[Dextrose] [Sugar-devel] [PATCH v5 sugar] Pulsing icon delayed by 5 seconds or so SL#2080
anurag at seeta.in
Wed Oct 13 11:29:13 EDT 2010
Thank you for reviewing the patch. Appreciate it.
Wish to inform you that I did try the profiler, and displayed the time slice
intervals between rendering of consecutive frames. I did find significant
change in the rendering time of first frame.
Raw svg icon with colour is timely filled using a sine function, which
control its timing, and is updated on every frame of animation. Since, we
have a 400 Mhz capacity processor in an XO-1, this has considerable
processing lead times associated for completion of the rendering job.
My earlier idea of frame dropping is a technique, which can smoothen an
already started animation, but does not speed up the start-up.
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