[Pootle-commits] [SVN] Commit to [Etoys] by [cjl] rev [955] en_US/Morphic.po

commits at etoys.squeak.org commits at etoys.squeak.org
Fri Sep 16 22:47:19 EDT 2011


Repository: http://etoys.squeak.org/svn

Revision: 955
Author:   pootle
Date:     2011-09-17 02:47:17 +0000 (Sat, 17 Sep 2011)
Log Message:
-----------
Commit from Sugar Labs: Translation System by user cjl.: 1170 of 1170 messages translated (0 fuzzy).

Added Paths:
-----------
    trunk/po/en_US/Morphic.po

-------------- next part --------------
Added: trunk/po/en_US/Morphic.po
===================================================================
--- trunk/po/en_US/Morphic.po	2011-09-17 02:47:00 UTC (rev 954)
+++ trunk/po/en_US/Morphic.po	2011-09-17 02:47:17 UTC (rev 955)
@@ -0,0 +1,5452 @@
+msgid ""
+msgstr ""
+"Project-Id-Version: PACKAGE VERSION\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2011-08-31 22:08-0000\n"
+"PO-Revision-Date: 2011-09-01 05:37+0200\n"
+"Last-Translator: Chris <cjl at laptop.org>\n"
+"Language-Team: LANGUAGE <LL at li.org>\n"
+"Language: en_US\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: Pootle 2.0.1\n"
+"X-Etoys-Domain: Morphic\n"
+"X-Etoys-SystemVersion: etoys4.1.2 of 31 August 2011 update 2397\n"
+
+#: Balloon-Fills,BitmapFillStyle>>addFillStyleMenuItems:hand:from:
+msgid "choose new graphic"
+msgstr "choose new graphic"
+
+#: Balloon-Fills,BitmapFillStyle>>addFillStyleMenuItems:hand:from:
+msgid "grab new graphic"
+msgstr "grab new graphic"
+
+#: Balloon-Fills,GradientFillStyle>>addFillStyleMenuItems:hand:from:
+msgid "change first color"
+msgstr "change first color"
+
+#: Balloon-Fills,GradientFillStyle>>addFillStyleMenuItems:hand:from:
+msgid "change second color"
+msgstr "change second color"
+
+#: Balloon-Fills,GradientFillStyle>>addFillStyleMenuItems:hand:from:
+msgid "linear gradient"
+msgstr "linear gradient"
+
+#: Balloon-Fills,GradientFillStyle>>addFillStyleMenuItems:hand:from:
+msgid "radial gradient"
+msgstr "radial gradient"
+
+#: Balloon-Fills,OrientedFillStyle>>addFillStyleMenuItems:hand:from:
+msgid "change orientation"
+msgstr "change orientation"
+
+#: Balloon-Fills,OrientedFillStyle>>addFillStyleMenuItems:hand:from:
+msgid "change origin"
+msgstr "change origin"
+
+#: Morphic-Basic,AlignmentMorph_class>>columnPrototype
+msgid "Things dropped into here will automatically be organized into a column. Once you have added your own items here, you will want to remove the sample colored rectangles that this started with, and you will want to change this balloon help message to one of your own!"
+msgstr ""
+"Things dropped into here will automatically be organized into a column. Once "
+"you have added your own items here, you will want to remove the sample "
+"colored rectangles that this started with, and you will want to change this "
+"balloon help message to one of your own!"
+
+#: Morphic-Basic,AlignmentMorph_class>>rowPrototype
+msgid "Things dropped into here will automatically be organized into a row. Once you have added your own items here, you will want to remove the sample colored eggs that this started with, and you will want to change this balloon help message to one of your own!"
+msgstr ""
+"Things dropped into here will automatically be organized into a row. Once "
+"you have added your own items here, you will want to remove the sample "
+"colored eggs that this started with, and you will want to change this "
+"balloon help message to one of your own!"
+
+#: Morphic-Basic,CircleMorph_class>>supplementaryPartsDescriptions
+msgid "A circular shape"
+msgstr "A circular shape"
+
+#: Morphic-Basic,CircleMorph_class>>supplementaryPartsDescriptions
+msgid "An attachment point for Connectors that you can embed in another Morph."
+msgstr "An attachment point for Connectors that you can embed in another Morph."
+
+#: Morphic-Basic,CircleMorph_class>>supplementaryPartsDescriptions
+msgid "Circle"
+msgstr "Circle"
+
+#: Morphic-Basic,CircleMorph_class>>supplementaryPartsDescriptions
+msgid "Connectors"
+msgstr "Connectors"
+
+#: Morphic-Basic,CircleMorph_class>>supplementaryPartsDescriptions,CurveMorph_class>>formerDescriptionForPartsBin,EllipseMorph_class>>descriptionForPartsBin,LineMorph_class>>descriptionForPartsBin,PolygonMorph_class>>descriptionForPartsBin,RectangleMorph_class>>descriptionForPartsBin
+msgid "Graphics"
+msgstr "Graphics"
+
+#: Morphic-Basic,CircleMorph_class>>supplementaryPartsDescriptions
+msgid "Pin"
+msgstr "Pin"
+
+#: Morphic-Basic,CurveMorph_class>>formerDescriptionForPartsBin
+msgid "A smooth wiggly curve, or a curved solid.  Shift-click to get handles and move the points.  Using the halo menu, can be coverted into a polygon, and can be made \"open\" rather than closed."
+msgstr ""
+"A smooth wiggly curve, or a curved solid.  Shift-click to get handles and "
+"move the points.  Using the halo menu, can be coverted into a polygon, and "
+"can be made \"open\" rather than closed."
+
+#: Morphic-Basic,CurveMorph_class>>formerDescriptionForPartsBin,EllipseMorph_class>>descriptionForPartsBin,JoystickMorph_class>>descriptionForPartsBin,PasteUpMorph_class>>descriptionForPartsBin,PolygonMorph_class>>descriptionForPartsBin,RectangleMorph_class>>descriptionForPartsBin
+msgid "Basic"
+msgstr "Basic"
+
+#: Morphic-Basic,CurveMorph_class>>formerDescriptionForPartsBin
+msgid "Curve"
+msgstr "Curve"
+
+#: Morphic-Basic,EllipseMorph_class>>descriptionForPartsBin
+msgid "An elliptical or circular shape"
+msgstr "An elliptical or circular shape"
+
+#: Morphic-Basic,EllipseMorph_class>>descriptionForPartsBin,EventRecordingSpace>>sugarPartsBinQuads
+msgid "Ellipse"
+msgstr "Ellipse"
+
+#: Morphic-Basic,ImageMorph_class>>descriptionForPartsBin
+msgid "A non-editable picture.  If you use the Paint palette to make a picture, you can edit it afterwards."
+msgstr ""
+"A non-editable picture.  If you use the Paint palette to make a picture, you "
+"can edit it afterwards."
+
+#: Morphic-Basic,ImageMorph_class>>descriptionForPartsBin
+msgid "Image"
+msgstr "Image"
+
+#: Morphic-Basic,ImageMorph_class>>registerInFlapsRegistry
+msgid "A non-editable picture of something"
+msgstr "A non-editable picture of something"
+
+#: Morphic-Basic,ImageMorph_class>>registerInFlapsRegistry
+msgid "Picture"
+msgstr "Picture"
+
+#: Morphic-Basic,ImageMorph>>opacityString
+msgid "opaque"
+msgstr "opaque"
+
+#: Morphic-Basic,ImageMorph>>readFromFile
+msgid "Please enter the image file name"
+msgstr "Please enter the image file name"
+
+#: Morphic-Basic,LineMorph_class>>descriptionForPartsBin
+msgid "A straight line.  Shift-click to get handles and move the ends."
