreMorph>>invokeScoreMenu:
+msgid "staccato"
+msgstr "staccato"
+
+#: Sound-Scores,KeyboardMorphForInput>>addRecordingControls
+msgid "triplets"
+msgstr "triplets"
+
+#: Sound-Scores,KeyboardMorphForInput>>addRecordingControls
+msgid "whole"
+msgstr "whole"
+
+#: Sound-Scores,MidiInputMorph>>invokeMenu
+msgid "add channel"
+msgstr "add channel"
+
+#: Sound-Scores,MidiInputMorph>>invokeMenu
+msgid "close MIDI port"
+msgstr "close MIDI port"
+
+#: Sound-Scores,MidiInputMorph>>invokeMenu,ScorePlayerMorph>>invokeMenu
+msgid "reload instruments"
+msgstr "reload instruments"
+
+#: Sound-Scores,MidiInputMorph>>invokeMenu
+msgid "set MIDI port"
+msgstr "set MIDI port"
+
+#: Sound-Scores,PianoRollScoreMorph>>addCustomMenuItems:hand:
+msgid "add movie clip player"
+msgstr "add movie clip player"
+
+#: Sound-Scores,PianoRollScoreMorph>>addCustomMenuItems:hand:
+msgid "close drag and drop"
+msgstr "close drag and drop"
+
+#: Sound-Scores,PianoRollScoreMorph>>addCustomMenuItems:hand:,PianoRollScoreMorph>>invokeScoreMenu:
+msgid "contract time"
+msgstr "contract time"
+
+#: Sound-Scores,PianoRollScoreMorph>>addCustomMenuItems:hand:,PianoRollScoreMorph>>invokeScoreMenu:
+msgid "expand time"
+msgstr "expand time"
+
+#: Sound-Scores,PianoRollScoreMorph>>addCustomMenuItems:hand:
+msgid "open drag and drop"
+msgstr "open drag and drop"
+
+#: Sound-Scores,PianoRollScoreMorph>>invokeScoreMenu:
+msgid "add keyboard"
+msgstr "add keyboard"
+
+#: Sound-Scores,PianoRollScoreMorph>>invokeScoreMenu:
+msgid "copy"
+msgstr "copy"
+
+#: Sound-Scores,PianoRollScoreMorph>>invokeScoreMenu:
+msgid "cut"
+msgstr "cut"
+
+#: Sound-Scores,PianoRollScoreMorph>>invokeScoreMenu:
+msgid "hide beat lines"
+msgstr "hide beat lines"
+
+#: Sound-Scores,PianoRollScoreMorph>>invokeScoreMenu:
+msgid "hide measure lines"
+msgstr "hide measure lines"
+
+#: Sound-Scores,PianoRollScoreMorph>>invokeScoreMenu:
+msgid "paste"
+msgstr "paste"
+
+#: Sound-Scores,PianoRollScoreMorph>>invokeScoreMenu:
+msgid "paste..."
+msgstr "paste..."
+
+#: Sound-Scores,PianoRollScoreMorph>>invokeScoreMenu:
+msgid "show beat lines"
+msgstr "show beat lines"
+
+#: Sound-Scores,PianoRollScoreMorph>>invokeScoreMenu:
+msgid "show measure lines"
+msgstr "show measure lines"
+
+#: Sound-Scores,PianoRollScoreMorph>>invokeScoreMenu:
+msgid "sig "
+msgstr "sig "
+
+#: Sound-Scores,PianoRollScoreMorph>>invokeScoreMenu:
+msgid "time "
+msgstr "time "
+
+#: Sound-Scores,ScorePlayerMorph_class>>descriptionForPartsBin
+msgid " Mediates between a score such as a MIDIScore, a PianoRollScoreMorph, and the actual SoundPlayer synthesizer"
+msgstr ""
+" Mediates between a score such as a MIDIScore, a PianoRollScoreMorph, and "
+"the actual SoundPlayer synthesizer"
+
+#: Sound-Scores,ScorePlayerMorph_class>>descriptionForPartsBin
+msgid "ScorePlayer"
+msgstr "ScorePlayer"
+
+#: Sound-Scores,ScorePlayerMorph_class>>servicePlayMidiFile
+msgid "open"
+msgstr "open"
+
+#: Sound-Scores,ScorePlayerMorph_class>>servicePlayMidiFile
+msgid "open in midi player"
