[Bugs] #1047 LOW: Physics' default ground misplaced on VMware image (was: Add default ground to Physics)
SugarLabs Bugs
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Mon Jul 13 15:47:39 EDT 2009
#1047: Physics' default ground misplaced on VMware image
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Reporter: brian | Owner: brian
Type: enhancement | Status: new
Priority: Low | Milestone: Unspecified by Release Team
Component: Physics | Version: Unspecified
Severity: Unspecified | Resolution:
Keywords: | Distribution: Unspecified
Status_field: Needinfo |
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Comment(by brian):
Replying to [comment:1 garycmartin]:
> Hmmm, Physics does add a solid ground to the game world automatically at
the bottom of the screen. It is permanent and you can't remove it. Are you
perhaps seeing a resolution detection issue where the solid ground is
being placed off screen (I've tested a few screen resolutions and have not
seen this)?
Ah, of course, how could I forget the self.world.add.ground() in
physics.py!
This must be an issue with my running within VMWare
([http://croquetweak.blogspot.com/2008/12/emulating-latest-stable-olpc-
xo.html this one]). I'll look into debugging, though this is my dev
environment's issue, not high priority.
Thanks Gary!
--
Ticket URL: <http://dev.sugarlabs.org/ticket/1047#comment:2>
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