+msgstr "A straight line.  Shift-click to get handles and move the ends."
+
+#: Morphic-Basic,LineMorph_class>>descriptionForPartsBin
+msgid "Line"
+msgstr "Line"
+
+#: Morphic-Basic,MovieMorph>>addCustomMenuItems:hand:
+msgid "extract this frame"
+msgstr "extract this frame"
+
+#: Morphic-Basic,MovieMorph>>addCustomMenuItems:hand:
+msgid "movie..."
+msgstr "movie..."
+
+#: Morphic-Basic,MovieMorph>>addCustomMenuItems:hand:
+msgid "next frame"
+msgstr "next frame"
+
+#: Morphic-Basic,MovieMorph>>addCustomMenuItems:hand:
+msgid "play loop"
+msgstr "play loop"
+
+#: Morphic-Basic,MovieMorph>>addCustomMenuItems:hand:
+msgid "play once"
+msgstr "play once"
+
+#: Morphic-Basic,MovieMorph>>addCustomMenuItems:hand:
+msgid "previous frame"
+msgstr "previous frame"
+
+#: Morphic-Basic,MovieMorph>>addCustomMenuItems:hand:
+msgid "stop playing"
+msgstr "stop playing"
+
+#: Morphic-Basic,PolygonMorph_class>>descriptionForPartsBin
+msgid "A series of connected line segments, which may be a closed solid, or a zig-zag line.  Shift-click to get handles and move the points."
+msgstr ""
+"A series of connected line segments, which may be a closed solid, or a zig-"
+"zag line.  Shift-click to get handles and move the points."
+
+#: Morphic-Basic,PolygonMorph_class>>descriptionForPartsBin
+msgid "Polygon"
+msgstr "Polygon"
+
+#: Morphic-Basic,PolygonMorph>>addCustomMenuItems:hand:
+msgid "customize arrows"
+msgstr "customize arrows"
+
+#: Morphic-Basic,PolygonMorph>>addCustomMenuItems:hand:
+msgid "specify dashed line"
+msgstr "specify dashed line"
+
+#: Morphic-Basic,PolygonMorph>>addCustomMenuItems:hand:
+msgid "standard arrows"
+msgstr "standard arrows"
+
+#: Morphic-Basic,PolygonMorph>>customizeArrows:
+msgid ""
+"Move cursor left and right\n"
+"to change arrow length and style.\n"
+"Move it up and down to change width.\n"
+"Click when done."
+msgstr ""
+"Move cursor left and right\n"
+"to change arrow length and style.\n"
+"Move it up and down to change width.\n"
+"Click when done."
+
+#: Morphic-Basic,PolygonMorph>>handlesShowingPhrase
+msgid "show handles"
+msgstr "show handles"
+
+#: Morphic-Basic,PolygonMorph>>openOrClosePhrase
+msgid "closed"
+msgstr "closed"
+
+#: Morphic-Basic,PolygonMorph>>smoothPhrase
+msgid "curve"
+msgstr "curve"
+
+#: Morphic-Basic,PolygonMorph>>specifyDashedLine
+msgid ""
+"Enter a dash specification as\n"
+"{ major dash length. minor dash length. minor dash color }\n"
+"The major dash will have the normal border color.\n"
+"A blank response will remove the dash specification.\n"
+"[Note: You may give 5 items as, eg, {10. 5. Color white. 0. 3}\n"
+"where the 4th item is zero, and the 5th is the number of pixels\n"
+"by which the dashes will move in each step of animation]"
+msgstr ""
+"Enter a dash specification as\n"
+"{ major dash length. minor dash length. minor dash color }\n"
+"The major dash will have the normal border color.\n"
+"A blank response will remove the dash specification.\n"
+"[Note: You may give 5 items as, eg, {10. 5. Color white. 0. 3}\n"
+"where the 4th item is zero, and the 5th is the number of pixels\n"
+"by which the dashes will move in each step of animation]"
+
+#: Morphic-Basic,RectangleMorph_class>>descriptionForPartsBin
+msgid "A rectangular shape, with border and fill style"
+msgstr "A rectangular shape, with border and fill style"
+
+#: Morphic-Basic,SketchMorph_class>>defaultNameStemForInstances
+msgid "Sketch"
+msgstr "Sketch"
+
+#: Morphic-Basic,SketchMorph>>addBorderToShape:
+msgid "Please enter the desired border width"
+msgstr "Please enter the desired border width"
+
+#: Morphic-Basic,SketchMorph>>addCustomMenuItems:hand:
+msgid "call this my base graphic"
+msgstr "call this my base graphic"
+
+#: Morphic-Basic,SketchMorph>>addCustomMenuItems:hand:
+msgid "choose new graphic..."
+msgstr "choose new graphic..."
+
+#: Morphic-Basic,SketchMorph>>addCustomMenuItems:hand:
+msgid "restore base graphic"
+msgstr "restore base graphic"
+
+#: Morphic-Basic,SketchMorph>>addCustomMenuItems:hand:
+msgid "set as background"
+msgstr "set as background"
+
+#: Morphic-Basic,SketchMorph>>callThisBaseGraphic,SketchMorph>>restoreBaseGraphicFromMenu
+msgid ""
+"oops, this menu is a for a morph that\n"
+"has been replaced, probably because a\n"
+"\"look like\" script was run.  Please dismiss\n"
+"the menu and get a new one!.  Sorry!"
+msgstr ""
+"oops, this menu is a for a morph that\n"
+"has been replaced, probably because a\n"
+"\"look like\" script was run.  Please dismiss\n"
+"the menu and get a new one!.  Sorry!"
+
+#: Morphic-Basic,SketchMorph>>callThisBaseGraphic
+msgid "this already *was* your baseGraphic"
+msgstr "this already *was* your baseGraphic"
+
+#: Morphic-Basic,SketchMorph>>collapse
+msgid "A collapsed version of {1}.  Click to open it back up."
+msgstr "A collapsed version of {1}.  Click to open it back up."
+
+#: Morphic-Basic,SketchMorph>>recolorPixelsOfColor:
+msgid "choose the color you want to replace"
+msgstr "choose the color you want to replace"
+
+#: Morphic-Basic,SketchMorph>>recolorPixelsOfColor:
+msgid "now choose the color you want to replace it with"
+msgstr "now choose the color you want to replace it with"
+
+#: Morphic-Basic,SketchMorph>>reduceColorPalette:
+msgid ""
+"Please enter a number greater than one.\n"
+"(note: this cannot be undone, so answer zero\n"
+"to abort if you need to make a backup first)"
+msgstr ""
+"Please enter a number greater than one.\n"
+"(note: this cannot be undone, so answer zero\n"
+"to abort if you need to make a backup first)"
+
+#: Morphic-Basic,SketchMorph>>restoreBaseGraphicFromMenu
+msgid "This object is *already* showing its baseGraphic"
+msgstr "This object is *already* showing its baseGraphic"
+
+#: Morphic-Basic,SketchMorph>>useInterpolationString
+msgid "smooth image"
+msgstr "smooth image"
+
+#: Morphic-Basic,StringMorph>>addCustomMenuItems:hand:
+msgid "change emphasis"
+msgstr "change emphasis"
+
+#: Morphic-Basic,StringMorph>>addCustomMenuItems:hand:
+msgid "change font"
+msgstr "change font"
+
+#: Morphic-Basic,TextMorph_class>>registerInFlapsRegistry
+msgid "A data field which will have a different value on every card of the background"
+msgstr ""
+"A data field which will have a different value on every card of the "
+"background"
+
+#: Morphic-Basic,TextMorph_class>>registerInFlapsRegistry
+msgid "A piece of text that will occur on every card of the background"
+msgstr "A piece of text that will occur on every card of the background"
+
+#: Morphic-Basic,TextMorph_class>>registerInFlapsRegistry
+msgid "A text field with a rounded shadowed border, with a fancy font."
