[IAEP] [SLOBS] Sugar Labs 2017 Budget

Samson Goddy samsongoddy at sugarlabs.org
Sun Feb 26 09:20:45 EST 2017


Laura, Sebastian i think i get your points. Concerning paid, I don't really
know much about how Open Source operated special when it comes to giving
funds like these. But what i know concerning volunteering in non-profit
organizations are first payment to members are not seen as salary or wages.
I happen to be a close volunteer in my church, one of our "goals and
missions" is to get more people in church. And by doing that, Social Media
was introduced, due to how marketing in Social Media was important a lot of
$$ was invested in it. Now, despite having lot of volunteers that can use
social media for free, they gave it to someone (paid) to oversee the
project. One reason, the person was really active that the church can't
afford to lose. I also believe the translation manager role in Sugar Labs
is related, the TM make sure every translation is correct and maintain. the
reason why SL funded that was because it is part of SL goal to get more
languages.
So it all fall down to what the community wants, if the goal and mission
take SMM role serious i believe it will be funded, despite having
volunteers.

P.S volunteers only volunteer when he or she free time to present service.

I have been working for free for the past years without funding, if the
community intend to give me money to continue my work like subscribing for
internet data monthly i will gladly accept because i am not working yet.
But that doesn't make me feel relaxed.

Samson Goddy

On Sun, Feb 26, 2017 at 2:18 PM, Laura Vargas <laura at somosazucar.org> wrote:

> (vuelvo a poner en copia la lista Sugar-Sur)
>
> 2017-02-25 16:24 GMT-05:00 Lionel Laské <lionel.laske at gmail.com>:
>
>>
>> Hi all,
>>
>> +1 Caryl
>> I can't imagine a budget without a project proposal.
>>
>
> Hi Lionel,
>
> I have funded our small research and development team Somos Azucar here in
> South America thanks to several project's formulation and happy execution
> during the now 7 years of my voluntary contributions to the Sugarlabs main
> Project.
>
> Still, as time becomes more and more a limited resource, not necessarily
> preparing and submitting project's proposals is the best fit for all.
>
> I feel happy Sugarizer is not in need of economic resources, also to hear
> neither is Chris. I really hope your team's infrastructure continue to be
> supported for the long term! Our case is different as we, Sugar Labs,
> sponsor basic infrastructure to the local deployment serving more than
> 40,000 online users.
>
> What I'm proposing here is nothing more than a public recognition of all
> those contributors that have positive results. If I proposed you and
> Sugarizer for a Badge is because I admire your determination and the
> product your team has develop.
>
> Think about it as if they were the Oscars of Sugar Labs!!!
>
> I believe that by opening it's mind to new models, Sugar Labs has the
> opportunity to renew its rusty image and prepare for a new generation of
> coders and active contributors to build and distribute the best software
> libre possible for the kids!
>
>
> I will reformulate the model before presenting it to the Board formally.
>
>
> Regards and blessings from the Amazon forest,
>
>
> Laura V
>
>
>
>
>> Money could be a way to solve issues. The issue could not be to spend
>> money.
>> And yes, the most important thing is feedbacks from the field. It's why
>> it was super important to me to launch the first OLPC France Sugar
>> deployment in Madagascar 8 years ago and the first Sugarizer deployment
>> this year. More: today, every Sugarizer feature I'm thinking about is
>> because of feedbacks or issues we raised during our Sugar deployment.
>>
>> I'm proud to see reference to Sugarizer in your previous exchange. Thanks
>> all for that.
>> By the way, Sugarizer need developers more than money.
>> Give me two tokens for the incoming GSoC and it will be more than all
>> badges!
>>
>> Best regards from France.
>>
>>       Lionel
>>
>> 2017-02-25 20:47 GMT+01:00 Caryl Bigenho <cbigenho at hotmail.com>:
>>
>>> Hi All,
>>>
>>>
>>> OK, it's time to get real. The problem with all of this talk is that
>>> most (but not all) of you haven't a clue how teachers and schools operate!
>>> Unless SugarLabs' products are targeted to perceived needs of teachers,
>>> parents, school boards, school owners, after school tutoring services,
>>> etc., etc., etc. They will never achieve wide distribution and use. Here
>>> are some things that MUST be done (and so far haven't been done on a
>>> meaningful scale).
>>>
>>>
>>> * Stakeholders are polled to find out what the needs of their students
>>> are.
>>>
>>> * Products are tailored to specifically meet those needs.
>>>
>>> * Documentation is produced with easy to understand instructions for
>>> installing and using the product.
>>>
>>> * Sample lessons and lesson plans are prepared by teachers who have
>>> experience using the product.
>>>
>>> * Everything is translated into the languages of the target markets.
>>>
>>> * Follow-up is done with new users to determine if any changes and
>>> improvements are needed.
>>>
>>> * Needed changes are made and the users are provided an easy way to
>>> update.
>>>
>>>
>>> Free is good, but teachers and schools don't want to waste their time on
>>> something that doesn't meet their needs even if it is free. This requires
>>> that all of these things I list above be done, and maybe more that some of
>>> you will think of. This applies to all of SugarLabs products, Sugar,
>>> Sugarizer, TurtleBlocks, MusicBlocks, Servers, and anything new that may
>>> be created to add to the mix.
>>>
>>>
>>> All of this costs money, which SL will not have if we spend it on a
>>> bunch of Badges given out mostly to SLOB members. Badges are not the way to
>>> go! They guarantee nothing! Projects fulfilling the criteria listed above
>>> with specific duties and specific remuneration are what we need.
>>>
>>>
>>> So, write a good proposal for a project that meets a specific, proveble,
>>> need. Submit it. Get it funded. Work on it. Budget to pay yourself a
>>> reasonable amount to make it happen.  If you folks need and want SL funds,
>>> that should be what you do to get them. Not just drawing a dole for being
>>> you.
>>>
>>>
>>> Sorry for the rant! But these are things that needed to be said and at
>>> my age, I guess I have to be the one to do it!
>>>
>>>
>>> Caryl (aka GrannieB)
>>>
>>>
>>>
>>> P.S. It really breaks my heart that we missed the opportunity to try for
>>> the Global Learning XPrize.
>>>
>>>
>>>
>>>
>>> ------------------------------
>>> *From:* IAEP <iaep-bounces at lists.sugarlabs.org> on behalf of Dave
>>> Crossland <dave at lab6.com>
>>> *Sent:* Saturday, February 25, 2017 10:46:41 AM
>>> *To:* Walter Bender
>>> *Cc:* Adam Holt; Lionel Laské; Tony Anderson; SLOBs; Sam P.; Samson
>>> Goddy; Martin Abente Lahaye; iaep
>>> *Subject:* Re: [IAEP] [SLOBS] Sugar Labs 2017 Budget
>>>
>>>
>>>
>>> On Feb 25, 2017 6:27 PM, "Walter Bender" <walter.bender at gmail.com>
>>> wrote:
>>>
>>>
>>>
>>> On Sat, Feb 25, 2017 at 5:39 AM, Sam Parkinson <sam at sam.today> wrote:
>>>
>>>> On Sat, 2017-02-25 at 08:36 +0530, Dave Crossland wrote:
>>>> > Actually I am not convinced of this; I do not believe that the latest
>>>> > releases of the Python codebase reach classrooms, and the js codebase
>>>> > only reaches one.
>>>> >
>>>> > One of the projects listed is social help. It's a fine idea, but a
>>>> > cursory look at the site shows it has extremely low activity. I think
>>>> > it would be better to shut it down.
>>>>
>>>> Sugar tries to literally replace every part of the computer that a user
>>>> sees.  And believe it or not; that is a hard goal for a small free
>>>> software community.  3 people in their spare time can't replace the
>>>> years of work poured into every other desktop environment & their
>>>> software.
>>>>
>>>> You're 100% spot on.  The future of SL is things like TurtleJS.
>>>>
>>>
>>> I am obviously a fan of Turtle (and Music Blocks), but I am convinced
>>> that, for example, Sugar on Raspberry PI has a big future. It is a very
>>> experience, relatively easy to set up, and a good fit for the maker space.
>>> We should push hard to really make the process smooth and robust.
>>>
>>>
>>> Sugar or sugarizer? 😂
>>>
>>> How many classrooms do we know of using the latest sugar release on pi
>>> hardware? 🤣
>>>
>>
>>
>
>
> --
> Laura V.
> * I&D SomosAZUCAR.Org*
>
> “No paradox, no progress.”
> ~ Niels Bohr
>
> Happy Learning!
>
>
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