[IAEP] activities (games)
Walter Bender
walter.bender at gmail.com
Thu Nov 29 12:04:39 EST 2012
Kevin,
Have you tried the Physics plugin in Turtle Art? It is a palette of
blocks that let you create models for the Physics Activity. Useful for
making more precision machines for your games.
regards.
-walter
On Thu, Nov 29, 2012 at 10:28 AM, Brooks, Kevin <Kevin.Brooks at ndsu.edu> wrote:
> Pedro,
>
> The 5th graders we work with really enjoy Maze and Implode. While playing
> games is probably not constructivist, what we love about these games is that
> they make the structure of the games quite visible, and they don't clutter
> the game field with distractions. So Maze, for example, starts with a
> simple Maze that allows the kids to learn how to operate the game and have
> quick success, times them to add a second goal, and then increases the
> complexity. It also allows us to talk about how a game like this is written
> / coded.
>
> Students also love Speak. You will have to decide if Speak is a game or
> not. : )
>
> And they love Physics. We have "gamified it" by giving them the challenge
> of building a virtual Rube Goldberg machine; we have broken the tasks into
> levels and their final products tend to be game-like (get a ball into a
> box). Gamification, as you probably know, is a hot topic in education right
> now. You might not want to deal with the gamification of Physics, Etoys,
> and other Sugar Activities, but that option is there for you if you want to
> take it.
>
> Good luck!
>
> Kevin
>
> On Nov 28, 2012, at 3:27 PM, <iaep-request at lists.sugarlabs.org>
> <iaep-request at lists.sugarlabs.org> wrote:
>
> Message: 2
> Date: Thu, 29 Nov 2012 07:34:08 +1100
> From: forster at ozonline.com.au
> To: pt.pmpm at gmail.com
> Cc: iaep at lists.sugarlabs.org
> Subject: [IAEP] activities (games) recommended age
> Message-ID: <201211282034.qASKY8ne026924 at smtp.ozonline.com.au>
>
> Hi Pedro
>
> The main target audience for the XO laptop and Sugar is primary school,
> grades 1-6. Younger children will have difficulty using a computer. Many of
> Sugar's Activities are usable by older children, I think Sugar still quite
> suitable for grades 7-8. Older children may find the Sugar desktop
> restrictive and want to use the Gnome desktop for some tasks such as access
> to the underlying file system.
>
> Children in grades 5-6 are probably the most productive, the desire to
> experiment and create seems to peak around these years.
>
> Tony
>
> Hello.
> I'm a teacher and I am going to do master's thesis on the use of Sugar
> Activities (games).
> Can anyone tell me if there is any recommendation on the appropriate ages
> for activities (games)? Or do you consider this as an opposition to
> constructionism and the freedom of choice of the child?
> Where can I get more information on this subject?
> Sorry for my english.
>
> Thank you very much,
>
> --
> Pedro Martins
> 966092379
>
>
>
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--
Walter Bender
Sugar Labs
http://www.sugarlabs.org
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