+msgstr "A text field with a rounded shadowed border, with a fancy font."
+
+#: Morphic-Basic,TextMorph_class>>registerInFlapsRegistry
+msgid "Background Field"
+msgstr "Background Field"
+
+#: Morphic-Basic,TextMorph_class>>registerInFlapsRegistry
+msgid "Background Label"
+msgstr "Background Label"
+
+#: Morphic-Basic,TextMorph_class>>registerInFlapsRegistry
+msgid "Fancy Text"
+msgstr "Fancy Text"
+
+#: Morphic-Basic,TextMorph_class>>registerInFlapsRegistry
+msgid "Simple Text"
+msgstr "Simple Text"
+
+#: Morphic-Basic,TextMorph_class>>registerInFlapsRegistry
+msgid "Text that you can edit into anything you wish"
+msgstr "Text that you can edit into anything you wish"
+
+#: Morphic-Basic,TextMorph>>addCustomMenuItems:hand:
+msgid "add predecessor"
+msgstr "add predecessor"
+
+#: Morphic-Basic,TextMorph>>addCustomMenuItems:hand:
+msgid "add successor"
+msgstr "add successor"
+
+#: Morphic-Basic,TextMorph>>addCustomMenuItems:hand:
+msgid "code pane menu..."
+msgstr "code pane menu..."
+
+#: Morphic-Basic,TextMorph>>addCustomMenuItems:hand:
+msgid "code pane shift menu..."
+msgstr "code pane shift menu..."
+
+#: Morphic-Basic,TextMorph>>addCustomMenuItems:hand:
+msgid "fill owner's shape"
+msgstr "fill owner's shape"
+
+#: Morphic-Basic,TextMorph>>addCustomMenuItems:hand:
+msgid "follow owner's curve"
+msgstr "follow owner's curve"
+
+#: Morphic-Basic,TextMorph>>addCustomMenuItems:hand:
+msgid "holder for characters"
+msgstr "holder for characters"
+
+#: Morphic-Basic,TextMorph>>addCustomMenuItems:hand:
+msgid "rectangular bounds"
+msgstr "rectangular bounds"
+
+#: Morphic-Basic,TextMorph>>addCustomMenuItems:hand:
+msgid "reverse direction"
+msgstr "reverse direction"
+
+#: Morphic-Basic,TextMorph>>addCustomMenuItems:hand:
+msgid "set baseline"
+msgstr "set baseline"
+
+#: Morphic-Basic,TextMorph>>addCustomMenuItems:hand:
+msgid "text margins..."
+msgstr "text margins..."
+
+#: Morphic-Basic,TextMorph>>addCustomMenuItems:hand:
+msgid "text properties..."
+msgstr "text properties..."
+
+#: Morphic-Basic,TextMorph>>addFillStyleMenuItems:hand:
+msgid "text color..."
+msgstr "text color..."
+
+#: Morphic-Basic,TextMorph>>addFitAndWrapItemsTo:
+msgid "When checked, bounds are automatically adjusted to fit the contents."
+msgstr "When checked, bounds are automatically adjusted to fit the contents."
+
+#: Morphic-Basic,TextMorph>>addFitAndWrapItemsTo:
+msgid "When checked, contents will automatically be translated upon a locale change"
+msgstr ""
+"When checked, contents will automatically be translated upon a locale change"
+
+#: Morphic-Basic,TextMorph>>addFitAndWrapItemsTo:
+msgid "When checked, text is automatically wrapped to fit horizontally within the boundaries specifed."
+msgstr ""
+"When checked, text is automatically wrapped to fit horizontally within the "
+"boundaries specifed."
+
+#: Morphic-Basic,TextMorph>>addTextMenuItemsTo:event:
+msgid "font for entire text..."
+msgstr "font for entire text..."
+
+#: Morphic-Basic,TextMorph>>addTranslationItemsTo:
+msgid "translations..."
+msgstr "translations..."
+
+#: Morphic-Basic,TextMorph>>autoFitString
+msgid "text auto fit"
+msgstr "text auto fit"
+
+#: Morphic-Basic,TextMorph>>changeMargins:
+msgid ""
+"Move cursor down and to the right\n"
+"to increase margin inset.\n"
+"Click when done."
+msgstr ""
+"Move cursor down and to the right\n"
+"to increase margin inset.\n"
+"Click when done."
+
+#: Morphic-Basic,TextMorph>>changeMargins:
+msgid "margin change for "
+msgstr "margin change for "
+
+#: Morphic-Basic,TextMorph>>promptForFont
+msgid "Choose font:"
+msgstr "Choose font:"
+
+#: Morphic-Basic,TextMorph>>translatableString
+msgid "translatable"
+msgstr "translatable"
+
+#: Morphic-Basic,TextMorph>>wrapString
+msgid "text wrap to bounds"
+msgstr "text wrap to bounds"
+
+#: Morphic-Basic,TransformMorph>>addCustomMenuItems:hand:,TTSampleFontMorph>>getSmoothingLevel
+msgid "turn off smoothing"
+msgstr "turn off smoothing"
+
+#: Morphic-Basic,TransformMorph>>addCustomMenuItems:hand:,TTSampleFontMorph>>getSmoothingLevel
+msgid "turn on smoothing"
+msgstr "turn on smoothing"
+
+#: Morphic-Books,QuickGuideHolderMorph>>load
+msgid "guide is missing"
+msgstr "guide is missing"
+
+#: Morphic-Books,QuickGuideMorph>>loadPages,QuickGuideMorph>>showDescriptionMenu:
+msgid "Index"
+msgstr "Index"
+
+#: Morphic-Books,QuickGuideMorph>>loadPages
+msgid "index"
+msgstr "index"
+
+#: Morphic-Books,QuickGuideMorph>>shortControlSpecs
+msgid "Jump to..."
+msgstr "Jump to..."
