[Bugs] #2438 UNSP: For speed, Physics redraw should be based on dirty rects, not full screen updating
Sugar Labs Bugs
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Mon Oct 11 13:07:14 EDT 2010
#2438: For speed, Physics redraw should be based on dirty rects, not full screen
updating
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Reporter: garycmartin | Owner: garycmartin
Type: enhancement | Status: new
Priority: Unspecified by Maintainer | Milestone: Unspecified by Release Team
Component: Physics | Version: Unspecified
Severity: Unspecified | Keywords:
Status_field: Unconfirmed | Distribution: Unspecified
Seeta_dev: |
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Physics is currently using a fullscreen update on every frame, should be
quite a lot faster if it is switched to tracking dirty rects and just
redrawing those areas. Might need to delve into the Elements library code
and Box2d to achieve this unfortunately.
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Ticket URL: <http://bugs.sugarlabs.org/ticket/2438>
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