<html>
<head>
<style>
.hmmessage P
{
margin:0px;
padding:0px
}
body.hmmessage
{
font-size: 10pt;
font-family:Verdana
}
</style>
</head>
<body class='hmmessage'>
Hi Gary,<br><br>Yes, for younger students giving them the options to choose materials they know would be better than giving them numbers they wouldn't understand (they would be nice in a more advanced level). I know kids find the Activity fascinating just as it is, but I am looking forward to seeing what else you will do with it.<br><br>Caryl<br><br>> CC: iaep@lists.sugarlabs.org; asafpm@gmail.com; bcjordan@gmail.com<br>> From: gary@garycmartin.com<br>> To: cbigenho@hotmail.com<br>> Subject: Re: [IAEP] Physics<br>> Date: Tue, 30 Jun 2009 20:00:42 +0100<br>> <br>> On 30 Jun 2009, at 17:21, Caryl Bigenho wrote:<br>> <br>> > Hi All,<br>> ><br>> > I sent this yesterday, but it got filtered out by some machine since <br>> > I didn't send it as a "reply". So I am sending it again today.<br>> ><br>> > This is the "old science teacher" in me talking...I think the <br>> > Physics Activity has great potential for getting students interested <br>> > in Physics and in thinking like scientists. I watched a 13-year-old <br>> > girl play with it at the Bozeman LUG meeting last week. She loved <br>> > experimenting with the shapes to see what they would do.<br>> ><br>> > How do scientists think and work? They observe, take notes, make <br>> > predictions (hypotheses) test them, and repeat. This program is <br>> > perfect for that! We need someone to design some simple experiments <br>> > tied to curriculum goals that will help students of various levels <br>> > enjoy "playing scientist" with the Physics Activity as they learn a <br>> > tiny bit about physics and a lot about thinking like a scientist.<br>> <br>> Many thanks for the feedback! :-)<br>> <br>> > I haven't played enough to know what all is included in the <br>> > Activity. Does it have, for example, the option of changing the <br>> > "material" an object is "made of"?<br>> <br>> In the latest release (Physics-2), no, there is no user-interface for <br>> trying different materials, though this is on my list of things to <br>> explore. Keep in mind that (I think) Physics should have as simple a <br>> user interface as possible, so young kids just play. But, I'll likely <br>> try a few mock-ups where the current set of buttons have hover <br>> palettes for additional (advanced) options – like Paint does (just <br>> click a brush and start painting, hover over the brush button and you <br>> get some more settings for size and shape).<br>> <br>> Currently all objects have the same material settings:<br>> <br>>         density=1.0<br>>         restitution=0.16<br>>         friction=0.5<br>> <br>> So we have these variables to potentially expose in the UI, or perhaps <br>> wrap them up into some pre-set materials (rock, rubber, wood, iron, <br>> type thing)?<br>> <br>> Regards,<br>> --Gary<br></body>
</html>