[Bugs] #1048 UNSP: Optimize the activity for younger kids.
SugarLabs Bugs
bugtracker-noreply at sugarlabs.org
Tue Jul 14 19:01:37 EDT 2009
#1048: Optimize the activity for younger kids.
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Reporter: brian | Owner: brian
Type: enhancement | Status: new
Priority: Unspecified by Maintainer | Milestone: Unspecified by Release Team
Component: Physics | Version: Unspecified
Severity: Unspecified | Resolution:
Keywords: | Distribution: Unspecified
Status_field: Unconfirmed |
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Comment(by garycmartin):
Replying to [comment:2 asaf]:
> I think we should solve this by having "Basic" and "Advanced" modes
which modify the behavior and maybe the number of tools. The advantage of
doing it this way is that users will not have features available that
they're not interested in.
I'd rather 'layer' the interface, rather than have an explicit "I'm
STUPID" and an "I'm a GENUS" button ;-) The idea being you expose all the
common, easy to understand tools as 1st class UI components, then reveal
more complex ideas in deeper layers of the UI (sub-menus). Perhaps we can
fold some existing tools together to allow space for new categories of
tool (i.e. a single top-level Shapes palette could include
box/triangle/circle, and others, with perhaps circle being the default –
just an idea, not a recommendation).
> If dragging the mouse is an issue, maybe the draw tool doesn't make much
sense.
Yea, dragging the mouse is a basic skill needed in a number of other Sugar
tasks and Activities, so should be taught, though Brian's proposal above
does not prevent that. With the correct tweaks both click or click'n'drag
can work fine and give Physics a little bit of an easier learning curve,
even for some adults ;-)
Simon: What is the age range of the kids you observed this issue in?
> I would also like to discuss the issue of adding more tools but we can
talk about that in the meeting.
Absolutely! One of the more obvious ones is a Tab for "Examples", we could
create ~10 example simulations to best cover the kinds of contraptions
that can be built, to prompt ideas and experimentation as to what is
possible with Physics, but need to make a call on pickle state before we
do that :-)
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Ticket URL: <http://dev.sugarlabs.org/ticket/1048#comment:3>
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