+
+#: Morphic-Books,QuickGuideMorph>>shortControlSpecs
+msgid "Menu to see another Guide"
+msgstr "Menu to see another Guide"
+
+#: Morphic-Books,QuickGuideMorph>>shortControlSpecs
+msgid "Next page"
+msgstr "Next page"
+
+#: Morphic-Books,QuickGuideMorph>>shortControlSpecs
+msgid "Previous page"
+msgstr "Previous page"
+
+#: Morphic-Books,QuickGuideMorph>>showDescriptionMenu:
+msgid "Quick Guides"
+msgstr "Quick Guides"
+
+#: Morphic-Components,ComponentLayout>>addCustomMenuItems:hand:
+msgid "inspect model in morphic"
+msgstr "inspect model in morphic"
+
+#: Morphic-Components,FunctionComponent>>addCustomMenuItems:hand:
+msgid "add pin"
+msgstr "add pin"
+
+#: Morphic-Components,MouseDownMorph>>addCustomMenuItems:hand:
+msgid "plug all to model"
+msgstr "plug all to model"
+
+#: Morphic-Components,MouseDownMorph>>addCustomMenuItems:hand:
+msgid "plug all to model slots"
+msgstr "plug all to model slots"
+
+#: Morphic-Components,MouseDownMorph>>addCustomMenuItems:hand:
+msgid "plug mouseDown to model"
+msgstr "plug mouseDown to model"
+
+#: Morphic-Components,MouseDownMorph>>addCustomMenuItems:hand:
+msgid "plug mouseDown to model slot"
+msgstr "plug mouseDown to model slot"
+
+#: Morphic-Components,MouseDownMorph>>addCustomMenuItems:hand:
+msgid "plug mouseMove to model"
+msgstr "plug mouseMove to model"
+
+#: Morphic-Components,MouseDownMorph>>addCustomMenuItems:hand:
+msgid "plug mouseMove to model slot"
+msgstr "plug mouseMove to model slot"
+
+#: Morphic-Components,MouseDownMorph>>addCustomMenuItems:hand:
+msgid "set mouseDown selector..."
+msgstr "set mouseDown selector..."
+
+#: Morphic-Components,MouseDownMorph>>addCustomMenuItems:hand:
+msgid "set mouseMove selector..."
+msgstr "set mouseMove selector..."
+
+#: Morphic-Components,MouseDownMorph>>addCustomMenuItems:hand:
+msgid "set mouseUp selector..."
+msgstr "set mouseUp selector..."
+
+#: Morphic-Demo,DoubleClickExample_class>>descriptionForPartsBin
+msgid "An example of how to use double-click in moprhic"
+msgstr "An example of how to use double-click in moprhic"
+
+#: Morphic-Demo,DoubleClickExample_class>>descriptionForPartsBin
+msgid "DoubleClick"
+msgstr "DoubleClick"
+
+#: Morphic-Demo,DoubleClickExample>>balloonText
+msgid ""
+"Double-click on me to change my color; \n"
+"single-click on me to change border color;\n"
+"hold mouse down within me and then move it to grow \n"
+"(if I'm red) or shrink (if I'm blue)."
+msgstr ""
+"Double-click on me to change my color; \n"
+"single-click on me to change border color;\n"
+"hold mouse down within me and then move it to grow \n"
+"(if I'm red) or shrink (if I'm blue)."
+
+#: Morphic-Demo,FishEyeMorph_class>>descriptionForPartsBin
+msgid "An extreme-wide-angle lens"
+msgstr "An extreme-wide-angle lens"
+
+#: Morphic-Demo,FishEyeMorph_class>>descriptionForPartsBin
+msgid "FishEye"
+msgstr "FishEye"
+
+#: Morphic-Demo,FishEyeMorph>>chooseMagnification
+msgid "Magnification is fixed, sorry."
+msgstr "Magnification is fixed, sorry."
+
+#: Morphic-Demo,MovingEyeMorph_class>>descriptionForPartsBin
+msgid "An eye which follows the cursor"
+msgstr "An eye which follows the cursor"
+
+#: Morphic-Demo,MovingEyeMorph_class>>descriptionForPartsBin
+msgid "Just for Fun"
+msgstr "Just for Fun"
+
+#: Morphic-Demo,MovingEyeMorph_class>>descriptionForPartsBin
+msgid "MovingEye"
+msgstr "MovingEye"
+
+#: Morphic-Demo,WatchMorph_class>>descriptionForPartsBin
+msgid "An analog clock face"
+msgstr "An analog clock face"
+
+#: Morphic-Demo,WatchMorph_class>>descriptionForPartsBin
+msgid "Clock"
+msgstr "Clock"
+
+#: Morphic-Demo,WatchMorph>>addCustomMenuItems:hand:
+msgid "Allows you to change the font used to display the numbers."
+msgstr "Allows you to change the font used to display the numbers."
+
+#: Morphic-Demo,WatchMorph>>addCustomMenuItems:hand:
+msgid "Allows you to specify a new color for the hands of the watch.  Note that actual *watch* color can be changed simply by using the halo's recoloring handle."
+msgstr ""
+"Allows you to specify a new color for the hands of the watch.  Note that "
+"actual *watch* color can be changed simply by using the halo's recoloring "
+"handle."
+
+#: Morphic-Demo,WatchMorph>>addCustomMenuItems:hand:
+msgid "Allows you to specify a new color to be used during PM hours for the center portion of the watch; during AM hours, a lighter shade of the same color will be used."
+msgstr ""
+"Allows you to specify a new color to be used during PM hours for the center "
+"portion of the watch; during AM hours, a lighter shade of the same color "
+"will be used."
+
+#: Morphic-Demo,WatchMorph>>addCustomMenuItems:hand:
+msgid "change center color..."
+msgstr "change center color..."
+
+#: Morphic-Demo,WatchMorph>>addCustomMenuItems:hand:
+msgid "change font..."
+msgstr "change font..."
+
+#: Morphic-Demo,WatchMorph>>addCustomMenuItems:hand:
+msgid "change hands color..."
+msgstr "change hands color..."
+
+#: Morphic-Demo,WatchMorph>>antiAliasString
+msgid "anti-aliasing"
+msgstr "anti-aliasing"
+
+#: Morphic-Demo,WatchMorph>>romanNumeralString
+msgid "roman numerals"
+msgstr "roman numerals"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForActsOnMouseDownToggle
+msgid " Mouse-down action"
+msgstr " Mouse-down action"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForActsOnMouseDownToggle
+msgid "If the button is to act when the mouse goes down"
+msgstr "If the button is to act when the mouse goes down"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForActsOnMouseUpToggle
+msgid " Mouse-up action"
+msgstr " Mouse-up action"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForActsOnMouseUpToggle
+msgid "If the button is to act when the mouse goes up"
+msgstr "If the button is to act when the mouse goes up"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForButtonSelectorReport
+msgid "Action: "
+msgstr "Action: "
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForButtonTargetReport
+msgid "Drop another morph here to change the target and action of this button. (Only some morphs will work)"
+msgstr ""
+"Drop another morph here to change the target and action of this button. "
+"(Only some morphs will work)"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForButtonTargetReport
+msgid "Target: "
+msgstr "Target: "
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForChangeMouseDownLook
+msgid " Mouse-down look "
+msgstr " Mouse-down look "
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForChangeMouseDownLook
+msgid "Drop another morph here to change the visual appearance of this button when the mouse is clicked in it."
+msgstr ""
+"Drop another morph here to change the visual appearance of this button when "
+"the mouse is clicked in it."
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForChangeMouseEnterLook
+msgid " Mouse-enter look "
+msgstr " Mouse-enter look "
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForChangeMouseEnterLook
+msgid "Drop another morph here to change the visual appearance of this button when the mouse enters it."
+msgstr ""
+"Drop another morph here to change the visual appearance of this button when "
+"the mouse enters it."
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForChangeVisibleMorph
+msgid " Change morph "
+msgstr " Change morph "
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForChangeVisibleMorph
+msgid "Drop another morph here to change the visual appearance of this button. Or click here to get a menu of possible replacement morphs."
+msgstr ""
+"Drop another morph here to change the visual appearance of this button. Or "
+"click here to get a menu of possible replacement morphs."
