[Bugs] #2976 NORM: Stopwatch must use the game keys
Sugar Labs Bugs
bugtracker-noreply at sugarlabs.org
Fri Jul 15 09:41:38 EDT 2011
#2976: Stopwatch must use the game keys
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Reporter: godiard | Owner: RafaelOrtiz
Type: enhancement | Status: new
Priority: Normal | Milestone: Unspecified by Release Team
Component: StopWatch | Version: Unspecified
Severity: Minor | Keywords:
Distribution: Unspecified | Status_field: Unconfirmed
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Icons in the buttons in the screen suggest the game buttons can be used to
start/stop/reset the counters, but do not work.
Probably the problem is the activity have many counters, and can't know
what counter relate to the buttons.
There are a few options we can explore:
* Display by default only one counter and add a button in the toolbar to
add new counters.
* Show only in the first counter the icons with of the game keys, or radio
or any control to select what counter is related to the game keys.
* We must think in the case of more than one XO when collaborate. Every XO
can map the keys to different counters?
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Ticket URL: <http://bugs.sugarlabs.org/ticket/2976>
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