[IAEP] Sugar Digest 2011-02-04

Walter Bender walter.bender at gmail.com
Fri Feb 4 12:13:13 EST 2011

===Sugar Digest===

1. While shovelling snow I have been reflecting on Sugar – a lot of
snow, hence a lot of reflecting. Looking back, I came across a quote
[http://news.bbc.co.uk/2/hi/technology/7094695.stm] from 2007: "change
equals risk". At the time, I was speaking out against incremental
change to a global educational system that was failing to meet the
needs of our children. The ''status quo'' was failing – and is still
failing – and we embarked upon a path to do something about it. We
developed a deployable model of one-to-one computing enabling us to
advocate for a pedagogy of constructionist learning
[http://en.wikipedia.org/wiki Constructionism_%28learning_theory%29],
where "learning can happen most effectively when people are also
active in making tangible objects in the real world."

Over the course of four years, we've put Sugar into the hands of
almost two-million children. Our goal has been to give them a
"learning platform" – one that encourages them to be expressive with
knowledge, to collaborate, and to reflect.

While we have had impact in the formal setting of the classroom, with
Sugar, there is an opportunity for using Sugar in an informal setting
as well, where, unconstrained by the "official" curriculum, the
learner has more of an opportunity to dig more deeply into areas of
personal interest. In Caacupé, for example, there has been extensive
use of Saturday learning clubs. In Rwanda, informal time for the
computer is being allocated at the end of the school day.

We have not been advocating anything goes; nor have we been anti
teacher. Rather, we have been encouraging "guided discovery", where
the teacher has an active role in steering the learners towards
"powerful ideas" and engaging the learners in reflection and a
critical dialogue about their work. Sugar facilitates this dialogue by
providing tools, e.g., the Journal, in support of reflection.

Our interventions are guided with a goal in mind – the empowerment of
individual competitive and cooperative opportunity

:"It would take wit, insight and incredible perspective for many of
them to pull back and admit: "Wait... I am prescribing the very thing
I should hate. What I really ought to want are genuinely liberal
markets, in which the state ensures that all players get to know and
negotiate and play the great creative game from a level playing field.
Yes, that will mean some "allocating" to raise up poor children to be
ABLE to compete well. And yes we must allocate to take into account
the needs of generations yet to come. But the thing I am devoted to is
not allocation, ''per se''! The thing I am dedicated to is giving all
people (including those yet to come) a fair chance to play." —David

A theme I have taken up repeatedly since we started Sugar Labs is
sustainability. We have not been interested in resilience in the usual
sense of trying to sustain the ''status quo''. Rather, we are trying
to give children the capacity to grow and adapt so that they can
thrive in a changing and challenging world.

Looking forward in 2011, we have any number of technical challenges:
Python introspection, GNOME 3.0, etc. in order to advance the utility,
stability, and maintainability of our product. A recent GNOME camp
attended by Simon Schampijer and Tomeu Vizoso suggest that these are
achievable goals. We have some refactoring to do in order to better
support accessibility. Lots of minor patches in service of deployments
are being submitted by the Dextrose team (a combined effort of some of
our deployments, community members, and Activity Central employees. We
have several efforts to revitalize the Sugar-on-a-Stick and Virtual
Sugar projects, as accessibility to Sugar remains our biggest
technical challenge. (Indeed, a recent marketing survey conducted by a
team of Sloan students suggested that while 90% of those surveyed
recommend Sugar to others, only 33% of those who then try to download
Sugar are successful.)

Meanwhile, we continue to debate core issues regarding Sugar as it
relates not just to usability, but also to how Sugar impacts learning.
Towards that goal, we face social and organizational challenges:
working with deployments; working with teachers; working with end
users. Claudia Urea's weekly learning chat has been a model that I
hope we can scale up in coming months. Pablo Flores is also working on
various models of community outreach.