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForMouseDownColorPicker
+msgid "mouse-down halo color"
+msgstr "mouse-down halo color"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForMouseDownHaloWidth,ButtonPropertiesMorph>>paneForMouseOverHaloWidth
+msgid "Drag in here to change the halo width"
+msgstr "Drag in here to change the halo width"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForMouseOverColorPicker
+msgid "mouse-over halo color"
+msgstr "mouse-over halo color"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForRepeatingInterval
+msgid "Drag in here to change how often the button repeats while the mouse is down"
+msgstr ""
+"Drag in here to change how often the button repeats while the mouse is down"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForWantsFiringWhileDownToggle
+msgid " Mouse-down repeating "
+msgstr " Mouse-down repeating "
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForWantsFiringWhileDownToggle
+msgid "Turn repeating while mouse is held down on or off"
+msgstr "Turn repeating while mouse is held down on or off"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForWantsRolloverToggle
+msgid " Mouse-over highlighting"
+msgstr " Mouse-over highlighting"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>paneForWantsRolloverToggle
+msgid "Turn mouse-over highlighting on or off"
+msgstr "Turn mouse-over highlighting on or off"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>rebuild
+msgid "Accept"
+msgstr "Accept"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>rebuild
+msgid "Add label"
+msgstr "Add label"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>rebuild
+msgid "add some text to the button"
+msgstr "add some text to the button"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>rebuild
+msgid "Button Properties for {1}"
+msgstr "Button Properties for {1}"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>rebuild,EtoyDAVLoginMorph>>cancelButton
+msgid "Cancel"
+msgstr "Cancel"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>rebuild
+msgid "cancel changes made and close panel"
+msgstr "cancel changes made and close panel"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>rebuild
+msgid "keep changes made and close panel"
+msgstr "keep changes made and close panel"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>rebuild
+msgid "Main"
+msgstr "Main"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>rebuild
+msgid "open a main properties panel for the morph"
+msgstr "open a main properties panel for the morph"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>rebuild,Morph>>balloonHelpTextForHandle:
+msgid "Remove"
+msgstr "Remove"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>rebuild
+msgid "Remove label"
+msgstr "Remove label"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>rebuild
+msgid "remove text from the button"
+msgstr "remove text from the button"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>rebuild
+msgid "remove the button properties of this morph"
+msgstr "remove the button properties of this morph"
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>valueForMouseDownHaloWidth
+msgid "mouse-down halo width: "
+msgstr "mouse-down halo width: "
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>valueForMouseOverHaloWidth
+msgid "mouse-over halo width: "
+msgstr "mouse-over halo width: "
+
+#: Morphic-Experimental,ButtonPropertiesMorph>>valueForRepeatingInterval
+msgid "interval: "
+msgstr "interval: "
+
+#: Morphic-Experimental,EtoyDAVLoginMorph>>buildPanel
+msgid "Etoys is trying to open your web browser.\\If it does not work, you can sign up at:\\\\"
+msgstr ""
+"Etoys is trying to open your web browser.\\If it does not work, you can sign "
+"up at:\\\\"
+
+#: Morphic-Experimental,EtoyDAVLoginMorph>>cancelButton
+msgid "Cancel this login operation."
+msgstr "Cancel this login operation."
+
+#: Morphic-Experimental,EtoyDAVLoginMorph>>doOK
+msgid "Please enter your login name"
+msgstr "Please enter your login name"
+
+#: Morphic-Experimental,EtoyDAVLoginMorph>>doOK
+msgid "Please make the name 24 characters or less"
+msgstr "Please make the name 24 characters or less"
+
+#: Morphic-Experimental,EtoyDAVLoginMorph>>doOK
+msgid "Please remove any funny characters"
+msgstr "Please remove any funny characters"
+
+#: Morphic-Experimental,EtoyDAVLoginMorph>>okButton2
+msgid "Close this dialog"
+msgstr "Close this dialog"
+
+#: Morphic-Experimental,EtoyDAVLoginMorph>>okButton,EtoyDAVLoginMorph>>rebuild
+msgid "Login to Squeakland"
+msgstr "Login to Squeakland"
+
+#: Morphic-Experimental,EtoyDAVLoginMorph>>okButton,EtoyDAVLoginMorph>>okButton2,FreeCellStatistics>>makeOkButton
+msgid "OK"
+msgstr "OK"
+
+#: Morphic-Experimental,EtoyDAVLoginMorph>>rebuild
+msgid "Password:"
+msgstr "Password:"
+
+#: Morphic-Experimental,EtoyDAVLoginMorph>>rebuild
+msgid "Username:"
+msgstr "Username:"
+
+#: Morphic-Experimental,EtoyDAVLoginMorph>>rebuild
+msgid "(create account)"
+msgstr "(create account)"
+
+#: Morphic-Games,ChineseCheckers_class>>descriptionForPartsBin
+msgid "ChineseCheckers"
+msgstr "ChineseCheckers"
+
+#: Morphic-Games,ChineseCheckers_class>>descriptionForPartsBin
+msgid "Halma - the classic board game of Chinese Checkers, written by Dan Ingalls"
+msgstr ""
+"Halma - the classic board game of Chinese Checkers, written by Dan Ingalls"
+
+#: Morphic-Games,ChineseCheckers>>addMenuItemsTo:hand:
+msgid "animate moves"
+msgstr "animate moves"
+
+#: Morphic-Games,ChineseCheckers>>addMenuItemsTo:hand:
+msgid "don't animate moves"
+msgstr "don't animate moves"
+
+#: Morphic-Games,ChineseCheckers>>addMenuItemsTo:hand:,Tetris>>makeGameControls
+msgid "new game"
+msgstr "new game"
+
+#: Morphic-Games,ChineseCheckers>>addMenuItemsTo:hand:
+msgid "reset..."
+msgstr "reset..."
+
+#: Morphic-Games,ChineseCheckers>>reset
+msgid "How many humans?"
+msgstr "How many humans?"
+
+#: Morphic-Games,ChineseCheckers>>reset
+msgid "How many players?"
+msgstr "How many players?"
+
+#: Morphic-Games,CipherPanel_class>>descriptionForPartsBin
+msgid "Cipher"
+msgstr "Cipher"
+
+#: Morphic-Games,CipherPanel_class>>descriptionForPartsBin
+msgid "The Cipher Panel: A playground for cryptograms, by Dan Ingalls"
+msgstr "The Cipher Panel: A playground for cryptograms, by Dan Ingalls"
+
+#: Morphic-Games,CipherPanel_class>>randomComment
+msgid "none"
+msgstr "none"
+
+#: Morphic-Games,CipherPanel>>addMenuItemsTo:hand:
+msgid "clear cipher typing"
+msgstr "clear cipher typing"
+
+#: Morphic-Games,CipherPanel>>addMenuItemsTo:hand:,CipherPanel>>buttonRow
+msgid "enter a new cipher"
+msgstr "enter a new cipher"
+
+#: Morphic-Games,CipherPanel>>addMenuItemsTo:hand:,CipherPanel>>buttonRow
+msgid "quote from Squeak"
+msgstr "quote from Squeak"
+
+#: Morphic-Games,CipherPanel>>addMenuItemsTo:hand:
+msgid "show cipher help"
+msgstr "show cipher help"
+
+#: Morphic-Games,CipherPanel>>addMenuItemsTo:hand:
+msgid "show cipher hints"
+msgstr "show cipher hints"
+
+#: Morphic-Games,CipherPanel>>buttonRow
+msgid "clear typing"
+msgstr "clear typing"
+
+#: Morphic-Games,CipherPanel>>buttonRow,CrosticPanel>>buttonRow
+msgid "show help"
+msgstr "show help"
+
+#: Morphic-Games,CipherPanel>>buttonRow,CrosticPanel>>buttonRow
+msgid "show hints"
+msgstr "show hints"
+
+#: Morphic-Games,CipherPanel>>clearTyping,CipherPanel>>encodedQuote:,CrosticPanel>>clearTyping
+msgid "Are you sure you want to discard all typing?"
