[Bugs] #2080 UNSP: Pulsing icon delayed by 5 seconds or so
Sugar Labs Bugs
bugtracker-noreply at sugarlabs.org
Mon Oct 25 18:34:42 EDT 2010
#2080: Pulsing icon delayed by 5 seconds or so
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Reporter: bernie | Owner: aa
Type: defect | Status: new
Priority: Unspecified by Maintainer | Milestone: Unspecified by Release Team
Component: sugar | Version: 0.88.x
Severity: Unspecified | Keywords: dextrose sugar-love
Status_field: Unconfirmed | Distribution: Unspecified
Seeta_dev: Anurag |
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Comment(by bernie):
Replying to [comment:11 anurag_seeta]:
> In my logs I noted an average processing time of 0.85 sec for running
the first run of the update () function (i.e. while rendering of the first
frame ) and since a XO-1.5 is nearly 2.5 times faster than a XO-1 so this
processing time would approximate to nearly 2.3 second of delay , so if we
skip the update function for the first frame then we can speed up the
pulsing icon by nearly 2 seconds and I guess that is a considerable amount
of reduction in delay to start with. I tested this timer benchmark on the
Turtle art activity.
1. Why is the first frame slower to render than the others?
2. What changes with your patch applied?
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Ticket URL: <http://bugs.sugarlabs.org/ticket/2080#comment:12>
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