[Bugs] #2393 UNSP: Maze should save state, support diffculty setting

Sugar Labs Bugs bugtracker-noreply at sugarlabs.org
Thu Sep 30 16:11:45 EDT 2010

#2393: Maze should save state, support diffculty setting
    Reporter:  greenfeld                  |          Owner:                             
        Type:  enhancement                |         Status:  new                        
    Priority:  Unspecified by Maintainer  |      Milestone:  Unspecified by Release Team
   Component:  untriaged                  |        Version:  0.84.x                     
    Severity:  Unspecified                |       Keywords:                             
Status_field:  Unconfirmed                |   Distribution:  OLPC                       
   Seeta_dev:                             |  
 The Maze activity does not seem to store a Maze's state journal entries,
 even though this activity shows the "Keep" menu option.  Right now when
 you click on a Maze activity entry in the journal, you start off again
 with a random easy level.

 While it may be hard to save & restart a Maze level in progress, at the
 very least I would to see if we could support restoring the basic layout
 of said level, as well as adding the ability to select a relative
 difficulty, forcing the creation of a new maze.  It also seems to be
 impossible to currently rename a Maze Activity session while it is running
 without quitting it first.

 That way younger users can just run easier mazes, and older users can skip
 running through lots of simple levels to get to the ones which take more
 than 10 seconds to solve.

 I looked at activities.sugarlabs.org, and it looks like OLPC is using the
 latest version of this Activity, which I also downloaded to a 0.90 system
 to check).

Ticket URL: <http://bugs.sugarlabs.org/ticket/2393>
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