[IAEP] First day of Etoys class in Somerville

Derek Redfern redfern.derek at gmail.com
Tue Apr 5 11:04:43 EDT 2011


Implementing a Squeak solution would certainly be ideal. For the moment,
though, we need something that's quick and usable immediately - using Squeak
would be a longer term goal. So I think Dropbox is our best choice right now
except for the Java conundrum.

Thanks!

Derek

On Tue, Apr 5, 2011 at 10:12, Bert Freudenberg <bert at freudenbergs.de> wrote:

> Well, the Right Thing according to the Squeak philosophy would of course be
> implementing your backup in Squeak. E.g., when Etoys was tested in schools a
> couple years ago, it was set up to store projects on a server with one
> directory per child.
>
> OTOH the Right Thing is not always the Easiest or Simplest, so I can see
> why you would want to use an existing backup program. It's a trade-off :)
>
> - Bert -
>
> On 05.04.2011, at 15:42, Derek Redfern wrote:
>
> Thanks for the feedback.
>
> The other reason we're using Java is so that we can automatically start a
> backup program whenever eToys is running (autorun is no longer supported on
> UYou may recall from Episode IV that R2 was carrying some important files
> destined for delivery to Obi-Wan. These files were, of course, a distress
> message from Princess Leia and plans for the Empire's newly operational
> battle station. These plans played a critical part in the successful
> destruction of the Death Star. If you want to be a hero, just like R2, then
> we suggest you carry your files on this USB Memory Watch.
>
>
> SB devices). If anyone has any ideas on how to accomplish this without the
> use of Java, that would be great.
>
> Derek
>
> On Apr 5, 2011, at 9:01, Bert Freudenberg <bert at freudenbergs.de> wrote:
>
> If there was a single way to launch an application that worked flawlessly
> on all platforms, we certainly would have used it for Etoys-To-Go.
> Unfortunately, there isn't - and Java is not a solution either, as you
> discovered, contrary to all marketing.
>
> IMHO it's best to just tell the kids which icon to double-click on their
> machine. They'll do fine ;)
>
> That said, it's great to hear you're teaching Etoys :)
>
> - Bert -
>
> On 05.04.2011, at 05:54, Derek Redfern wrote:
>
> My apologies - I replied to this, but was not signed on to all the lists so
> I think my message got rejected.
>
> It's part of a custom system we have set up for ease of use. We want people
> to be able to just execute a single file for any system, so we wrote a jar
> file to detect the OS and start the proper Etoys executable accordingly.
>
> For clarification - I'm working with Caroline on the Somerville project.
>
> Thanks!
>
> Derek
>
> On Mon, Apr 4, 2011 at 23:45, Caryl Bigenho < <cbigenho at hotmail.com>
> cbigenho at hotmail.com> wrote:
>
>>  Hi...
>>
>> I have tested Etoys to go, downloaded from the Squeakland site and found
>> it works fine on PC (Windows) and Mac... even the older Power PC Macs.
>> Nothing special installed.  Just plug in the stick and open it.  Projects
>> totally transferrable between machines.  It is a great resource.
>>
>> Caryl
>>
>> ------------------------------
>> Date: Mon, 4 Apr 2011 22:53:36 -0400
>> From: <sthomas1 at gosargon.com>sthomas1 at gosargon.com
>> To: <caroline at solutiongrove.com>caroline at solutiongrove.com
>> CC: <redfern.derek at gmail.com>redfern.derek at gmail.com;
>> <iaep at lists.sugarlabs.org>iaep at lists.sugarlabs.org;
>> <squeakland at squeakland.org>squeakland at squeakland.org;
>> <one2one2go---somerville-ma at googlegroups.com>
>> one2one2go---somerville-ma at googlegroups.com
>> Subject: Re: [IAEP] First day of Etoys class in Somerville
>>
>>
>> Caroline,
>>
>> You also mentioned that:
>>
>> Etoys on a stick only works when java is installed on the computer.
>>  Several of the computers did not have java and no one knows the admin
>> password to install it.
>>
>>
>> This seems really strange, are you running Etoys inside a browser?
>>
>> Stephen
>>
>> On Mon, Apr 4, 2011 at 10:49 PM, Steve Thomas < <sthomas1 at gosargon.com>
>> sthomas1 at gosargon.com> wrote:
>>
>> On Mon, Apr 4, 2011 at 10:22 PM, Steve Thomas < <sthomas1 at gosargon.com>
>> sthomas1 at gosargon.com> wrote:
>>
>> Caroline,
>>
>> Your students asked:
>>
>> Etoys questions include:
>>
>>
>>    1. How do we make a mouth that moves?
>>
>> When you first open Etoys click on the "Gallery of Projects" then in the
>> second row, first item from the left is a "Bouncing Ball Animation"
>> basically it behaves like flip animation (where you draw the different
>> positions on the edge of each piece of paper and flip through the pages to
>> animate). Have the kids make different drawings of the mouth and place each
>> one in a Holder. Then open the Holder's viewer go to the collections
>> category and you can iterate through the items in the Holder and set the
>> Mouth graphic to the "Holder's player at cursor graphic" To get the
>> "Holder's player at cursor graphic" tile you need to click on the
>>
>>
>> Sorry, I didn't finish the previous sentence (plus there is a simpler
>> method, from the Mouth's viewer, in the graphics category is a scripting
>> tile "mouth | looks like | dot"  drag that onto the world to create script,
>> the from the Holder's viewer category "collections" drag the "Holder's |
>> player at cursor" tile on top of the "dot" in the "mouth | looks like | dot"
>>  scripting tile. The scripting tile will then look like "mouth | looks like
>> | Holder's player at cursor".  I have been playing with Etoys for a long
>> time and this is the first time I noticed this method of setting a player's
>> costume.   Learn something new everyday ;)
>>
>> Stephen
>> Etoys Minutes and more info at  <http://mrstevesscience.blogspot.com/>
>> http://mrstevesscience.blogspot.com/
>>
>>
>>
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