[Bugs] #2080 UNSP: Pulsing icon delayed by 5 seconds or so

Sugar Labs Bugs bugtracker-noreply at sugarlabs.org
Mon Oct 25 18:34:42 EDT 2010


#2080: Pulsing icon delayed by 5 seconds or so
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    Reporter:  bernie                     |          Owner:  aa                         
        Type:  defect                     |         Status:  new                        
    Priority:  Unspecified by Maintainer  |      Milestone:  Unspecified by Release Team
   Component:  sugar                      |        Version:  0.88.x                     
    Severity:  Unspecified                |       Keywords:  dextrose sugar-love        
Status_field:  Unconfirmed                |   Distribution:  Unspecified                
   Seeta_dev:  Anurag                     |  
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Comment(by bernie):

 Replying to [comment:11 anurag_seeta]:
 > In my logs I noted an average processing time of 0.85 sec  for running
 the first run of the update () function (i.e. while rendering of the first
 frame ) and since a XO-1.5 is nearly 2.5 times faster than a XO-1 so this
 processing time would approximate to nearly 2.3 second of delay , so if we
 skip the update function for the first frame then we can speed up the
 pulsing icon by nearly 2 seconds and I guess that is a considerable amount
 of reduction in delay to start with. I tested this timer benchmark on the
 Turtle art activity.

 1. Why is the first frame slower to render than the others?
 2. What changes with your patch applied?

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Ticket URL: <http://bugs.sugarlabs.org/ticket/2080#comment:12>
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