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<br>I think a line that expresses that Sugar can be an extension to the Lesson plans they already are<br>using might be a valuable addition from the Teachers point of view. <br><br>Allowing them to understand that they do not have to rework all their lesson plans but can use Sugar activities <br>as an extension/enhancement or add on to what they are presently doing. <br><br>> > While Sugar is designed for elementary school classrooms, it will hold<br>> > the interest of middle schoolers as well.<br><br>Should suggest it can be used in Middle and High School computer classes to learn code, test, hack,<br>as well as students having the chance to create activities. Would be nice to have "Sugar Hackers" clubs<br>at all Middle schools and High Schools.<br><br>JT<br><br>> Date: Mon, 9 Feb 2009 09:40:16 -0500<br>> Subject: Re: very rough... help<br>> From: walter.bender@gmail.com<br>> To: caroline@solutiongrove.com<br>> CC: anything@christianmarcschmidt.com; Marketing@lists.sugarlabs.org; tes016@mail.harvard.edu<br>> <br>> How about a new paragraph in the Pedagogy section:<br>> <br>> > Pedagogy:<br>> ><br>> > Based upon 40+ years of educational research at Harvard and MIT, Sugar<br>> > promotes "studio thinking": demonstrations, projects, and critiques;<br>> > as well as "studio habits of mind": develop craft, engage and persist,<br>> > envision, express, observe, reflect, stretch and explore, and<br>> > understand the art world. In the context of Sugar, studio thinking is<br>> > applied not just to the arts, but to all disciplines.<br>> ><br>> > Reflective practice involves students applying their own experiences<br>> > to practice while being mentored by domain experts. In the context of<br>> > Sugar, the expert could be a teacher, a parent, a community member, or<br>> > a fellow student.<br>> <br>> At the same time, Sugar is flexible; it works coherently with the wide<br>> variety of instructional frameworks, deepening the student's learning<br>> experience. Sugar also provides access to internet learning resources.<br>> <br>> > While Sugar is designed for elementary school classrooms, it will hold<br>> > the interest of middle schoolers as well.<br>> <br>> -walter<br>> <br>> On Mon, Feb 9, 2009 at 9:15 AM, Caroline Meeks<br>> <caroline@solutiongrove.com> wrote:<br>> > I like this.<br>> ><br>> > I'm not sure how to word it but I think we should somehow emphasis the<br>> > flexibility of Sugar to work coherently with a wide variety of instructional<br>> > frameworks by deepening the student's learning experience.<br>> ><br>> > I also think we need to point out that Sugar provides access to free<br>> > internet learning resources.<br>> ><br>> > On Thu, Feb 5, 2009 at 9:16 AM, Walter Bender <walter.bender@gmail.com><br>> > wrote:<br>> >><br>> >> Wee bit of tweaking:<br>> >><br>> >><br>> >> Teachers,<br>> >><br>> >> Imagine a classroom where instruction is complimented by learners<br>> >> engaged in self-discovery; where collaboration, expression, and<br>> >> reflection are integrated directly into the learning experience.<br>> >><br>> >> Through the award-winning Sugar Learning Platform, students<br>> >> appropriate knowledge by engaging in activities that are authentic to<br>> >> them. With Sugar, students at all skill levels can explore any<br>> >> curriculum goal more deeply. Your students will learn and they will<br>> >> learn to learn.<br>> >><br>> >> Your students will enjoy learning more and they will improve in regard<br>> >> to traditional metrics such as reading comprehension. And you will<br>> >> enjoy mentoring them and learning along side them.<br>> >><br>> >> Features:<br>> >><br>> >> Sugar is easy to learn: teachers and students discover how to use<br>> >> Sugar through exploration and collaboration—together, you learn by<br>> >> doing.<br>> >><br>> >> Sugar can accommodate a wide variety of students, with different<br>> >> levels of skill in terms of reading, language, and different levels of<br>> >> experience with computing. It is easy to approach, yet it doesn't put<br>> >> an upper bound on the student's personal expression.<br>> >><br>> >> The Sugar interface always shows the presence of other learners.<br>> >> Students dialog with each other, support each other, critique each<br>> >> other, and share ideas. Activities such as peer editing are just one<br>> >> "mouse-click" away.<br>> >><br>> >> Sugar uses a "Journal" to record each student's activities: both what<br>> >> they make and how they make it. The Journal serves as a place for<br>> >> reflection and assessment of progress—a portfolio that can be shared<br>> >> with teachers, parents, and the student as they progress through grade<br>> >> levels.<br>> >><br>> >> Pedagogy:<br>> >><br>> >> Based upon 40+ years of educational research at Harvard and MIT, Sugar<br>> >> promotes "studio thinking": demonstrations, projects, and critiques;<br>> >> as well as "studio habits of mind": develop craft, engage and persist,<br>> >> envision, express, observe, reflect, stretch and explore, and<br>> >> understand the art world. In the context of Sugar, studio thinking is<br>> >> applied not just to the arts, but to all disciplines.<br>> >><br>> >> Reflective practice involves students applying their own experiences<br>> >> to practice while being mentored by domain experts. In the context of<br>> >> Sugar, the expert could be a teacher, a parent, a community member, or<br>> >> a fellow student.<br>> >><br>> >> While Sugar is designed for elementary school classrooms, it will hold<br>> >> the interest of middle schoolers as well.<br>> >><br>> >> Getting started:<br>> >><br>> >> Sugar is a great way to augment your classroom: it is simple; it is<br>> >> powerful; it is boundless; and it is free! Almost one-million children<br>> >> and tens of thousands of teachers around the world are using Sugar. To<br>> >> learn more about Sugar and how you can be part of the Sugar<br>> >> revolution, see...<br>> >><br>> >><br>> >> -walter<br>> >> _______________________________________________<br>> >> Marketing mailing list<br>> >> Marketing@lists.sugarlabs.org<br>> >> http://lists.sugarlabs.org/listinfo/marketing<br>> ><br>> ><br>> ><br>> > --<br>> > Caroline Meeks<br>> > Solution Grove<br>> > Caroline@SolutionGrove.com<br>> ><br>> > 617-500-3488 - Office<br>> > 505-213-3268 - Fax<br>> ><br>> <br>> <br>> <br>> -- <br>> Walter Bender<br>> Sugar Labs<br>> http://www.sugarlabs.org<br>> _______________________________________________<br>> Marketing mailing list<br>> Marketing@lists.sugarlabs.org<br>> http://lists.sugarlabs.org/listinfo/marketing<br></body>
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