very rough... help
Caroline Meeks
caroline at solutiongrove.com
Mon Feb 9 09:15:00 EST 2009
I like this.
I'm not sure how to word it but I think we should somehow emphasis the
flexibility of Sugar to work coherently with a wide variety of instructional
frameworks by deepening the student's learning experience.
I also think we need to point out that Sugar provides access to free
internet learning resources.
On Thu, Feb 5, 2009 at 9:16 AM, Walter Bender <walter.bender at gmail.com>wrote:
> Wee bit of tweaking:
>
>
> Teachers,
>
> Imagine a classroom where instruction is complimented by learners
> engaged in self-discovery; where collaboration, expression, and
> reflection are integrated directly into the learning experience.
>
> Through the award-winning Sugar Learning Platform, students
> appropriate knowledge by engaging in activities that are authentic to
> them. With Sugar, students at all skill levels can explore any
> curriculum goal more deeply. Your students will learn and they will
> learn to learn.
>
> Your students will enjoy learning more and they will improve in regard
> to traditional metrics such as reading comprehension. And you will
> enjoy mentoring them and learning along side them.
>
> Features:
>
> Sugar is easy to learn: teachers and students discover how to use
> Sugar through exploration and collaboration—together, you learn by
> doing.
>
> Sugar can accommodate a wide variety of students, with different
> levels of skill in terms of reading, language, and different levels of
> experience with computing. It is easy to approach, yet it doesn't put
> an upper bound on the student's personal expression.
>
> The Sugar interface always shows the presence of other learners.
> Students dialog with each other, support each other, critique each
> other, and share ideas. Activities such as peer editing are just one
> "mouse-click" away.
>
> Sugar uses a "Journal" to record each student's activities: both what
> they make and how they make it. The Journal serves as a place for
> reflection and assessment of progress—a portfolio that can be shared
> with teachers, parents, and the student as they progress through grade
> levels.
>
> Pedagogy:
>
> Based upon 40+ years of educational research at Harvard and MIT, Sugar
> promotes "studio thinking": demonstrations, projects, and critiques;
> as well as "studio habits of mind": develop craft, engage and persist,
> envision, express, observe, reflect, stretch and explore, and
> understand the art world. In the context of Sugar, studio thinking is
> applied not just to the arts, but to all disciplines.
>
> Reflective practice involves students applying their own experiences
> to practice while being mentored by domain experts. In the context of
> Sugar, the expert could be a teacher, a parent, a community member, or
> a fellow student.
>
> While Sugar is designed for elementary school classrooms, it will hold
> the interest of middle schoolers as well.
>
> Getting started:
>
> Sugar is a great way to augment your classroom: it is simple; it is
> powerful; it is boundless; and it is free! Almost one-million children
> and tens of thousands of teachers around the world are using Sugar. To
> learn more about Sugar and how you can be part of the Sugar
> revolution, see...
>
>
> -walter
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>
--
Caroline Meeks
Solution Grove
Caroline at SolutionGrove.com
617-500-3488 - Office
505-213-3268 - Fax
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