Looks great!<br>Good work :)<br><br><div class="gmail_quote">El 9 de marzo de 2012 01:36, Manuel Quiñones <span dir="ltr"><<a href="mailto:manuq@laptop.org">manuq@laptop.org</a>></span> escribió:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Hi Gonzalo,<br>
<br>
El día 7 de marzo de 2012 09:37, Gonzalo Odiard <<a href="mailto:gonzalo@laptop.org">gonzalo@laptop.org</a>> escribió:<br>
<div class="im">> We receive many times request about adding help in the activities,<br>
> and if is true Sugar propose a exploratory approach,<br>
> not all the people learn in the same way,<br>
> and there are people who prefer a little guidance.<br>
><br>
> For the development we need a simple api, and easy i18n,<br>
> and a non obtrusive experience for the user.<br>
><br>
> Inspired by the DescriptionItem, I was experimenting with a widget to add<br>
> simple help to activities.<br>
> This is not:<br>
> * A manual<br>
> * Lessons<br>
> * Tips<br>
> Is a short startup help for the activity.<br>
<br>
</div>I think tips can be better than direct guidance. "Do this, then do<br>
that" manner is counterproductive for exploration. Of course tips can<br>
be ordered in a convenient way, is a matter of manners. Would be<br>
better to see each section at once instead of a large scrollable list.<br>
I imagine a slideshow with back/forward buttons.<br>
<br>
Also I think visual help can be used instead of text when possible, so<br>
would be great if the widget allows it. Images can be understand by<br>
early children, and are universal, so no need to translate. Of course<br>
a little paragraph below the image can be convenient too.<br>
<br>
Here is a mockup I did for the same activity with this ideas:<br>
<br>
<a href="http://dev.laptop.org/%7Emanuq/simple_help_mock.png" target="_blank">http://dev.laptop.org/~manuq/simple_help_mock.png</a><br>
<br>
What do people think?<br>
<div class="HOEnZb"><div class="h5"><br>
> Use only text and the icons already used by the activity.<br>
><br>
> A example can be seen here:<br>
> <a href="http://dev.laptop.org/%7Egonzalo/images/simple_graph_help.png" target="_blank">http://dev.laptop.org/~gonzalo/images/simple_graph_help.png</a><br>
><br>
> In the activity we only need do:<br>
><br>
> helpitem = HelpButton()<br>
> toolbar.insert(helpitem, -1)<br>
> helpitem.show()<br>
> helpitem.add_section(_('Basic usage'))<br>
> helpitem.add_paragraph(_('First you need add data to create the<br>
> graphic'))<br>
> helpitem.add_paragraph(_('You can add data with this button'),<br>
> 'row-insert')<br>
> helpitem.add_paragraph(_('...or remove data with this button'),<br>
> 'row-remove')<br>
> helpitem.add_paragraph(_('To change the graphic title, just change the<br>
> activity title'))<br>
> ....<br>
><br>
> This proposal is late for sugar 0.96, but may be we can try it in one or two<br>
> activities,<br>
> and start thinking about this topic.<br>
> I really like the help in the Implode activity, but have the following<br>
> problems:<br>
> * I don't know if apply to other type of activities.<br>
> * Is modal<br>
> * need a lot of code to implement it.<br>
><br>
> Comments?<br>
><br>
> Gonzalo<br>
><br>
</div></div><div class="im HOEnZb">> _______________________________________________<br>
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><br>
<br>
<br>
<br>
</div><span class="HOEnZb"><font color="#888888">--<br>
.. manuq ..<br>
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</div></div></blockquote></div><br>