[math4] New Activity

Wade Brainerd wadetb at gmail.com
Thu Jan 7 23:39:50 EST 2010


Looks great Mark!  Feel free to get in touch with me if you need any
help with implementation.

I agree with Greg that this would be a good target for PyGame.

Regarding the game design, you should consider adding some sense of
progress, or else players will get tired quickly. Some ideas:

- Start with two cards, gradually ramp up to 9.

- There needs to be a good "snapping" mechanism when dropping, so
users don't get frustrated by trying to line the cards up.

- Adding the ability to rotate the cards in 90 degree increments would
add to the challenge.

- Your notion of customization seems limited to replacing the square
with a graphic, which might obscure the number.  Is this really a good
way to customize it?

- I agree with Ben that when you start the game you should first
select which types of puzzles (* + - / etc) you want, how many
squares, whether rotation is allowed.  No need for the teacher to be
involved.

- Why limit it to numbers?  E.g. how about comparisons like "X is
heaver than Y" and on the sides of the cards are things like
"elephant", "bacteria", etc.  Or "X is newer than Y", etc.  This is
where customization would be cool.  Let the teacher define a
relationship, and input a series of terms, and define which pairs meet
that relationship.  This would be called a "set", and could be
exported to the Journal.

Good luck with your project!

-Wade

On Wed, Jan 6, 2010 at 3:43 PM, David Farning <dfarning at sugarlabs.org> wrote:
> Very clever.  I just cut made a cut out of the game out of paper.  My
> 1st grade niece played with it for over half an hour.  It will be a
> hit on her XO.
>
> david
>
> On Wed, Jan 6, 2010 at 11:13 AM, Mark DeMayo <mdemayo24 at gmail.com> wrote:
>> I am in the olpc class at RIT and I was looking for some feedback on an idea
>> that I had for an activity. Here is a link to my wiki which includes an
>> example of the activity. Any feedback will be appreciated. Thank you.
>>
>> http://wiki.sugarlabs.org/go/User:Mdemayo
>>
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