<br><br><div class="gmail_quote">On Wed, May 7, 2008 at 1:11 PM, Bernie Innocenti <<a href="mailto:bernie@codewiz.org">bernie@codewiz.org</a>> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<a href="mailto:wolfgang@rohrmoser-engineering.de" target="_blank">wolfgang@rohrmoser-engineering.de</a> wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
Yes I made it work on a EEE PC using a dual boot configuration. Sugar runs, but activities suffer because of the limited screen<br>
resolution. I am waiting for the new Asus 900 Model. <br>
</blockquote>
<br>
I think I should remind Albert Cahalan about that discussion we<br>
had on devel@ some time ago about getting activities to adapt to<br>
different resolutions :-)<br>
</blockquote><div><br>What would you recommend to people developing activities? Are there any best practices yet?<br><br>Bobby<br></div></div><br>