[Bugs] #1047 LOW: Physics' default ground misplaced on VMware image (was: Add default ground to Physics)

SugarLabs Bugs bugtracker-noreply at sugarlabs.org
Mon Jul 13 15:47:39 EDT 2009


#1047: Physics' default ground misplaced on VMware image
----------------------------+-----------------------------------------------
    Reporter:  brian        |          Owner:  brian                      
        Type:  enhancement  |         Status:  new                        
    Priority:  Low          |      Milestone:  Unspecified by Release Team
   Component:  Physics      |        Version:  Unspecified                
    Severity:  Unspecified  |     Resolution:                             
    Keywords:               |   Distribution:  Unspecified                
Status_field:  Needinfo     |  
----------------------------+-----------------------------------------------

Comment(by brian):

 Replying to [comment:1 garycmartin]:
 > Hmmm, Physics does add a solid ground to the game world automatically at
 the bottom of the screen. It is permanent and you can't remove it. Are you
 perhaps seeing a resolution detection issue where the solid ground is
 being placed off screen (I've tested a few screen resolutions and have not
 seen this)?

 Ah, of course, how could I forget the self.world.add.ground() in
 physics.py!

 This must be an issue with my running within VMWare
 ([http://croquetweak.blogspot.com/2008/12/emulating-latest-stable-olpc-
 xo.html this one]).  I'll look into debugging, though this is my dev
 environment's issue, not high priority.

 Thanks Gary!

-- 
Ticket URL: <http://dev.sugarlabs.org/ticket/1047#comment:2>
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