[Bugs] #2393 HIGH: Maze should save state, support diffculty setting

Sugar Labs Bugs bugtracker-noreply at sugarlabs.org
Tue Mar 20 18:11:00 EDT 2012

#2393: Maze should save state, support diffculty setting
    Reporter:  greenfeld    |          Owner:  RafaelOrtiz                
        Type:  enhancement  |         Status:  new                        
    Priority:  High         |      Milestone:  Unspecified by Release Team
   Component:  Maze         |        Version:  0.84.x                     
    Severity:  Unspecified  |       Keywords:  easy-hack                  
Distribution:  OLPC         |   Status_field:  Unconfirmed                

Comment(by humitos):

 Yes, I think that is the best: update olpcgames in the Maze Activity,

 In fact, I've just done that and I fixed this ticket. I'll prepare a PATCH
 later. Actually, I'm saving the state of the Activity per instance, I
 mean, every time that you run a new Maze (holding Alt key) you will start
 a New Maze Game but if you start Maze from the Journal or just clicking in
 the Home Maze's Icon you will start it from the last state.

Ticket URL: <http://bugs.sugarlabs.org/ticket/2393#comment:7>
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