+msgstr "Are you sure you want to discard all typing?"
+
+#: Morphic-Games,CipherPanel>>enterANewCipher
+msgid "Type a cipher text to work on here below..."
+msgstr "Type a cipher text to work on here below..."
+
+#: Morphic-Games,CipherPanel>>showHelpWindow
+msgid "About the Cipher Panel"
+msgstr "About the Cipher Panel"
+
+#: Morphic-Games,CipherPanel>>showHelpWindow
+msgid ""
+"The Cipher Panel displays an encrypted message.  The encryption is a simple substitution code;  each letter of the alphabet has been changed to a different one.\n"
+"\n"
+"You can solve the cipher by clicking above any letter in the message, and typing the letter you think it should be.  The Cipher Panel automatically makes the same substitution anywhere else that letter occurs in the encoded message.\n"
+"\n"
+"If you are having trouble, you can use the command menu to 'show cipher hints'.  That will display how many of each letter occurs, which is often a help in solving ciphers."
+msgstr ""
+"The Cipher Panel displays an encrypted message.  The encryption is a simple "
+"substitution code;  each letter of the alphabet has been changed to a "
+"different one.\n"
+"\n"
+"You can solve the cipher by clicking above any letter in the message, and "
+"typing the letter you think it should be.  The Cipher Panel automatically "
+"makes the same substitution anywhere else that letter occurs in the encoded "
+"message.\n"
+"\n"
+"If you are having trouble, you can use the command menu to 'show cipher "
+"hints'.  That will display how many of each letter occurs, which is often a "
+"help in solving ciphers."
+
+#: Morphic-Games,CipherPanel>>showHintsWindow
+msgid ""
+"Most bodies of english text follow a general pattern of letter usage.  The following are the most common letters, in approximate order of frequency:\n"
+"\tE  T  A  O  N  I  R  S  H\n"
+"The following are the most common digraphs:\n"
+"\tEN  ER  RE  NT  TH  ON  IN\n"
+"\n"
+"The message you are trying to decode has the following specific statistics:"
+msgstr ""
+"Most bodies of english text follow a general pattern of letter usage.  The "
+"following are the most common letters, in approximate order of frequency:\n"
+"\tE  T  A  O  N  I  R  S  H\n"
+"The following are the most common digraphs:\n"
+"\tEN  ER  RE  NT  TH  ON  IN\n"
+"\n"
+"The message you are trying to decode has the following specific statistics:"
+
+#: Morphic-Games,CipherPanel>>showHintsWindow
+msgid "Some Useful Statistics"
+msgstr "Some Useful Statistics"
+
+#: Morphic-Games,CipherPanel>>showHintsWindow
+msgid ""
+"\n"
+"\n"
+"Good luck!"
+msgstr ""
+"\n"
+"\n"
+"Good luck!"
+
+#: Morphic-Games,CrosticPanel_class>>descriptionForPartsBin
+msgid "Crostic"
+msgstr "Crostic"
+
+#: Morphic-Games,CrosticPanel_class>>descriptionForPartsBin
+msgid "The Crostic Panel: A classic word diagram game, by Dan Ingalls"
+msgstr "The Crostic Panel: A classic word diagram game, by Dan Ingalls"
+
+#: Morphic-Games,CrosticPanel>>addMenuItemsTo:hand:
+msgid "clear crostic typing"
+msgstr "clear crostic typing"
+
+#: Morphic-Games,CrosticPanel>>addMenuItemsTo:hand:
+msgid "open crostic file..."
+msgstr "open crostic file..."
+
+#: Morphic-Games,CrosticPanel>>addMenuItemsTo:hand:
+msgid "show crostic errors"
+msgstr "show crostic errors"
+
+#: Morphic-Games,CrosticPanel>>addMenuItemsTo:hand:
+msgid "show crostic help"
+msgstr "show crostic help"
+
+#: Morphic-Games,CrosticPanel>>addMenuItemsTo:hand:
+msgid "show crostic hints"
+msgstr "show crostic hints"
+
+#: Morphic-Games,CrosticPanel>>buttonRow,MultiuserTinyPaint>>addCustomMenuItems:hand:,TinyPaint>>addCustomMenuItems:hand:
+msgid "clear"
+msgstr "clear"
+
+#: Morphic-Games,CrosticPanel>>buttonRow,TheWorldMenu>>buildShowSourceMenu,TheWorldMenu>>buildWorldMenu,TheWorldMenu>>openMenu
+msgid "open..."
+msgstr "open..."
+
+#: Morphic-Games,CrosticPanel>>buttonRow
+msgid "show errors"
+msgstr "show errors"
+
+#: Morphic-Games,CrosticPanel>>initializeToStandAlone,CrosticPanel_class>>newFromFile:
+msgid "mal-formed crostic file"
+msgstr "mal-formed crostic file"
+
+#: Morphic-Games,CrosticPanel>>openFile
+msgid "Is it OK to discard this crostic?"
+msgstr "Is it OK to discard this crostic?"
+
+#: Morphic-Games,CrosticPanel>>openFile
+msgid "Select a Crostic File..."
+msgstr "Select a Crostic File..."
+
+#: Morphic-Games,CrosticPanel>>showHelpWindow
+msgid "About the Crostic Panel"
+msgstr "About the Crostic Panel"
+
+#: Morphic-Games,CrosticPanel>>showHelpWindow
+msgid ""
+"The Crostic Panel presents an acrostic puzzle for solution.  As you type in answers for the clues, the letters also get entered in the text of the hidden quote.  Conversely, as you guess words in the quote, those letters will fill in missing places in your answers.  In addition, the first letters of all the answers together form the author's name and title of the work from which the quote is taken.\n"
+"\n"
+"If you wish to make up other acrostic puzzles, follow the obvious file format in the sampleFile method.  If you wish to print an acrostic to work it on paper, then change the oldStyle method to return true, and it will properly cross-index all the cells.\n"
+"\n"
+"Have fun."
+msgstr ""
+"The Crostic Panel presents an acrostic puzzle for solution.  As you type in "
+"answers for the clues, the letters also get entered in the text of the "
+"hidden quote.  Conversely, as you guess words in the quote, those letters "
+"will fill in missing places in your answers.  In addition, the first letters "
+"of all the answers together form the author's name and title of the work "
+"from which the quote is taken.\n"
+"\n"
+"If you wish to make up other acrostic puzzles, follow the obvious file "
+"format in the sampleFile method.  If you wish to print an acrostic to work "
+"it on paper, then change the oldStyle method to return true, and it will "
+"properly cross-index all the cells.\n"
+"\n"
+"Have fun."
+
+#: Morphic-Games,CrosticPanel>>showHintsWindow
+msgid ""
+"As hints, you will be given the five longest answers.\n"
+"Do you really want to do this?"
