[IAEP] Priority languages to translate Sugar

Lionel Laské lionel.laske at gmail.com
Sun Jul 17 16:32:04 EDT 2016


Hi Caryl,

Each activity could use it's own framework. I don't think some use
bootstrap.
BTW bootstrap usually take care of HTML contents, most activities use
Canvas elements instead so I'm not sure it could help.
Doing responsive design is always a challenge.

       Lionel.

2016-07-17 15:56 GMT+02:00 Caryl Bigenho <cbigenho at hotmail.com>:

> Hi Lionel,
>
> Are you using Bootstrap responsive design?  Perhaps if you design for the
> xs screen the larger ones will take care of themselves?
>
> Caryl
>
> ------------------------------
> From: lionel.laske at gmail.com
> Date: Sun, 17 Jul 2016 08:55:22 +0200
> To: dave at lab6.com
> Subject: Re: [IAEP] Priority languages to translate Sugar
> CC: iaep at lists.sugarlabs.org
>
>
>
> All Sugarizer activities work on mobile. I'm checking it before each new
> release.
> So activities are usable but it's true that activities are not fully
> optimized for mobile.
>
>        Lionel.
>
> 2016-07-15 14:11 GMT+02:00 Dave Crossland <dave at lab6.com>:
>
> Hi
>
> On Jul 15, 2016 7:31 AM, "José Miguel García" <josemiguel at argos.edu.uy>
> wrote:
> >
> > Hola!
> > Estoy de acuerdo con Caryl de fortalecer Sugarizer.
> > Es importante avanzar en función de las disponibilidades de los
> despliegues, para poder fortalecer a Sugar
> > A modo de ejemplo, en Uruguay se están distribuyendo tablets para los
> niños más chicos. La única forma de comenzar desde temprana edad con Sugar
> es a través de Sugarizer.
>
> Right. It seems that the biggest olpc customers are migrating away from
> GNU systems and Sugar, despite being heavy users for years.
> However, while its true yet smartphones have browsers, designing software
> for mobile is different to designing for tablets.
>
> Its not clear to me that any Sugarizer Activity is designed for mobile.
>
> Lionel, is this true?
>
> Cheers
> Dave
>
>
>
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