[Bugs] #2393 HIGH: Maze should save state, support diffculty setting
Sugar Labs Bugs
bugtracker-noreply at sugarlabs.org
Tue Mar 20 18:11:00 EDT 2012
#2393: Maze should save state, support diffculty setting
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Reporter: greenfeld | Owner: RafaelOrtiz
Type: enhancement | Status: new
Priority: High | Milestone: Unspecified by Release Team
Component: Maze | Version: 0.84.x
Severity: Unspecified | Keywords: easy-hack
Distribution: OLPC | Status_field: Unconfirmed
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Comment(by humitos):
Yes, I think that is the best: update olpcgames in the Maze Activity,
In fact, I've just done that and I fixed this ticket. I'll prepare a PATCH
later. Actually, I'm saving the state of the Activity per instance, I
mean, every time that you run a new Maze (holding Alt key) you will start
a New Maze Game but if you start Maze from the Journal or just clicking in
the Home Maze's Icon you will start it from the last state.
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Ticket URL: <http://bugs.sugarlabs.org/ticket/2393#comment:7>
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