Sugar is as much a service as a product. As a community we have not
put as much effort into that aspect of our offering. I am hopeful that
a large portion of our services will be offered by our growing number
of local labs. But we need to ensure adequate support for those

2. A few weeks ago I was at the Consumer Electronics Show (CES). The
small, inexpensive, connected device was ubiquitous. We have to think
about what role these devices may play in learning and if or how Sugar
(or some derivative of Sugar) will be part of the mix, i.e., are there
aspects of Sugar that we should be exporting into the context of
Android? Perhaps the biggest challenge is how to bring the spirit of
appropriation to these platforms which are first and foremost tools of

===Help wanted===

3. Chris Leonard is looking for help with translations. "Just about
every language (besides Spanish) has some strings that need work.
Please consider volunteering some time and effort to improve the
localization in your favorite language.  Recruiting new localizers is
also a very valuable contribution." See

===In the community===

4. We are in the process of rethinking our wesite design and also the
collection of tools we use for communicating with the Sugar community.
Please add your suggestions to possible tools for a new community site

5. The Tour of Uruguay [http://www.federacionciclistauruguaya.com.uy/]
will be taking place in late March. The Sugar Labs-affiliated cycling
team [http://www.slipstreamsports.com/] will be one of the  teams
participating. We should do something with the community involving the
physics of cycling (e.g., odometer
Using_Turtle_Art_Sensors#Bicycle_trip_computer]) and maps (e.g., get
every child to document the part of the race that goes through their
town or village) and whatever other ideas people have.

===Tech Talk===

6. I've been tardy in acknowledging the release of os860 from OLPC. It
is the latest "official" release for the XO-1 and XO-1.5 laptops. The
release is based on Fedora 11 and contains the latest Sugar 0.84
(including many backported patches from more recent Sugar releases)
and the GNOME desktop. See [http://wiki.laptop.org/go

Many thanks to everyone Simon Schampijer, Martin Langhoff, and the
OLPC Association team, who led a group of testers, translators,
documenters, developers and others!!

A few selected highlights (from Simon's release notes):

* We have significantly improved collaboration when XO-1.5 is used
with no Access Points available ("under a tree"). The Neighborhood
View now shows three default ad-hoc networks (for Channels 1, 6, and
11) in user-friendly icons, and XOs will auto-connect without user
intervention. This behavior is similar to the "mesh" behavior on XO-1.

* You may now share Journal entries with another learner using a USB
drive or SD card. The user experience is: Martin wants to give a
picture he has been drawing to Simon. He plugs in his USB drive and
copies the Journal entry on the drive. Simon plugs in Martin's drive
in his laptop. The entry will be shown with Martin's XO color on the
drive. Simon copies Martin's entry into his Journal.

* We have added support for USB2VGA adapters. You can now connect an
XO to a projector over a USB2VGA adapter and project what is on your
XO screen onto a screen or for many people to see.

* In this build certain activities are protected from being deleted by
accident. In the activity list in the home view the erase option is
disabled for those. Protected activities are: Browse, Terminal, Log,
Write, ImageViewer and Record. Nte that the user can still install
newer versions of these activities.

7. Tom Gilliard (satellit) has been making steady progress on Sugar
images for use in virtual machines. In particular, he is getting much
better (more stable and consistent) results on MAC hardware. See

===Sugar Labs===

Gary Martin has generated a SOM from the past few weeks of discussion
on the IAEP mailing list.

[http://wiki.sugarlabs.org/go/File:2011-Jan-22-28-som.jpg 2011] (43 emails)
[http://wiki.sugarlabs.org/go/File:2011-Jan-15-21-som.jpg] (46 emails)
[http://wiki.sugarlabs.org/go/File:2011-Jan-8-14-som.jpg] (21 emails)
[http://wiki.sugarlabs.org/go/File:2011-Jan-1-7-som.jpg] (15 emails)

Visit our planet [http://planet.sugarlabs.org] for more updates about
Sugar and Sugar deployments.


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