[math4] Progress and questions

Jonathan Meschino (RIT Student) jam2707 at rit.edu
Mon Jan 10 14:06:44 EST 2011


That is definitely how it is done in the professional world and sounds good
to me : )   As long as Justin is fine by it, then sure.


On Mon, Jan 10, 2011 at 12:52 PM, Ankit Sharma <ankitintokyo at yahoo.com>wrote:

> Hi
>
> Thank you for your mail. I was busy here too and expected you to be busy
> over X-mas and New year.
> I will try what you suggested.
>
> By the way, what do you think about adding logs? The purpose is two-fold.
> 1)We can save logs to some file that would be saved somewhere where the
> application has permissions and unliked whenever a new game is started, this
> way if some user has some problem and we are not able to reproduce (for some
> arcane reason), we can always have a look at logs.
> 2)The other reason being, this will get newbies like me get on track
> faster, as it will allow taking a look at logs and deducing the code flow.
>
> If you worry about logs being added in release version, we can just either
> do away with them completely and/or just include the critical/fatal errors
> in release mode.
> If #1 is not acceptable, and logs will be used only internally, we can have
> the option of getting logs through command line?
>
> Let me know your thoughts. I do not how good is this idea, but just had
> this thought for a while.
>
> Regards
> -Ankit
> ------------------------------
> *From:* Justin Lewis <jlew.blackout at gmail.com>
> *To:* Karlie Robinson <karlie_robinson at webpath.net>
> *Cc:* Ankit Sharma <ankitintokyo at yahoo.com>;
> fourthgrademath at lists.sugarlabs.org
> *Sent:* Mon, December 27, 2010 11:08:44 AM
> *Subject:* Re: [math4] Progress and questions
>
> Sorry for the delay, have been a but busy over here...
>
> As for your git problems.  If you are running from git, you need to
> activate the submodule:
>
> https://fedorahosted.org/fortune_hunter/
>   Clone the repository git
>   Cd to the directory, if you don't have fortune engine installed you
> can pull the submodule included in the repository
>   git submodule init
>   git submodule update
>
> The game engine is in another repo.  You may also download fortune
> engine as a stand alone and install it.
> https://fedorahosted.org/fortune_hunter/wiki/FortuneEngine
>
>
> Justin Lewis
> http://jlewopensource.com
>
>
>
> On Thu, Dec 16, 2010 at 4:20 PM, Karlie Robinson
> <karlie_robinson at webpath.net> wrote:
> > On 12/16/2010 10:50 AM, Ankit Sharma wrote:
> >>
> >> I am sorry if I make silly mistakes.I am sorry if this comes as whining
> >> since I have no right to criticize something which I have not
> created/helped
> >> with. That is why I wanted to fix these and then send them for review.
> >>
> >> In future, I will post on the mailing list. Sorry for being so difficult
> >> and clumsy.
> >
> > Don't apologies, we're all learning something or another.  Right now I'm
> > trying to write a website for a Buddhist Meditation master.  I'm not sure
> I
> > understand what I've been told so that I can clearly explain his process
> to
> > others.
> >
> > Just remember, we all started somewhere and I had people to answer silly
> > questions for me.  You'll find it to be more helpful for everyone, even
> > those who have the same questions as you, to post to the mailing list so
> we
> > can all learn as we go along.
> >
> > People can learn about Fortune Hunter, and python, and all the other bits
> by
> > following along, so you will be their teacher if we post to the mailing
> > list.
> >
> > * I am replying to the mailing list so we can get this out in the open.
> >  Ankit, please don't worry about being new to FOSS, we'll all help you as
> we
> > can.
> >
> > ~Karlie
> > _______________________________________________
> > FourthGradeMath mailing list
> > FourthGradeMath at lists.sugarlabs.org
> > http://lists.sugarlabs.org/listinfo/fourthgrademath
> >
>
>
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>


-- 
 ~ jON mESCHINO
    bS vIDEO gAME dESIGN & dEVELOPMENT (igm)
    5TH yR @ RIT
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