<p>Regarding the recent discussion of Sugar on an iPhone and Apple's position on interpreted languages:</p>
<p><a href="http://rss.slashdot.org/~r/Slashdot/slashdot/~3/qWtSOhKr4To/Apple-Eases-Restrictions-On-iPhone-Developers">http://rss.slashdot.org/~r/Slashdot/slashdot/~3/qWtSOhKr4To/Apple-Eases-Restrictions-On-iPhone-Developers</a><br>
WrongSizeGlass writes "MacRumors has a story on a report by Apple Outsider's Matt Drance that Apple is easing their restrictions on interpreted code used in iPhone development, a change which allows game developers in particular to continue to use interpreted languages such as Lua in their App Store applications. The change comes alongside Apple's further modifications of its iOS developer terms that again allow for limited analytics data collection to aid advertisers and developers, but appear to shut out non-independent companies such as Google's AdMob from receiving the data. It's not enough of an 'about face' to let Adobe or Google back in the picture but they've backpedaled enough to let the little guys squeeze through." Read more of this story at Slashdot.</p>