<div class="gmail_quote"><h1>ETC Press</h1>
Join Drew Davidson to discuss the participatory future of content
creation, and game design titles including "Well Played" - three books
and a journal - from ETC Press.<br>
<br>
All events in the Math 2.0 weekly series: <a href="http://mathfuture.wikispaces.com/events" target="_blank">http://mathfuture.wikispaces.com/events</a><br>
<h2><a name="13187798c1fa1f67_1318777cd726cb72_ETC Press-How to join"></a><b>How to join</b></h2>
<ul><li>Follow this link at the time of the event: <b><a href="https://sas.elluminate.com/m.jnlp?password=M.FCAF787B38E30D58F943EB7232EE27" rel="nofollow" target="_blank">http://tinyurl.com/math20event</a></b></li>
<li>Tuesday, August 2nd 2011 we will meet in the LearnCentral online room at 8am Pacific, 11am Eastern time. <a href="http://www.timeanddate.com/worldclock/fixedtime.html?month=8&day=2&year=2011&hour=11&min=0&sec=0&p1=207" rel="nofollow" target="_blank">WorldClock
for your time zone:
http://www.timeanddate.com/worldclock/fixedtime.html?month=8&day=2&year=2011&hour=11&min=0&sec=0&p1=207</a></li><li>Click
"OK" and "Accept" several times as your browser installs the software.
When you see Elluminate Session Log-In, enter your name and click the
"Login" button</li><li>If this is your first time, come a few minutes
earlier to check out the technology. The room opens half an hour before
the event.</li></ul><h2><a name="13187798c1fa1f67_1318777cd726cb72_ETC Press-Recording and questions"></a></h2>
The recording will be at <a href="http://mathfuture.wikispaces.com/ETCPress" target="_blank">http://mathfuture.wikispaces.com/ETCPress</a><br><br><h2>About ETC Press</h2>
<a href="http://www.etc.cmu.edu/etcpress/" rel="nofollow" target="_blank">ETC Press</a>is
a publishing imprint with a twist. We publish books, but we’re also
interested in the participatory future of content creation across
multiple media. ETC Press publications focus on issues revolving around
entertainment technologies as they are applied across a variety of
fields. All ETC Press publications are released under Creative Commons
licenses. Inviting readers to contribute to and create versions of each
publication, ETC Press fosters a community of collaborative authorship
and dialogue across media. ETC Press represents an experiment and an
evolution in publishing, bridging virtual and physical media to redefine
the future of publication.<br>
<br>
ETC Press is excited to announce the release of “Well Played 3.0: Video Games, Value and Meaning” by Drew Davidson et al.<br>
<img src="http://mathfuture.wikispaces.com/file/view/WellPlayed.jpg" alt="WellPlayed.jpg" title="WellPlayed.jpg"><br>
Following on Well Played 1.0 and 2.0, this book is full of in-depth
close readings of video games that parse out the various meanings to be
found in the experience of playing a game. Contributors analyze
sequences in a game in detail in order to illustrate and interpret how
the various components of a game can come together to create fulfilling a
playing experience unique to this medium. Contributors again look at
video games, some that were covered in Well Played 1.0 and 2.0 as well
as new ones, in order to provide a variety of perspectives on more great
games.<br>
<br>
The Well Played Journal is a forum for in-depth close readings of video
games that parse out the various meanings to be found in the experience
of playing a game. It is a reviewed journal open to submissions that
will be released on a regular basis with high-quality essays.
Contributors are encouraged to analyze sequences in a game in detail in
order to illustrate and interpret how the various components of a game
can come together to create a fulfilling playing experience unique to
this medium. Through contributors, the journal will provide a variety of
perspectives on the value of games.<br>
<h2><a name="13187798c1fa1f67_1318777cd726cb72_ETC Press-Event Host"></a>Event Host</h2>
<b><img src="http://mathfuture.wikispaces.com/file/view/DrewDavidson.jpg" alt="DrewDavidson.jpg" title="DrewDavidson.jpg" align="left">Drew Davidson</b> writes:<br>
I'm a professor, producer and player of interactive media. Primarily, I
am interested in stories across texts, comics, games and other media as
well as conceptual interactive design, integrated narrative and
interwoven media, collaborative design and development, applied media
and game logics. My interdisciplinary theoretical interests focus on the
performance of narratives between multiple media. I look to illustrate
how we interact with our stories. I am intrigued by the way a medium can
shape the creation and the reception of meaning and how a range of
media can be utilized in order to communicate ideas. I explore how the
juxtaposition of various media can be made into an additive methodology
that allows for continual (re)presentation and critical analysis. I
would like to see more collaborative, dialogic and interactive work
between scholars that reflects the interdependence of authors, readers,
texts and other media, in establishing value and meaning. It is
important to me to discover the possible and myriad applications of
interactive media that would compliment and enhance traditional media,
in order to develop pedagogies that inspire newly viable learning,
teaching and communication.<br>
I bring a diverse and deep educational perspective to my professional
endeavors. I am continually looking for new opportunities and challenges
in helping to design and develop integrated and engaging high tech,
rich media experiences for education and entertainment. I believe my
experience, expertise and enthusiasm makes me invaluable in doing such
work. I focus on how to integrate creative content, applied theory and
media technology to create engaging and relevant experiences for people.
<br clear="all"><br>Cheers,<br>Maria Droujkova<br><a href="tel:919-388-1721" value="+19193881721" target="_blank">919-388-1721</a><br><br>Make math your own, to make your own math<br><br> <br>
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