+msgstr ""
+"As hints, you will be given the five longest answers.\n"
+"Do you really want to do this?"
+
+#: Morphic-Games,CrosticPanel>>showHintsWindow
+msgid "Crostic Hints"
+msgstr "Crostic Hints"
+
+#: Morphic-Games,CrosticPanel>>showHintsWindow
+msgid "Good luck!"
+msgstr "Good luck!"
+
+#: Morphic-Games,CrosticPanel>>showHintsWindow
+msgid ""
+"The five longest answers are...\n"
+msgstr "The five longest answers are...\n"
+
+#: Morphic-Games,FreeCell_class>>descriptionForPartsBin
+msgid "A unique solitaire card game"
+msgstr "A unique solitaire card game"
+
+#: Morphic-Games,FreeCell_class>>descriptionForPartsBin
+msgid "FreeCell"
+msgstr "FreeCell"
+
+#: Morphic-Games,FreeCell>>helpText
+msgid ""
+"The objective of FreeCell is to move all of the cards to the four \"home cells\" in the upper right corner.  Each home cell will hold one suit and must be filled sequentially starting with the Ace.\n"
+"\n"
+"There are four \"free cells\" in the upper left corner that can each hold one card.  Cards can be moved from the bottom of a stack to a free cell or to another stack.  \n"
+"\n"
+"When moving a card to another stack, it must have a value that is one less than the exposed card and of a different color."
+msgstr ""
+"The objective of FreeCell is to move all of the cards to the four \"home "
+"cells\" in the upper right corner.  Each home cell will hold one suit and "
+"must be filled sequentially starting with the Ace.\n"
+"\n"
+"There are four \"free cells\" in the upper left corner that can each hold one "
+"card.  Cards can be moved from the bottom of a stack to a free cell or to "
+"another stack.  \n"
+"\n"
+"When moving a card to another stack, it must have a value that is one less "
+"than the exposed card and of a different color."
+
+#: Morphic-Games,FreeCell>>help
+msgid "FreeCell Help"
+msgstr "FreeCell Help"
+
+#: Morphic-Games,FreeCell>>makeCardsRemainingDisplay
+msgid "Cards Left: "
+msgstr "Cards Left: "
+
+#: Morphic-Games,FreeCell>>makeElapsedTimeDisplay
+msgid "Elapsed Time: "
+msgstr "Elapsed Time: "
+
+#: Morphic-Games,FreeCell>>makeGameNumberDisplay
+msgid "Game #: "
+msgstr "Game #: "
+
+#: Morphic-Games,FreeCell>>makeHelpButton,Morph>>balloonHelpTextForHandle:,SameGame>>makeControls
+msgid "Help"
+msgstr "Help"
+
+#: Morphic-Games,FreeCell>>makeNewGameButton,SameGame>>makeControls,Tetris>>makeGameControls
+msgid "New game"
+msgstr "New game"
+
+#: Morphic-Games,FreeCell>>makePickGameButton
+msgid "Pick game"
+msgstr "Pick game"
+
+#: Morphic-Games,FreeCell>>makeQuitButton,SameGame>>makeControls,Tetris>>makeGameControls
+msgid "Quit"
+msgstr "Quit"
+
+#: Morphic-Games,FreeCell>>makeSameGameButton
+msgid "Same game"
+msgstr "Same game"
+
+#: Morphic-Games,FreeCell>>makeStatisticsButton
+msgid "Statistics"
+msgstr "Statistics"
+
+#: Morphic-Games,FreeCell>>promptForSeed
+msgid ""
+"Pick a game number between 1 and 32000.\n"
+"or\n"
+"set the hardness of the next game by typing 'H 30'.\n"
+"Above 100 is very hard.  Zero is standard game.\n"
+"Current hardness is: "
+msgstr ""
+"Pick a game number between 1 and 32000.\n"
+"or\n"
+"set the hardness of the next game by typing 'H 30'.\n"
+"Above 100 is very hard.  Zero is standard game.\n"
+"Current hardness is: "
+
+#: Morphic-Games,FreeCellBoard>>pickGame:
+msgid ""
+"Game #1 is a special case\n"
+"for performance analysis"
+msgstr ""
+"Game #1 is a special case\n"
+"for performance analysis"
+
+#: Morphic-Games,FreeCellStatistics>>display
+msgid "FreeCell Statistics"
+msgstr "FreeCell Statistics"
+
+#: Morphic-Games,FreeCellStatistics>>makeResetButton
+msgid "Reset"
+msgstr "Reset"
+
+#: Morphic-Games,FreeCellStatistics>>printReplaysOn:
+msgid "With replays: "
+msgstr "With replays: "
+
+#: Morphic-Games,FreeCellStatistics>>printSessionOn:
+msgid "This session: "
+msgstr "This session: "
+
+#: Morphic-Games,FreeCellStatistics>>printStreaksOn:
+msgid "Current: "
+msgstr "Current: "
+
+#: Morphic-Games,FreeCellStatistics>>printStreaksOn:
+msgid "Streaks: "
+msgstr "Streaks: "
+
+#: Morphic-Games,FreeCellStatistics>>printTotalOn:
+msgid "Total: "
+msgstr "Total: "
+
+#: Morphic-Games,FreeCellStatistics>>print:type:on:
+msgid " loss"
+msgstr " loss"
+
+#: Morphic-Games,FreeCellStatistics>>print:type:on:
+msgid " losses"
+msgstr " losses"
+
+#: Morphic-Games,FreeCellStatistics>>print:type:on:
+msgid " win"
+msgstr " win"
+
+#: Morphic-Games,FreeCellStatistics>>print:type:on:
+msgid " wins"
+msgstr " wins"
+
+#: Morphic-Games,Mines_class>>descriptionForPartsBin
+msgid "Find those mines"
+msgstr "Find those mines"
+
+#: Morphic-Games,Mines_class>>descriptionForPartsBin
+msgid "Mines"
+msgstr "Mines"
+
+#: Morphic-Games,Mines>>helpString
+msgid ""
+"Mines is a quick and dirty knock-off of the Minesweeper game found on Windows. I used this to teach myself Squeak. I liberally borrowed from the <SameGame> example, so the code should look pretty familiar, though like any project it has rapidly ...morphed... to reflect my own idiosyncracies. Note especially the lack of any idiomatic structure to the code - I simply haven't learned them yet.\n"
+"\n"
+"Mines is a very simple, yet extremely frustrating, game to play. The rules are just this: there are 99 mines laid down on the board. Find them without \"\"finding\"\" them. Your first tile is free - click anywhere. The tiles will tell you how many mines are right next to it, including the diagonals. If you uncover the number '2', you know that there are two mines hidden in the adjacent tiles. If you think you have found a mine, you can flag it by either 'shift' clicking, or click with the 'yellow' mouse button. Once you have flagged all of the mines adjacent to a numbered tile, you can click on the tile again to uncover the rest. Of course, you could be wrong about those too... \n"
+"\n"
+"You win once you have uncovered all of the tiles that do not contain mines. Good luck...\n"
+"\n"
+"David A. Smith\n"
+"dastrs at bellsouth.net"
+msgstr ""
+"Mines is a quick and dirty knock-off of the Minesweeper game found on "
+"Windows. I used this to teach myself Squeak. I liberally borrowed from the "
+"<SameGame> example, so the code should look pretty familiar, though like any "
+"project it has rapidly ...morphed... to reflect my own idiosyncracies. Note "
+"especially the lack of any idiomatic structure to the code - I simply "
+"haven't learned them yet.\n"
+"\n"
+"Mines is a very simple, yet extremely frustrating, game to play. The rules "
+"are just this: there are 99 mines laid down on the board. Find them without "
+"\"\"finding\"\" them. Your first tile is free - click anywhere. The tiles will "
+"tell you how many mines are right next to it, including the diagonals. If "
+"you uncover the number '2', you know that there are two mines hidden in the "
+"adjacent tiles. If you think you have found a mine, you can flag it by "
+"either 'shift' clicking, or click with the 'yellow' mouse button. Once you "
+"have flagged all of the mines adjacent to a numbered tile, you can click on "
+"the tile again to uncover the rest. Of course, you could be wrong about "
+"those too... \n"
+"\n"
+"You win once you have uncovered all of the tiles that do not contain mines. "
+"Good luck...\n"
+"\n"
+"David A. Smith\n"
+"dastrs at bellsouth.net"
+
+#: Morphic-Games,Mines>>makeControls
+msgid "  New game  "
+msgstr "  New game  "
+
+#: Morphic-Games,Mines>>makeControls
+msgid "Mines:"
+msgstr "Mines:"
+
+#: Morphic-Games,Mines>>makeControls
+msgid "Time:"
+msgstr "Time:"
+
+#: Morphic-Games,PlayingCard_class>>initialize
+msgid "corrupted imageData"
+msgstr "corrupted imageData"
+
+#: Morphic-Games,PlayingCardDeck>>acceptDroppingMorph:event:
+msgid "move card"
+msgstr "move card"
+
+#: Morphic-Games,SameGame_class>>descriptionForPartsBin
+msgid "A board game implementedby Tim Olson, based on a game originally written for UNIX by Eiji Fukumoto."
