[Bugs] #1084 UNSP: Usability enhancements for Turtle Art
SugarLabs Bugs
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Tue Jul 21 08:05:32 EDT 2009
#1084: Usability enhancements for Turtle Art
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Reporter: Jose Icaza | Owner: walter
Type: enhancement | Status: accepted
Priority: Unspecified by Maintainer | Milestone: Unspecified by Release Team
Component: Turtleart | Version: 0.84.x
Severity: Minor | Resolution:
Keywords: usability, turtle art | Distribution: SoaS
Status_field: New |
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Changes (by walter):
* status: new => accepted
* severity: Unspecified => Minor
Comment:
Thanks Jose. This is great feedback.
Comments:
If you use the List View on the Home Page, you can see the version number
listed.
1. I will update the palette menu to show the Journal icon as per your
suggestion. Since TA 55. I couple that block with a Show block by default.
2. I think I will change the graphic from the gear (view source) to the
pippy icon. I don't have a mechanism currently to change the palettes
dynamically. Perhaps if the block graphic makes it clear somehow that the
code had not yet been loaded??? Also, one may well want to sketch out one
logic before loading the brick... But I could also load some code by
default.
3. I'll figure out what is going wrong with the compare. It should work
either way. But the whole keyboard input mechanism is a bit broken. I
tried to make it block until a character was available, but never could
coax gtk into doing the correct thing.
4. Now that we have a scrollable workspace, I think the lock block is not
necessary... The lock, by the way, indicates that that brick cannot be
removed.
5. Not sure I follow you. Isn't the shape already the same? Just the size
is different. (Could you attach some sketches?)
6. Good catch. When I changed stack to action, I missed that one.
--
Ticket URL: <http://dev.sugarlabs.org/ticket/1084#comment:1>
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