Static site feedback: About page copy rewrite draft

Caroline Meeks caroline at solutiongrove.com
Tue Mar 3 10:49:09 EST 2009


looks great! Added comments inline

On Mon, Mar 2, 2009 at 4:19 PM, Sean DALY <sdaly.be at gmail.com> wrote:

> briefly:
>
> * 750,000 <> one-million (homepage number) so I fudged by stating a
> projection. But this inconsistency needs to be squared away.
>
> * added an age range... ballpark?


Lets at least go down to 5 years old.  These poor 3 year olds in Boston
schools are using windows, they would do much better in Sugar.  Perfect no,
but much better.

>
>
> * harped on Activities
>
> * boosted collaborative aspect
>
> * mentioned compatibility with old/slow PCs... the bane of every teacher


Added energy effiecient for greenies and donated computers, for every parent
who has been told that no the school can't take your computer.

>
>
>
> thanks
> Sean
>
> ****************** about ******************
>
> What is Sugar?
>
> The Sugar Learning Platform is a computer environment composed of
> Activities designed to help children from 6 to 12 years of age learn
> together through rich-media expression. Sugar is the core component of
> a worldwide effort to provide every child with the opportunity for a
> quality education—it is currently used by more than 750,000 children
> worldwide in over 40 countries, with 900,000 projected by the end of
> 2009. Sugar provides the means to help people lead fulfilling lives
> through access to a quality education that is currently missed by so
> many. Originally developed for the revolutionary One Laptop per Child
> XO-1 netbook, Sugar can run on small and slow PCs—often the case in



now, Sugar can run on almost any PC, including small netbooks, older and
donated machines, and new energy efficient computers with limited processing
power.

>
> the classroom. Sugar is now packaged as part of most major GNU/Linux
> distributions and is compatible with Intel Macs using virtualization.
> A liveCD which does not touch the existing hard disk installation is
> available; a liveUSB stick which can run on most PCs  is under active
> development.
>
> Why Sugar?
> Sugar sets aside the traditional "office-desktop" metaphor and,
> through its Activities, engages even the youngest learners in the use
> of computation as a powerful “thing to think with.” They quickly
> become proficient in using the computer as a tool to engage in
> authentic problem-solving. Moreover, most Sugar Activities can be
> shared by learners between machines—children learn as a group, not as
> a collection of individual users. Sugar users develop skills that help
> them in all aspects of life.
>


Do we want the 21st Century Skills buzz word in the above paragraph?


> What is Sugar Labs?
> Sugar Labs is a non-profit foundation whose mission is to support the
> Sugar community of users and developers and establish regional,
> autonomous “Sugar Labs” around the world to tailor Sugar to local
> languages and curricula. Sugar Labs volunteers are passionate about
> providing education to children.


Shoud we mention SFC in the above paragraph?

>
>
> ****************** /about ******************
> _______________________________________________
> Marketing mailing list
> Marketing at lists.sugarlabs.org
> http://lists.sugarlabs.org/listinfo/marketing
>



-- 
Caroline Meeks
Solution Grove
Caroline at SolutionGrove.com

617-500-3488 - Office
505-213-3268 - Fax
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