[Bugs] #3423 UNSP: TA save SVG saves nothing
Sugar Labs Bugs
bugtracker-noreply at sugarlabs.org
Mon Apr 9 06:27:18 EDT 2012
#3423: TA save SVG saves nothing
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Reporter: tonyforster | Owner: walter
Type: defect | Status: new
Priority: Unspecified by Maintainer | Milestone: Unspecified by Release Team
Component: Turtleart | Version: Unspecified
Severity: Unspecified | Keywords:
Distribution: Unspecified | Status_field: Unconfirmed
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Comment(by walter):
Thanks for testing.
> does not record in single step if the save svg block is introduced to
the canvas after the
> drawing is done. This is presumably a compromise to save execution time,
not keeping an
> unnecessary record of draw events in svg format?
Yes. I only keep the SVG surface around if I think the user is intending
to save to SVG at some point. I only make that assumption if a save SVG
block is on the canvas somewhere. Otherwise, twice as much writing. I
could revisit this assumption if you think it is worth the tradeoff (need
to run some numbers on an XO 1 to measure the impact).
--
Ticket URL: <http://bugs.sugarlabs.org/ticket/3423#comment:6>
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