Scratch looks a bit more sleek (modern?) and is a bit easier to use. I think these bits add up.<br><br>I think Scratch has easier media tools, but I may be mistaken there - maybe I just don't know how to use Etoys media tools.<br>
<br clear="all">Cheers,<br>Maria Droujkova<br>919-388-1721<br><br>Make math your own, to make your own math<br><br> <br>
<br><br><div class="gmail_quote">On Fri, Sep 2, 2011 at 10:04 PM, Steve Thomas <span dir="ltr"><<a href="mailto:sthomas1@gosargon.com">sthomas1@gosargon.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
I have taught both Scratch and Etoys to kids and hands down most kids prefer Scratch. I also prefer Scratch for certain things, but prefer Etoys for most learning and teaching.<div><br><div>What can we learn from Scratch (and TurtleArt et al) to improve Etoys? And vice versa what can be done to improve Scratch?<div>
. </div><div>I have ideas, which I will share later, but I am curious to hear the thoughts of others (as mine add nothing to my current understanding and repeating them will simply further ingrain incomplete and incorrect assumptions and prejudices ;)</div>
<div><br></div><div>Stephen</div><div>P.S. I fully believe kids should learn multiple languages and am not looking for the "one ring to rule them all." Each language/environment has its advantages and we need multiple.</div>
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