+msgstr ""
+"A board game implementedby Tim Olson, based on a game originally written for "
+"UNIX by Eiji Fukumoto."
+
+#: Morphic-Games,SameGame_class>>descriptionForPartsBin
+msgid "Same"
+msgstr "Same"
+
+#: Morphic-Games,SameGame>>helpString
+msgid ""
+"The object of SameGame is to maximize your score by removing tiles from the board.  Tiles are selected and removed by clicking on a tile that has at least one adjacent tile of the same color (where adjacent is defined as up, down, left, or right).\n"
+"\n"
+"The first click selects a group of adjacent tiles, a second click in that group will remove it from the board, sliding tiles down and right to fill the space of the removed group.  If you wish to select a different group, simply click on it instead.\n"
+"\n"
+"The score increases by \"(selection - 2) squared\", so you want to maximize the selection size as much as possible.  However, making small strategic selections may allow you to increase the size of a later selection.\n"
+"\n"
+"If you are having a hard time finding a group, the \"Hint\" button will find one and select it for you (although it is likely not the best group to select!).\n"
+"\n"
+"When there are no more groups available, the score display will flash with your final score.  Your final score is reduced by 1 for each tile remaining on the board.  If you manage to remove all tiles, your final score is increased by a bonus of 5 times the number of tiles on a full board.\n"
+"\n"
+"Come on, you can beat that last score!  Click \"New game\"  ;-)\n"
+"\n"
+"SameGame was originally written by Eiji Fukumoto for UNIX and X; this version is based upon the same game concept, but was rewritten from scratch."
+msgstr ""
+"The object of SameGame is to maximize your score by removing tiles from the "
+"board.  Tiles are selected and removed by clicking on a tile that has at "
+"least one adjacent tile of the same color (where adjacent is defined as up, "
+"down, left, or right).\n"
+"\n"
+"The first click selects a group of adjacent tiles, a second click in that "
+"group will remove it from the board, sliding tiles down and right to fill "
+"the space of the removed group.  If you wish to select a different group, "
+"simply click on it instead.\n"
+"\n"
+"The score increases by \"(selection - 2) squared\", so you want to maximize "
+"the selection size as much as possible.  However, making small strategic "
+"selections may allow you to increase the size of a later selection.\n"
+"\n"
+"If you are having a hard time finding a group, the \"Hint\" button will find "
+"one and select it for you (although it is likely not the best group to "
+"select!).\n"
+"\n"
+"When there are no more groups available, the score display will flash with "
+"your final score.  Your final score is reduced by 1 for each tile remaining "
+"on the board.  If you manage to remove all tiles, your final score is "
+"increased by a bonus of 5 times the number of tiles on a full board.\n"
+"\n"
+"Come on, you can beat that last score!  Click \"New game\"  ;-)\n"
+"\n"
+"SameGame was originally written by Eiji Fukumoto for UNIX and X; this "
+"version is based upon the same game concept, but was rewritten from scratch."
+
+#: Morphic-Games,SameGame>>makeControls
+msgid "Hint"
+msgstr "Hint"
+
+#: Morphic-Games,SameGame>>makeControls,Tetris>>showScoreDisplay
+msgid "Score:"
+msgstr "Score:"
+
+#: Morphic-Games,SameGame>>makeControls
+msgid "Selection:"
+msgstr "Selection:"
+
+#: Morphic-Games,SameGameBoard>>removeSelection
+msgid "remove selection"
+msgstr "remove selection"
+
+#: Morphic-Games,Tetris_class>>descriptionForPartsBin
+msgid "Tetris"
+msgstr "Tetris"
+
+#: Morphic-Games,Tetris_class>>descriptionForPartsBin
+msgid "Tetris, yes Tetris"
+msgstr "Tetris, yes Tetris"
+
+#: Morphic-Games,Tetris>>makeGameControls
+msgid "pause"
+msgstr "pause"
+
+#: Morphic-Games,Tetris>>makeGameControls,TheWorldMenu>>buildWorldMenu
+msgid "quit"
+msgstr "quit"
+
+#: Morphic-Games,Tetris>>makeMovementControls
+msgid "drop"
+msgstr "drop"
+
+#: Morphic-Games,Tetris>>makeMovementControls
+msgid "move to the left"
+msgstr "move to the left"
+
+#: Morphic-Games,Tetris>>makeMovementControls
+msgid "move to the right"
+msgstr "move to the right"
+
+#: Morphic-Games,Tetris>>makeMovementControls
+msgid "rotate anticlockwise"
+msgstr "rotate anticlockwise"
+
+#: Morphic-Games,Tetris>>makeMovementControls
+msgid "rotate clockwise"
+msgstr "rotate clockwise"
+
+#: Morphic-Games-Chess,ChessMorph_class>>descriptionForPartsBin
+msgid "A fine game of chess"
+msgstr "A fine game of chess"
+
+#: Morphic-Games-Chess,ChessMorph_class>>descriptionForPartsBin
+msgid "Chess"
+msgstr "Chess"
+
+#: Morphic-Games-Chess,ChessMorph_class>>descriptionForPartsBin,ChineseCheckers_class>>descriptionForPartsBin,CipherPanel_class>>descriptionForPartsBin,CrosticPanel_class>>descriptionForPartsBin,FreeCell_class>>descriptionForPartsBin,Mines_class>>descriptionForPartsBin,SameGame_class>>descriptionForPartsBin
+msgid "Games"
+msgstr "Games"
+
+#: Morphic-Games-Chess,ChessMorph>>addButtonRow
+msgid "  Auto  "
+msgstr "  Auto  "
+

@@ Diff output truncated at 50000 characters. @@


More information about the Pootle-commits mailing list