[IAEP] Jabber Server

Simon Schampijer simon at schampijer.de
Thu Oct 2 03:05:14 EDT 2008


Gary C Martin wrote:
> On 2 Oct 2008, at 05:06, David Farning wrote:
> 
>> I had several conversation last weekend about how to help foster  
>> small deployments.   The overarching theme was that communities need  
>> a mechanism to communicate and collaborate while they learn about  
>> this 'Sugar stuff'.
>>
>> After much thought about web2.0 and social medial tools, I finally  
>> got back to--why don't we use the collaborative tools in sugar to  
>> help groups learn about Sugar.
>>
>> Would it be feasible for Sugar Labs to set up jabber servers so that  
>> individual deployments have a zero cost mechanism to collaborate  
>> among themselves.  If I remember, this was an issue that Bill Kerr  
>> faced in his lab.
> 
> Oh yes, please!!! That goes for the community of Sugar testers too,  
> it's been an absolute <insert your favourite noun profanity> trying to  
> find working jabberd servers to smoke test activity sharing et al. And  
> my goodness do we need more testing there...
> 
> The argument seems to be it has been too buggy to date. Are we there  
> yet? It's hard to tell from outside of the 1CC mother ship. I know  
> Morgan's done some great work with Chat. It's been solid in all the  
> tests I've tried (tested max 4-5 in a session). Current Write  
> collaboration (tested max 3 in a session) is also reasonable with just  
> the occasional drop out or screen redraw glitch (probably best to  
> avoid pasting image though).
> 
> If we're working regularly in the collaborative Sugar environment, it  
> is going drive clearer thought on the solutions needed.
> 
> --Gary
> 
> P.S. I'm guessing Gadget, and maybe also Cerebro, will be the two  
> milestones needed to be passed before this becomes a reality, dates  
> for both seem fairly vague still though I think Gadget may be getting  
> closer.

Yes, I think gadget is getting closer. The collabora folks have done 
most of the backend work already and we had yesterday the first round on 
how we land the sugar specific parts and what UI is needed.

Regards,
    Simon



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