+msgstr "open in midi player"
+
+#: Sound-Scores,ScorePlayerMorph_class>>servicePlayMidiFile
+msgid "open the midi-player tool on this file"
+msgstr "open the midi-player tool on this file"
+
+#: Sound-Scores,ScorePlayerMorph>>invokeMenu
+msgid "make a pause marker"
+msgstr "make a pause marker"
+
+#: Sound-Scores,ScorePlayerMorph>>invokeMenu
+msgid "open a MIDI file"
+msgstr "open a MIDI file"
+
+#: Sound-Scores,ScorePlayerMorph>>invokeMenu
+msgid "save as AIFF file"
+msgstr "save as AIFF file"
+
+#: Sound-Scores,ScorePlayerMorph>>invokeMenu
+msgid "save as Sun AU file"
+msgstr "save as Sun AU file"
+
+#: Sound-Scores,ScorePlayerMorph>>invokeMenu
+msgid "save as WAV file"
+msgstr "save as WAV file"
+
+#: Sound-Scores,ScorePlayerMorph>>makeAPauseEvent:
+msgid "[pause]"
+msgstr "[pause]"
+
+#: Sound-Scores,ScorePlayerMorph>>makeControls
+msgid "Disable sound reverb"
+msgstr "Disable sound reverb"
+
+#: Sound-Scores,ScorePlayerMorph>>makeControls,SpectrumAnalyzerMorph>>addButtonRow
+msgid "Menu"
+msgstr "Menu"
+
+#: Sound-Scores,ScorePlayerMorph>>makeControls
+msgid "Open a menu"
+msgstr "Open a menu"
+
+#: Sound-Scores,ScorePlayerMorph>>makeControls
+msgid "Open a PianoRoll"
+msgstr "Open a PianoRoll"
+
+#: Sound-Scores,ScorePlayerMorph>>makeControls
+msgid "Pause"
+msgstr "Pause"
+
+#: Sound-Scores,ScorePlayerMorph>>makeControls
+msgid "Pause playback"
+msgstr "Pause playback"
+
+#: Sound-Scores,ScorePlayerMorph>>makeControls
+msgid "PianoRoll"
+msgstr "PianoRoll"
+
+#: Sound-Scores,ScorePlayerMorph>>makeControls
+msgid "Play the score"
+msgstr "Play the score"
+
+#: Sound-Scores,ScorePlayerMorph>>makeControls
+msgid "Playback jumps back to start and continue playing"
+msgstr "Playback jumps back to start and continue playing"
+
+#: Sound-Scores,ScorePlayerMorph>>makeControls
+msgid "Repeat"
+msgstr "Repeat"
+
+#: Sound-Scores,ScorePlayerMorph>>makeControls
+msgid "Reverb Disable"
+msgstr "Reverb Disable"
+
+#: Sound-Scores,ScorePlayerMorph>>makeControls
+msgid "Rewind"
+msgstr "Rewind"
+
+#: Sound-Scores,ScorePlayerMorph>>makeControls
+msgid "Rewind to score start"
+msgstr "Rewind to score start"
+
+#: Sound-Scores,ScorePlayerMorph>>openMIDIFile
+msgid "Choose a MIDI file to open"
+msgstr "Choose a MIDI file to open"
+
+#: Sound-Scores,ScorePlayerMorph>>openMIDIFile
+msgid "No .mid/.midi files found in the Squeak directory"
+msgstr "No .mid/.midi files found in the Squeak directory"
+
+#: Sound-Scores,ScorePlayerMorph>>panAndVolControlsFor:
+msgid "L"
+msgstr "L"
+
+#: Sound-Scores,ScorePlayerMorph>>panAndVolControlsFor:
+msgid "R"
+msgstr "R"
+
+#: Sound-Scores,ScorePlayerMorph>>rateControl
+msgid " fast"
+msgstr " fast"
+
+#: Sound-Scores,ScorePlayerMorph>>rateControl
+msgid "Playback speed"
+msgstr "Playback speed"
+
+#: Sound-Scores,ScorePlayerMorph>>rateControl
+msgid "slow "
+msgstr "slow "
+
+#: Sound-Scores,ScorePlayerMorph>>saveAsAIFF,ScorePlayerMorph>>saveAsSunAudio,ScorePlayerMorph>>saveAsWAV
+msgid "New file name?"
+msgstr "New file name?"
