[IAEP] [Sugar-devel] Teaching typing and basic math on the XO
walter.bender at gmail.com
Sat Jan 3 09:23:51 EST 2009
One though--inspired by your earlier comment about how a purely
constructionist approach would say that they'll learn to type when
they use write or chat: Activities like Memorize and JigSawPuzzle let
the learners play right away but also have game-construction features
built in. It might be fun to think of ways in which the typing tutor
could be modified either by the teacher or the children as part of the
process or to capture data in interesting ways. I don't have any
non-obvious ideas off the top of my head but something to consider.
(races over the mesh, customizable strings, sounds, images, etc.
Plotting statistics in Measure, etc.)
On Fri, Jan 2, 2009 at 8:42 PM, Wade Brainerd <wadetb at gmail.com> wrote:
> I'm following the format used by programs like MicroType and Mavis Beacon
> Teaches Typing (what I personally learned on). Both have demo versions for
> Windows available.
> TT will be simple compared with these programs, but they are the general
> We are working towards an alpha in early January.. When it's ready I will
> announce it on the sugar list.
> On Fri, Jan 2, 2009 at 7:38 PM, Sascha Silbe
> <sascha-ml-ui-sugar-sugar at silbe.org> wrote:
>> On Fri, Jan 02, 2009 at 07:20:05PM -0500, Wade Brainerd wrote:
>>> If you have used TuxType, you will know that it's a simplistic typing
>>> *practice game* and in no way teaches the user how to type.
>> I thought that's what you're looking for. How do you imagine a "typing
>> teaching activity" to work?
>> What does the "Typing Turtle" activity that was mentioned look like?
>> CU Sascha
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