+
+#: Sound-Scores,ScorePlayerMorph>>scrollControl
+msgid " end"
+msgstr " end"
+
+#: Sound-Scores,ScorePlayerMorph>>scrollControl
+msgid "Shows current position in the score"
+msgstr "Shows current position in the score"
+
+#: Sound-Scores,ScorePlayerMorph>>scrollControl
+msgid "start "
+msgstr "start "
+
+#: Sound-Scores,ScorePlayerMorph>>standaloneResumeButton
+msgid "Continue"
+msgstr "Continue"
+
+#: Sound-Scores,ScorePlayerMorph>>standaloneResumeButton
+msgid "Continue playing a paused presentation"
+msgstr "Continue playing a paused presentation"
+
+#: Sound-Scores,ScorePlayerMorph>>trackNumAndMuteButtonFor:
+msgid "Mute"
+msgstr "Mute"
+
+#: Sound-Scores,ScorePlayerMorph>>volumeControl
+msgid " loud"
+msgstr " loud"
+
+#: Sound-Scores,ScorePlayerMorph>>volumeControl
+msgid "soft "
+msgstr "soft "
+
+#: Sound-Scores,ScorePlayerMorph>>volumeControl
+msgid "Volume slider"
+msgstr "Volume slider"
+
+#: Sound-Scores,SimpleMIDIPort_class>>inputPortNumFromUser
+msgid "MIDI port for input:"
+msgstr "MIDI port for input:"
+
+#: Sound-Scores,SimpleMIDIPort_class>>outputPortNumFromUser
+msgid "MIDI port for output:"
+msgstr "MIDI port for output:"
+
+#: Sound-Synthesis,SampledSound_class>>soundNamed:
+msgid " not found in the Sound Library"
+msgstr " not found in the Sound Library"
+
+#: Sound-Synthesis,SampledSound_class>>universalSoundKeys
+msgid "camera"
+msgstr "camera"
+
+#: Sound-Synthesis,SampledSound_class>>universalSoundKeys
+msgid "chirp"
+msgstr "chirp"
+
+#: Sound-Synthesis,SampledSound_class>>universalSoundKeys
+msgid "chomp"
+msgstr "chomp"
+
+#: Sound-Synthesis,SampledSound_class>>universalSoundKeys
+msgid "click"
+msgstr "click"
+
+#: Sound-Synthesis,SampledSound_class>>universalSoundKeys
+msgid "clink"
+msgstr "clink"
+
+#: Sound-Synthesis,SampledSound_class>>universalSoundKeys
+msgid "coyote"
+msgstr "coyote"
+
+#: Sound-Synthesis,SampledSound_class>>universalSoundKeys
+msgid "croak"
+msgstr "croak"
+
+#: Sound-Synthesis,SampledSound_class>>universalSoundKeys
+msgid "horn"
+msgstr "horn"
+
+#: Sound-Synthesis,SampledSound_class>>universalSoundKeys
+msgid "laugh"
+msgstr "laugh"
+
+#: Sound-Synthesis,SampledSound_class>>universalSoundKeys
+msgid "meow"
+msgstr "meow"
+
+#: Sound-Synthesis,SampledSound_class>>universalSoundKeys
+msgid "motor"
+msgstr "motor"
+
+#: Sound-Synthesis,SampledSound_class>>universalSoundKeys
+msgid "peaks"
+msgstr "peaks"
+
+#: Sound-Synthesis,SampledSound_class>>universalSoundKeys
+msgid "scrape"
+msgstr "scrape"
+
+#: Sound-Synthesis,SampledSound_class>>universalSoundKeys
+msgid "scratch"
+msgstr "scratch"
+
+#: Sound-Synthesis,SampledSound_class>>universalSoundKeys
+msgid "scritch"
+msgstr "scritch"
+
+#: Sound-Synthesis,SampledSound_class>>universalSoundKeys
+msgid "silence"
+msgstr "silence"
+
+#: Sound-Synthesis,SampledSound_class>>universalSoundKeys
+msgid "splash"
+msgstr "splash"
+
+#: Sound-Synthesis,SampledSound_class>>universalSoundKeys
+msgid "warble"
+msgstr "warble"
+
+#: Sound-Synthesis,SoundRecorder>>verifyExistenceOfRecordedSound
+msgid "please record a sound first"
+msgstr "please record a sound first"
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